# Articulate That Object Part (ATOP): 3D Part Articulation via Text and Motion Personalization

arXiv: https://arxiv.org/abs/2502.07278 · HTML: https://mlsanity.com/paper/2502.07278/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Placed in Video generation, one of 14 directions in Diffusion models.
- Builds on 67 of its 85 references that are in the map.
- First posted on arXiv 11 Feb 2025.

## Placed in

- Diffusion models / [Video generation](https://mlsanity.com/diffusion/video-generation/)

## Builds on (most cited first, 30 of 67)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesis](https://mlsanity.com/paper/2307.01952/) (2023)
- [Zero-Shot Text-to-Image Generation](https://mlsanity.com/paper/2102.12092/) (2021)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [Make-A-Video: Text-to-Video Generation without Text-Video Data](https://mlsanity.com/paper/2209.14792/) (2022)
- [Objaverse: A Universe of Annotated 3D Objects](https://mlsanity.com/paper/2212.08051/) (2022)
- [AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning](https://mlsanity.com/paper/2307.04725/) (2023)
- [CogVideo: Large-scale Pretraining for Text-to-Video Generation via Transformers](https://mlsanity.com/paper/2205.15868/) (2022)
- [Tune-A-Video: One-Shot Tuning of Image Diffusion Models for Text-to-Video Generation](https://mlsanity.com/paper/2212.11565/) (2022)
- [eDiff-I: Text-to-Image Diffusion Models with an Ensemble of Expert Denoisers](https://mlsanity.com/paper/2211.01324/) (2022)
- [Objaverse-XL: A Universe of 10M+ 3D Objects](https://mlsanity.com/paper/2307.05663/) (2023)
- [SAPIEN: A SimulAted Part-based Interactive ENvironment](https://mlsanity.com/paper/2003.08515/) (2020)
- [PartNet: A Large-scale Benchmark for Fine-grained and Hierarchical Part-level 3D Object Understanding](https://mlsanity.com/paper/1812.02713/) (2018)
- [DynamiCrafter: Animating Open-domain Images with Video Diffusion Priors](https://mlsanity.com/paper/2310.12190/) (2023)
- [FateZero: Fusing Attentions for Zero-shot Text-based Video Editing](https://mlsanity.com/paper/2303.09535/) (2023)
- [MagicVideo: Efficient Video Generation With Latent Diffusion Models](https://mlsanity.com/paper/2211.11018/) (2022)
- [VideoComposer: Compositional Video Synthesis with Motion Controllability](https://mlsanity.com/paper/2306.02018/) (2023)
- [ABO: Dataset and Benchmarks for Real-World 3D Object Understanding](https://mlsanity.com/paper/2110.06199/) (2021)

## Built on by (most cited first, 7 of 7)

- [DreamArt: Generating Interactable Articulated Objects from a Single Image](https://mlsanity.com/paper/2507.05763/) (2025)
- [SPARK: Sim-ready Part-level Articulated Reconstruction with VLM Knowledge](https://mlsanity.com/paper/2512.01629/) (2025)
- [Advances in 4D Representation: Geometry, Motion, and Interaction](https://mlsanity.com/paper/2510.19255/) (2025)
- [ArtPro: Self-Supervised Articulated Object Reconstruction with Adaptive Integration of Mobility Proposals](https://mlsanity.com/paper/2602.22666/) (2026)
- [3D Generation for Embodied AI and Robotic Simulation: A Survey](https://mlsanity.com/paper/2604.26509/) (2026)
- [Hierarchical Transformers for Unsupervised 3D Shape Abstraction](https://mlsanity.com/paper/2510.27088/) (2025)
- [ArtLang: Structured Language-to-Kinematics Grounding for Articulated 3D Actuation](https://mlsanity.com/paper/2608.15419/) (2026)

## Abstract (arXiv)

We present ATOP (Articulate That Object Part), a novel few-shot method based on motion personalization to articulate a static 3D object with respect to a part and its motion as prescribed in a text prompt. Given the scarcity of available datasets with motion attribute annotations, existing methods struggle to generalize well in this task. In our work, the text input allows us to tap into the power of modern-day diffusion models to generate plausible motion samples for the right object category and part. In turn, the input 3D object provides ``image prompting'' to personalize the generated motion to the very input object. Our method starts with a few-shot finetuning to inject articulation awareness to current diffusion models to learn a unique motion identifier associated with the target object part. Our finetuning is applied to a pre-trained diffusion model for controllable multi-view motion generation, trained with a small collection of reference motion frames demonstrating appropriate part motion. The resulting motion model can then be employed to realize plausible motion of the input 3D object from multiple views. At last, we transfer the personalized motion to the 3D space of the object via differentiable rendering to optimize part articulation parameters by a score distillation sampling loss. Experiments on PartNet-Mobility and ACD datasets demonstrate that our method can generate realistic motion samples with higher accuracy, leading to more generalizable 3D motion predictions compared to prior approaches in the few-shot setting.
