# Meta Audiobox Aesthetics: Unified Automatic Quality Assessment for Speech, Music, and Sound

arXiv: https://arxiv.org/abs/2502.05139 · HTML: https://mlsanity.com/paper/2502.05139/

## Key facts

- Cited by 137 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 7 Feb 2025.

## Built on by (most cited first, 30 of 137)

- [UniVerse-1: Unified Audio-Video Generation via Stitching of Experts](https://mlsanity.com/paper/2509.06155/) (2025)
- [ACE-Step: A Step Towards Music Generation Foundation Model](https://mlsanity.com/paper/2506.00045/) (2025)
- [MOVA: Towards Scalable and Synchronized Video-Audio Generation](https://mlsanity.com/paper/2602.08794/) (2026)
- [UniAVGen: Unified Audio and Video Generation with Asymmetric Cross-Modal Interactions](https://mlsanity.com/paper/2511.03334/) (2025)
- [VABench: A Comprehensive Benchmark for Audio-Video Generation](https://mlsanity.com/paper/2512.09299/) (2025)
- [SongGen: A Single Stage Auto-regressive Transformer for Text-to-Song Generation](https://mlsanity.com/paper/2502.13128/) (2025)
- [AudioX: A Unified Framework for Anything-to-Audio Generation](https://mlsanity.com/paper/2503.10522/) (2025)
- [LeVo: High-Quality Song Generation with Multi-Preference Alignment](https://mlsanity.com/paper/2506.07520/) (2025)
- [JavisDiT++: Unified Modeling and Optimization for Joint Audio-Video Generation](https://mlsanity.com/paper/2602.19163/) (2026)
- [SongBloom: Coherent Song Generation via Interleaved Autoregressive Sketching and Diffusion Refinement](https://mlsanity.com/paper/2506.07634/) (2025)
- [AVGen-Bench: A Task-Driven Benchmark for Multi-Granular Evaluation of Text-to-Audio-Video Generation](https://mlsanity.com/paper/2604.08540/) (2026)
- [DreamID-Omni: Unified Framework for Controllable Human-Centric Audio-Video Generation](https://mlsanity.com/paper/2602.12160/) (2026)
- [Audio-Sync Video Generation with Multi-Stream Temporal Control](https://mlsanity.com/paper/2506.08003/) (2025)
- [DiffRhythm 2: Efficient and High Fidelity Song Generation via Block Flow Matching](https://mlsanity.com/paper/2510.22950/) (2025)
- [SpeechJudge: Towards Human-Level Judgment for Speech Naturalness](https://mlsanity.com/paper/2511.07931/) (2025)
- [Analyzable Chain-of-Musical-Thought Prompting for High-Fidelity Music Generation](https://mlsanity.com/paper/2503.19611/) (2025)
- [MOSS-TTS Technical Report](https://mlsanity.com/paper/2603.18090/) (2026)
- [Hallo-Live: Real-Time Streaming Joint Audio-Video Avatar Generation with Asynchronous Dual-Stream and Human-Centric Preference Distillation](https://mlsanity.com/paper/2604.23632/) (2026)
- [Omni2Sound: Towards Unified Video-Text-to-Audio Generation](https://mlsanity.com/paper/2601.02731/) (2026)
- [UALM: Unified Audio Language Model for Understanding, Generation and Reasoning](https://mlsanity.com/paper/2510.12000/) (2025)
- [Towards Interactive Intelligence for Digital Humans](https://mlsanity.com/paper/2512.13674/) (2025)
- [MSAVBench: Towards Comprehensive and Reliable Evaluation of Multi-Shot Audio-Video Generation](https://mlsanity.com/paper/2605.20183/) (2026)
- [PrismAudio: Decomposed Chain-of-Thoughts and Multi-dimensional Rewards for Video-to-Audio Generation](https://mlsanity.com/paper/2511.18833/) (2025)
- [AVI-Edit: Audio-sync Video Instance Editing with Granularity-Aware Mask Refiner](https://mlsanity.com/paper/2512.10571/) (2025)
- [Analysis and Evaluation of Synthetic Data Generation in Speech Dysfluency Detection](https://mlsanity.com/paper/2505.22029/) (2025)
- [TTSDS2: Resources and Benchmark for Evaluating Human-Quality Text to Speech Systems](https://mlsanity.com/paper/2506.19441/) (2025)
- [Muse: Towards Reproducible Long-Form Song Generation with Fine-Grained Style Control](https://mlsanity.com/paper/2601.03973/) (2026)
- [SongBench: A Fine-Grained Multi-Aspect Benchmark for Song Quality Assessment](https://mlsanity.com/paper/2604.25937/) (2026)
- [OmniNFT: Modality-wise Omni Diffusion Reinforcement for Joint Audio-Video Generation](https://mlsanity.com/paper/2605.12480/) (2026)
- [Native Audio-Visual Alignment for Generation](https://mlsanity.com/paper/2605.30073/) (2026)

## Abstract (arXiv)

The quantification of audio aesthetics remains a complex challenge in audio processing, primarily due to its subjective nature, which is influenced by human perception and cultural context. Traditional methods often depend on human listeners for evaluation, leading to inconsistencies and high resource demands. This paper addresses the growing need for automated systems capable of predicting audio aesthetics without human intervention. Such systems are crucial for applications like data filtering, pseudo-labeling large datasets, and evaluating generative audio models, especially as these models become more sophisticated. In this work, we introduce a novel approach to audio aesthetic evaluation by proposing new annotation guidelines that decompose human listening perspectives into four distinct axes. We develop and train no-reference, per-item prediction models that offer a more nuanced assessment of audio quality. Our models are evaluated against human mean opinion scores (MOS) and existing methods, demonstrating comparable or superior performance. This research not only advances the field of audio aesthetics but also provides open-source models and datasets to facilitate future work and benchmarking. We release our code and pre-trained model at: https://github.com/facebookresearch/audiobox-aesthetics
