# Sample-Efficient Reinforcement Learning from Human Feedback via Information-Directed Sampling

arXiv: https://arxiv.org/abs/2502.05434 · HTML: https://mlsanity.com/paper/2502.05434/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Placed in Reward modeling and RLHF, one of 10 directions in LLM alignment / RLHF / preference optimisation.
- Builds on 32 of its 41 references that are in the map.
- First posted on arXiv 8 Feb 2025.

## Placed in

- LLM alignment / RLHF / preference optimisation / [Reward modeling and RLHF](https://mlsanity.com/alignment/reward-modeling-and-rlhf/)

## Builds on (most cited first, 30 of 32)

- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Llama 2: Open Foundation and Fine-Tuned Chat Models](https://mlsanity.com/paper/2307.09288/) (2023)
- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [Fine-Tuning Language Models from Human Preferences](https://mlsanity.com/paper/1909.08593/) (2019)
- [Principled Reinforcement Learning with Human Feedback from Pairwise or K-wise Comparisons](https://mlsanity.com/paper/2301.11270/) (2023)
- [(More) Efficient Reinforcement Learning via Posterior Sampling](https://mlsanity.com/paper/1306.0940/) (2013)
- [The Statistical Complexity of Interactive Decision Making](https://mlsanity.com/paper/2112.13487/) (2021)
- [An Information-Theoretic Analysis of Thompson Sampling](https://mlsanity.com/paper/1403.5341/) (2014)
- [Learning to Optimize via Information-Directed Sampling](https://mlsanity.com/paper/1403.5556/) (2014)
- [Dueling RL: Reinforcement Learning with Trajectory Preferences](https://mlsanity.com/paper/2111.04850/) (2021)
- [Exploratory Preference Optimization: Harnessing Implicit Q*-Approximation for Sample-Efficient RLHF](https://mlsanity.com/paper/2405.21046/) (2024)
- [Human-in-the-loop: Provably Efficient Preference-based Reinforcement Learning with General Function Approximation](https://mlsanity.com/paper/2205.11140/) (2022)
- [Preference-based Reinforcement Learning with Finite-Time Guarantees](https://mlsanity.com/paper/2006.08910/) (2020)
- [Online Iterative Reinforcement Learning from Human Feedback with General Preference Model](https://mlsanity.com/paper/2402.07314/) (2024)
- [Making RL with Preference-based Feedback Efficient via Randomization](https://mlsanity.com/paper/2310.14554/) (2023)
- [Reinforcement Learning from Human Feedback with Active Queries](https://mlsanity.com/paper/2402.09401/) (2024)
- [An Information-Theoretic Analysis for Thompson Sampling with Many Actions](https://mlsanity.com/paper/1805.11845/) (2018)
- [Asymptotically Optimal Information-Directed Sampling](https://mlsanity.com/paper/2011.05944/) (2020)
- [Feel-Good Thompson Sampling for Contextual Dueling Bandits](https://mlsanity.com/paper/2404.06013/) (2024)
- [Online Preference Alignment for Language Models via Count-based Exploration](https://mlsanity.com/paper/2501.12735/) (2025)
- [Information Directed Sampling for Stochastic Bandits with Graph Feedback](https://mlsanity.com/paper/1711.03198/) (2017)
- [Regret Bounds for Information-Directed Reinforcement Learning](https://mlsanity.com/paper/2206.04640/) (2022)
- [Information Directed Sampling for Sparse Linear Bandits](https://mlsanity.com/paper/2105.14267/) (2021)
- [First-Order Bayesian Regret Analysis of Thompson Sampling](https://mlsanity.com/paper/1902.00681/) (2019)
- [Contextual Information-Directed Sampling](https://mlsanity.com/paper/2205.10895/) (2022)
- [Near-optimal Optimistic Reinforcement Learning using Empirical Bernstein Inequalities](https://mlsanity.com/paper/1905.12425/) (2019)
- [Improved Bayesian Regret Bounds for Thompson Sampling in Reinforcement Learning](https://mlsanity.com/paper/2310.20007/) (2023)
- [Model Predictive Control with Gaussian Processes for Flexible Multi-Modal Physical Human Robot Interaction](https://mlsanity.com/paper/2110.12433/) (2021)

## Built on by (most cited first, 4 of 4)

- [Learning a Pessimistic Reward Model in RLHF](https://mlsanity.com/paper/2505.20556/) (2025)
- [Towards Cold-Start Drafting and Continual Refining: A Value-Driven Memory Approach with Application to NPU Kernel Synthesis](https://mlsanity.com/paper/2603.10846/) (2026)
- [General Exploratory Bonus for Optimistic Exploration in RLHF](https://mlsanity.com/paper/2510.03269/) (2025)
- [Efficient Exploration at Scale](https://mlsanity.com/paper/2603.17378/) (2026)

## Abstract (arXiv)

We study the problem of reinforcement learning from human feedback (RLHF), a critical problem in training large language models, from a theoretical perspective. Our main contribution is the design of novel sample-efficient RLHF algorithms based on information-directed sampling (IDS), an online decision-making principle inspired by information theory. Our algorithms maximize the sum of the value function and a mutual information term that encourages exploration of the unknown environment (which quantifies the information gained about the environment through observed human feedback data). To tackle the challenge of large state spaces and improve sample efficiency, we construct a simplified surrogate environment and introduce a novel distance measure (named the ℓg-distance), enabling our IDS-based algorithm to achieve a Bayesian regret upper bound of order O(H^frac32√log(K(ε)) T), where H is the episode length, T is the number of episode and K(ε) is related to the covering number of the environment. Specializing to the tabular settings, this regret bound is of order tildeO(H2√SAT), where S and A are the numbers of states and actions. Finally, we propose an Approximate-IDS algorithm that is computationally more efficient while maintaining nearly the same sample efficiency. The design principle of this approximate algorithm is not only effective in RLHF settings but also applicable to the standard RL framework. Moreover, our work showcases the value of information theory in reinforcement learning and in the training of large language models.
