# CordViP: Correspondence-based Visuomotor Policy for Dexterous Manipulation in Real-World

arXiv: https://arxiv.org/abs/2502.08449 · HTML: https://mlsanity.com/paper/2502.08449/

## Key facts

- Cited by 18 papers in the map (data through 14 Oct 2026).
- Builds on 57 of its 70 references that are in the map.
- First posted on arXiv 12 Feb 2025.

## Builds on (most cited first, 30 of 57)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware](https://mlsanity.com/paper/2304.13705/) (2023)
- [Octo: An Open-Source Generalist Robot Policy](https://mlsanity.com/paper/2405.12213/) (2024)
- [What Matters in Learning from Offline Human Demonstrations for Robot Manipulation](https://mlsanity.com/paper/2108.03298/) (2021)
- [Perceiver-Actor: A Multi-Task Transformer for Robotic Manipulation](https://mlsanity.com/paper/2209.05451/) (2022)
- [PointNeXt: Revisiting PointNet++ with Improved Training and Scaling Strategies](https://mlsanity.com/paper/2206.04670/) (2022)
- [FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objects](https://mlsanity.com/paper/2312.08344/) (2023)
- [Sim-to-Real Transfer in Deep Reinforcement Learning for Robotics: a Survey](https://mlsanity.com/paper/2009.13303/) (2020)
- [Reconstructing Hands in 3D with Transformers](https://mlsanity.com/paper/2312.05251/) (2023)
- [Imitating Human Behaviour with Diffusion Models](https://mlsanity.com/paper/2301.10677/) (2023)
- [Goal-Conditioned Imitation Learning using Score-based Diffusion Policies](https://mlsanity.com/paper/2304.02532/) (2023)
- [TripoSR: Fast 3D Object Reconstruction from a Single Image](https://mlsanity.com/paper/2403.02151/) (2024)
- [RVT: Robotic View Transformer for 3D Object Manipulation](https://mlsanity.com/paper/2306.14896/) (2023)
- [MimicPlay: Long-Horizon Imitation Learning by Watching Human Play](https://mlsanity.com/paper/2302.12422/) (2023)
- [DexMV: Imitation Learning for Dexterous Manipulation from Human Videos](https://mlsanity.com/paper/2108.05877/) (2021)
- [A System for General In-Hand Object Re-Orientation](https://mlsanity.com/paper/2111.03043/) (2021)
- [Hand-Object Contact Consistency Reasoning for Human Grasps Generation](https://mlsanity.com/paper/2104.03304/) (2021)
- [DexCap: Scalable and Portable Mocap Data Collection System for Dexterous Manipulation](https://mlsanity.com/paper/2403.07788/) (2024)
- [AnyTeleop: A General Vision-Based Dexterous Robot Arm-Hand Teleoperation System](https://mlsanity.com/paper/2307.04577/) (2023)
- [DeXtreme: Transfer of Agile In-hand Manipulation from Simulation to Reality](https://mlsanity.com/paper/2210.13702/) (2022)
- [A Survey of Imitation Learning: Algorithms, Recent Developments, and Challenges](https://mlsanity.com/paper/2309.02473/) (2023)
- [DexGraspNet: A Large-Scale Robotic Dexterous Grasp Dataset for General Objects Based on Simulation](https://mlsanity.com/paper/2210.02697/) (2022)
- [Towards Human-Level Bimanual Dexterous Manipulation with Reinforcement Learning](https://mlsanity.com/paper/2206.08686/) (2022)
- [In-Hand Object Rotation via Rapid Motor Adaptation](https://mlsanity.com/paper/2210.04887/) (2022)
- [Scaling Cross-Embodied Learning: One Policy for Manipulation, Navigation, Locomotion and Aviation](https://mlsanity.com/paper/2408.11812/) (2024)
- [Reset-Free Reinforcement Learning via Multi-Task Learning: Learning Dexterous Manipulation Behaviors without Human Intervention](https://mlsanity.com/paper/2104.11203/) (2021)

## Built on by (most cited first, 18 of 18)

- [RoboTwin: Dual-Arm Robot Benchmark with Generative Digital Twins](https://mlsanity.com/paper/2504.13059/) (2025)
- [RoboOS: A Hierarchical Embodied Framework for Cross-Embodiment and Multi-Agent Collaboration](https://mlsanity.com/paper/2505.03673/) (2025)
- [Dream-Tac: A Unified Tactile World Action Model for Contact-Rich Robot Manipulation](https://mlsanity.com/paper/2606.08737/) (2026)
- [METIS: Multi-Source Egocentric Training for Integrated Dexterous Vision-Language-Action Model](https://mlsanity.com/paper/2511.17366/) (2025)
- [SaPaVe: Towards Active Perception and Manipulation in Vision-Language-Action Models for Robotics](https://mlsanity.com/paper/2603.12193/) (2026)
- [ManiTwin: Scaling Data-Generation-Ready Digital Object Dataset to 100K](https://mlsanity.com/paper/2603.16866/) (2026)
- [FAR-Dex: Few-shot Data Augmentation and Adaptive Residual Policy Refinement for Dexterous Manipulation](https://mlsanity.com/paper/2603.10451/) (2026)
- [CUBic: Coordinated Unified Bimanual Perception and Control Framework](https://mlsanity.com/paper/2605.13452/) (2026)
- [SpikePingpong: Spike Vision-based Fast-Slow Pingpong Robot System](https://mlsanity.com/paper/2506.06690/) (2025)
- [GLUE: Global-Local Unified Encoding for Imitation Learning via Key-Patch Tracking](https://mlsanity.com/paper/2509.23220/) (2025)
- [TransDex: Pre-training Visuo-Tactile Policy with Point Cloud Reconstruction for Dexterous Manipulation of Transparent Objects](https://mlsanity.com/paper/2603.13869/) (2026)
- [Tele-Catch: Adaptive Teleoperation for Dexterous Dynamic 3D Object Catching](https://mlsanity.com/paper/2603.28427/) (2026)
- [X-Imitator: Spatial-Aware Imitation Learning via Bidirectional Action-Pose Interaction](https://mlsanity.com/paper/2605.12162/) (2026)
- [MemCorr-DP: Counterfactual Correspondence Conditioning for a Diffusion Policy Guided by a Reference](https://mlsanity.com/paper/2609.06615/) (2026)
- [DeCAL: Towards Physically-Grounded Dexterous Vision-Language-Action Models via Contact-Aware Latent Co-Imagination](https://mlsanity.com/paper/2609.09119/) (2026)
- [ProxiDex: Learning Dynamics-Guided Proximity Policy for Dexterous Manipulation](https://mlsanity.com/paper/2609.16586/) (2026)
- [PointWAM: 3D World Action Modeling for Dexterous Robotic Manipulation](https://mlsanity.com/paper/2610.02840/) (2026)
- [DexCast: Learning Real-World Dexterous Control from Human Videos](https://mlsanity.com/paper/2610.14691/) (2026)

## Abstract (arXiv)

Achieving human-level dexterity in robots is a key objective in the field of robotic manipulation. Recent advancements in 3D-based imitation learning have shown promising results, providing an effective pathway to achieve this goal. However, obtaining high-quality 3D representations presents two key problems: (1) the quality of point clouds captured by a single-view camera is significantly affected by factors such as camera resolution, positioning, and occlusions caused by the dexterous hand; (2) the global point clouds lack crucial contact information and spatial correspondences, which are necessary for fine-grained dexterous manipulation tasks. To eliminate these limitations, we propose CordViP, a novel framework that constructs and learns correspondences by leveraging the robust 6D pose estimation of objects and robot proprioception. Specifically, we first introduce the interaction-aware point clouds, which establish correspondences between the object and the hand. These point clouds are then used for our pre-training policy, where we also incorporate object-centric contact maps and hand-arm coordination information, effectively capturing both spatial and temporal dynamics. Our method demonstrates exceptional dexterous manipulation capabilities, achieving state-of-the-art performance in six real-world tasks, surpassing other baselines by a large margin. Experimental results also highlight the superior generalization and robustness of CordViP to different objects, viewpoints, and scenarios. Code and videos are available on https://aureleopku.github.io/CordViP.
