# Copilot Arena: A Platform for Code LLM Evaluation in the Wild

arXiv: https://arxiv.org/abs/2502.09328 · HTML: https://mlsanity.com/paper/2502.09328/

## Key facts

- Cited by 26 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 13 Feb 2025.

## Built on by (most cited first, 26 of 26)

- [Mercury: Ultra-Fast Language Models Based on Diffusion](https://mlsanity.com/paper/2506.17298/) (2025)
- [SWE-chat: Coding Agent Interactions From Real Users in the Wild](https://mlsanity.com/paper/2604.20779/) (2026)
- [What's In My Human Feedback? Learning Interpretable Descriptions of Preference Data](https://mlsanity.com/paper/2510.26202/) (2025)
- [MobileWorldBench: Towards Semantic World Modeling For Mobile Agents](https://mlsanity.com/paper/2512.14014/) (2025)
- [Generative AI Act II: Test Time Scaling Drives Cognition Engineering](https://mlsanity.com/paper/2504.13828/) (2025)
- [From Code Foundation Models to Agents and Applications: A Comprehensive Survey and Practical Guide to Code Intelligence](https://mlsanity.com/paper/2511.18538/) (2025)
- [BrowserArena: Evaluating LLM Agents on Real-World Web Navigation Tasks](https://mlsanity.com/paper/2510.02418/) (2025)
- [Music Arena: Live Evaluation for Text-to-Music](https://mlsanity.com/paper/2507.20900/) (2025)
- [BigCodeArena: Unveiling More Reliable Human Preferences in Code Generation via Execution](https://mlsanity.com/paper/2510.08697/) (2025)
- [CMI-RewardBench: Evaluating Music Reward Models with Compositional Multimodal Instruction](https://mlsanity.com/paper/2603.00610/) (2026)
- [Interactive Benchmarks](https://mlsanity.com/paper/2603.04737/) (2026)
- [Structure-Aware Fill-in-the-Middle Pretraining for Code](https://mlsanity.com/paper/2506.00204/) (2025)
- [Distinguishing Task-Specific and General-Purpose AI in Regulation](https://mlsanity.com/paper/2506.17347/) (2025)
- [Humans are Missing from AI Coding Agent Research](https://mlsanity.com/paper/2608.12355/) (2026)
- [Causal methods for LLM development and evaluation](https://mlsanity.com/paper/2605.25998/) (2026)
- [Evaluating and Achieving Controllable Code Completion in Code LLM](https://mlsanity.com/paper/2601.15879/) (2026)
- [Comparing Developer and LLM Biases in Code Evaluation](https://mlsanity.com/paper/2603.24586/) (2026)
- [Strategic Candidacy in Generative AI Arenas](https://mlsanity.com/paper/2603.26891/) (2026)
- [RECAP: An End-to-End Platform for Capturing, Replaying, and Analyzing AI-Assisted Programming Interactions](https://mlsanity.com/paper/2605.01104/) (2026)
- [Learning from 53.6K Real-World Developer Edits of AI-Generated Code](https://mlsanity.com/paper/2607.25130/) (2026)
- [From Model to Breach: Towards Actionable LLM-Generated Vulnerabilities Reporting](https://mlsanity.com/paper/2511.04538/) (2025)
- [Failing to Explore: Language Models on Interactive Tasks](https://mlsanity.com/paper/2601.22345/) (2026)
- [The Token Games: Evaluating Language Model Reasoning with Puzzle Duels](https://mlsanity.com/paper/2602.17831/) (2026)
- [CriterAlign: Criterion-Centric Rationale Alignment for Code Preference Judging](https://mlsanity.com/paper/2605.19665/) (2026)
- [On the Role of Citations in Preference Data](https://mlsanity.com/paper/2608.21376/) (2026)
- [VibeJam: A User Study Platform for Web Development with Agents](https://mlsanity.com/paper/2608.29889/) (2026)

## Abstract (arXiv)

Evaluating in-the-wild coding capabilities of large language models (LLMs) is a challenging endeavor with no clear solution. We introduce Copilot Arena, a platform to collect user preferences for code generation through native integration into a developer's working environment. Copilot Arena comprises a novel interface for comparing pairs of model outputs, a sampling strategy optimized to reduce latency, and a prompting scheme to enable code completion functionality. Copilot Arena has served over 4.5 million suggestions from 10 models and collected over 11k pairwise judgements. Our results highlight the importance of model evaluations in integrated settings. We find that model rankings from Copilot Arena differ from those of existing evaluations, which we attribute to the more realistic distribution of data and tasks contained in Copilot Arena. We also identify novel insights into human preferences on code such as an observed consistency in user preference across programming languages yet significant variation in preference due to task category. We open-source Copilot Arena and release data to enable human-centric evaluations and improve understanding of coding assistants.
