# Meta-Computing Enhanced Federated Learning in IIoT: Satisfaction-Aware Incentive Scheme via DRL-Based Stackelberg Game

arXiv: https://arxiv.org/abs/2502.06909 · HTML: https://mlsanity.com/paper/2502.06909/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 13 of its 38 references that are in the map.
- First posted on arXiv 10 Feb 2025.

## Builds on (most cited first, 13 of 13)

- [Communication-Efficient Learning of Deep Networks from Decentralized Data](https://mlsanity.com/paper/1602.05629/) (2016)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Federated Learning: Strategies for Improving Communication Efficiency](https://mlsanity.com/paper/1610.05492/) (2016)
- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [HFEL: Joint Edge Association and Resource Allocation for Cost-Efficient Hierarchical Federated Edge Learning](https://mlsanity.com/paper/2002.11343/) (2020)
- [Age of Information: An Introduction and Survey](https://mlsanity.com/paper/2007.08564/) (2020)
- [Blockchain-based Federated Learning for Industrial Metaverses: Incentive Scheme with Optimal AoI](https://mlsanity.com/paper/2206.07384/) (2022)
- [Federated Learning for Industrial Internet of Things in Future Industries](https://mlsanity.com/paper/2105.14659/) (2021)
- [Federated Learning and Meta Learning: Approaches, Applications, and Directions](https://mlsanity.com/paper/2210.13111/) (2022)
- [Computational Intelligence and Deep Learning for Next-Generation Edge-Enabled Industrial IoT](https://mlsanity.com/paper/2110.14937/) (2021)
- [Industrial Internet of Things Intelligence Empowering Smart Manufacturing: A Literature Review](https://mlsanity.com/paper/2312.16174/) (2023)
- [Meta Computing](https://mlsanity.com/paper/2302.09501/) (2023)

## Abstract (arXiv)

The Industrial Internet of Things (IIoT) leverages Federated Learning (FL) for distributed model training while preserving data privacy, and meta-computing enhances FL by optimizing and integrating distributed computing resources, improving efficiency and scalability. Efficient IIoT operations require a trade-off between model quality and training latency. Consequently, a primary challenge of FL in IIoT is to optimize overall system performance by balancing model quality and training latency. This paper designs a satisfaction function that accounts for data size, Age of Information (AoI), and training latency for meta-computing. Additionally, the satisfaction function is incorporated into the utility function to incentivize IIoT nodes to participate in model training. We model the utility functions of servers and nodes as a two-stage Stackelberg game and employ a deep reinforcement learning approach to learn the Stackelberg equilibrium. This approach ensures balanced rewards and enhances the applicability of the incentive scheme for IIoT. Simulation results demonstrate that, under the same budget constraints, the proposed incentive scheme improves utility by at least 23.7% compared to existing FL schemes without compromising model accuracy.
