# TEASER: Token Enhanced Spatial Modeling for Expressions Reconstruction

arXiv: https://arxiv.org/abs/2502.10982 · HTML: https://mlsanity.com/paper/2502.10982/

## Key facts

- Cited by 14 papers in the map (data through 14 Oct 2026).
- Builds on 37 of its 57 references that are in the map.
- First posted on arXiv 16 Feb 2025.

## Builds on (most cited first, 30 of 37)

- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [Deep Learning Face Attributes in the Wild](https://mlsanity.com/paper/1411.7766/) (2014)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Arbitrary Style Transfer in Real-time with Adaptive Instance Normalization](https://mlsanity.com/paper/1703.06868/) (2017)
- [Searching for MobileNetV3](https://mlsanity.com/paper/1905.02244/) (2019)
- [Accurate 3D Face Reconstruction with Weakly-Supervised Learning: From Single Image to Image Set](https://mlsanity.com/paper/1903.08527/) (2019)
- [Learning an Animatable Detailed 3D Face Model from In-The-Wild Images](https://mlsanity.com/paper/2012.04012/) (2020)
- [TokenFlow: Consistent Diffusion Features for Consistent Video Editing](https://mlsanity.com/paper/2307.10373/) (2023)
- [LRS3-TED: a large-scale dataset for visual speech recognition](https://mlsanity.com/paper/1809.00496/) (2018)
- [3D Morphable Face Models -- Past, Present and Future](https://mlsanity.com/paper/1909.01815/) (2019)
- [EMOCA: Emotion Driven Monocular Face Capture and Animation](https://mlsanity.com/paper/2204.11312/) (2022)
- [Towards Fast, Accurate and Stable 3D Dense Face Alignment](https://mlsanity.com/paper/2009.09960/) (2020)
- [PIRenderer: Controllable Portrait Image Generation via Semantic Neural Rendering](https://mlsanity.com/paper/2109.08379/) (2021)
- [FaceScape: a Large-scale High Quality 3D Face Dataset and Detailed Riggable 3D Face Prediction](https://mlsanity.com/paper/2003.13989/) (2020)
- [Joint 3D Face Reconstruction and Dense Alignment with Position Map Regression Network](https://mlsanity.com/paper/1803.07835/) (2018)
- [Unsupervised Learning of Probably Symmetric Deformable 3D Objects from Images in the Wild](https://mlsanity.com/paper/1911.11130/) (2019)
- [Latent Image Animator: Learning to Animate Images via Latent Space Navigation](https://mlsanity.com/paper/2203.09043/) (2022)
- [StyleHEAT: One-Shot High-Resolution Editable Talking Face Generation via Pre-trained StyleGAN](https://mlsanity.com/paper/2203.04036/) (2022)
- [Towards Metrical Reconstruction of Human Faces](https://mlsanity.com/paper/2204.06607/) (2022)
- [MoFA: Model-based Deep Convolutional Face Autoencoder for Unsupervised Monocular Reconstruction](https://mlsanity.com/paper/1703.10580/) (2017)
- [GANFIT: Generative Adversarial Network Fitting for High Fidelity 3D Face Reconstruction](https://mlsanity.com/paper/1902.05978/) (2019)
- [Towards High-fidelity Nonlinear 3D Face Morphable Model](https://mlsanity.com/paper/1904.04933/) (2019)
- [SMIRK: 3D Facial Expressions through Analysis-by-Neural-Synthesis](https://mlsanity.com/paper/2404.04104/) (2024)
- [Self-Supervised Monocular 3D Face Reconstruction by Occlusion-Aware Multi-view Geometry Consistency](https://mlsanity.com/paper/2007.12494/) (2020)
- [Towards a complete 3D morphable model of the human head](https://mlsanity.com/paper/1911.08008/) (2019)
- [Towards High-Fidelity 3D Face Reconstruction from In-the-Wild Images Using Graph Convolutional Networks](https://mlsanity.com/paper/2003.05653/) (2020)
- [End-to-end 3D face reconstruction with deep neural networks](https://mlsanity.com/paper/1704.05020/) (2017)
- [3D Face Reconstruction with the Geometric Guidance of Facial Part Segmentation](https://mlsanity.com/paper/2312.00311/) (2023)
- [Learning Complete 3D Morphable Face Models from Images and Videos](https://mlsanity.com/paper/2010.01679/) (2020)

## Built on by (most cited first, 14 of 14)

- [HRAvatar: High-Quality and Relightable Gaussian Head Avatar](https://mlsanity.com/paper/2503.08224/) (2025)
- [GUAVA: Generalizable Upper Body 3D Gaussian Avatar](https://mlsanity.com/paper/2505.03351/) (2025)
- [CanonSwap: High-Fidelity and Consistent Video Face Swapping via Canonical Space Modulation](https://mlsanity.com/paper/2507.02691/) (2025)
- [Agentic reinforcement learning empowers next-generation chemical language models for molecular design and synthesis](https://mlsanity.com/paper/2601.17687/) (2026)
- [PEAR: Pixel-aligned Expressive humAn mesh Recovery](https://mlsanity.com/paper/2601.22693/) (2026)
- [MELLM: A Flow-Guided Large Language Model for Micro-Expression Understanding](https://mlsanity.com/paper/2505.07007/) (2025)
- [SignSparK: Efficient Multilingual Sign Language Production via Sparse Keyframe Learning](https://mlsanity.com/paper/2603.10446/) (2026)
- [MANGO:Natural Multi-speaker 3D Talking Head Generation via 2D-Lifted Enhancement](https://mlsanity.com/paper/2601.01749/) (2026)
- [BackTranslation2.0 -- A Linguistically Motivated Metric to Assess Sign Language Production](https://mlsanity.com/paper/2606.28673/) (2026)
- [FIELDS: Face reconstruction with accurate Inference of Expression using Learning with Direct Supervision](https://mlsanity.com/paper/2511.21245/) (2025)
- [EMOSH: Expressive Motion and Shape Disentanglement for Human Animation](https://mlsanity.com/paper/2606.28026/) (2026)
- [GRAPE: Graduated Routing for Articulated Portrait mesh Estimation](https://mlsanity.com/paper/2607.23657/) (2026)
- [SubtleTalk: Generating Controllable Weakly-correlated Facial Dynamics for 3D Talking Heads via Residual Flow Matching](https://mlsanity.com/paper/2608.06408/) (2026)
- [Tikhonov-Stabilized Bezier Representation Forecasting for Training-free Diffusion Acceleration](https://mlsanity.com/paper/2610.16448/) (2026)

## Abstract (arXiv)

3D facial reconstruction from a single in-the-wild image is a crucial task in human-centered computer vision tasks. While existing methods can recover accurate facial shapes, there remains significant space for improvement in fine-grained expression capture. Current approaches struggle with irregular mouth shapes, exaggerated expressions, and asymmetrical facial movements. We present TEASER (Token EnhAnced Spatial modeling for Expressions Reconstruction), which addresses these challenges and enhances 3D facial geometry performance. TEASER tackles two main limitations of existing methods: insufficient photometric loss for self-reconstruction and inaccurate localization of subtle expressions. We introduce a multi-scale tokenizer to extract facial appearance information. Combined with a neural renderer, these tokens provide precise geometric guidance for expression reconstruction. Furthermore, TEASER incorporates a pose-dependent landmark loss to further improve geometric performances. Our approach not only significantly enhances expression reconstruction quality but also offers interpretable tokens suitable for various downstream applications, such as photorealistic facial video driving, expression transfer, and identity swapping. Quantitative and qualitative experimental results across multiple datasets demonstrate that TEASER achieves state-of-the-art performance in precise expression reconstruction.
