# GaussRender: Learning 3D Occupancy with Gaussian Rendering

arXiv: https://arxiv.org/abs/2502.05040 · HTML: https://mlsanity.com/paper/2502.05040/

## Key facts

- Cited by 18 papers in the map (data through 14 Oct 2026).
- Builds on 54 of its 64 references that are in the map.
- First posted on arXiv 7 Feb 2025.

## Builds on (most cited first, 30 of 54)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [nuScenes: A multimodal dataset for autonomous driving](https://mlsanity.com/paper/1903.11027/) (2019)
- [BEVFormer: Learning Bird's-Eye-View Representation from Multi-Camera Images via Spatiotemporal Transformers](https://mlsanity.com/paper/2203.17270/) (2022)
- [BEVDet: High-performance Multi-camera 3D Object Detection in Bird-Eye-View](https://mlsanity.com/paper/2112.11790/) (2021)
- [Generalised Dice overlap as a deep learning loss function for highly unbalanced segmentations](https://mlsanity.com/paper/1707.03237/) (2017)
- [KITTI-360: A Novel Dataset and Benchmarks for Urban Scene Understanding in 2D and 3D](https://mlsanity.com/paper/2109.13410/) (2021)
- [BEVDepth: Acquisition of Reliable Depth for Multi-view 3D Object Detection](https://mlsanity.com/paper/2206.10092/) (2022)
- [PETR: Position Embedding Transformation for Multi-View 3D Object Detection](https://mlsanity.com/paper/2203.05625/) (2022)
- [Neural 3D Mesh Renderer](https://mlsanity.com/paper/1711.07566/) (2017)
- [Tri-Perspective View for Vision-Based 3D Semantic Occupancy Prediction](https://mlsanity.com/paper/2302.07817/) (2023)
- [ST-P3: End-to-end Vision-based Autonomous Driving via Spatial-Temporal Feature Learning](https://mlsanity.com/paper/2207.07601/) (2022)
- [MonoScene: Monocular 3D Semantic Scene Completion](https://mlsanity.com/paper/2112.00726/) (2021)
- [BEVDet4D: Exploit Temporal Cues in Multi-camera 3D Object Detection](https://mlsanity.com/paper/2203.17054/) (2022)
- [Occ3D: A Large-Scale 3D Occupancy Prediction Benchmark for Autonomous Driving](https://mlsanity.com/paper/2304.14365/) (2023)
- [AgentFormer: Agent-Aware Transformers for Socio-Temporal Multi-Agent Forecasting](https://mlsanity.com/paper/2103.14023/) (2021)
- [SurroundOcc: Multi-Camera 3D Occupancy Prediction for Autonomous Driving](https://mlsanity.com/paper/2303.09551/) (2023)
- [VoxFormer: Sparse Voxel Transformer for Camera-based 3D Semantic Scene Completion](https://mlsanity.com/paper/2302.12251/) (2023)
- [OccFormer: Dual-path Transformer for Vision-based 3D Semantic Occupancy Prediction](https://mlsanity.com/paper/2304.05316/) (2023)
- [Motion Transformer with Global Intention Localization and Local Movement Refinement](https://mlsanity.com/paper/2209.13508/) (2022)
- [Atlas: End-to-End 3D Scene Reconstruction from Posed Images](https://mlsanity.com/paper/2003.10432/) (2020)
- [FB-OCC: 3D Occupancy Prediction based on Forward-Backward View Transformation](https://mlsanity.com/paper/2307.01492/) (2023)
- [Sparse4D: Multi-view 3D Object Detection with Sparse Spatial-Temporal Fusion](https://mlsanity.com/paper/2211.10581/) (2022)
- [GaussianFormer: Scene as Gaussians for Vision-Based 3D Semantic Occupancy Prediction](https://mlsanity.com/paper/2405.17429/) (2024)
- [MTR++: Multi-Agent Motion Prediction with Symmetric Scene Modeling and Guided Intention Querying](https://mlsanity.com/paper/2306.17770/) (2023)
- [SelfOcc: Self-Supervised Vision-Based 3D Occupancy Prediction](https://mlsanity.com/paper/2311.12754/) (2023)
- [Simple-BEV: What Really Matters for Multi-Sensor BEV Perception?](https://mlsanity.com/paper/2206.07959/) (2022)
- [RenderOcc: Vision-Centric 3D Occupancy Prediction with 2D Rendering Supervision](https://mlsanity.com/paper/2309.09502/) (2023)
- [ViP3D: End-to-end Visual Trajectory Prediction via 3D Agent Queries](https://mlsanity.com/paper/2208.01582/) (2022)
- [COTR: Compact Occupancy TRansformer for Vision-based 3D Occupancy Prediction](https://mlsanity.com/paper/2312.01919/) (2023)
- [Symphonize 3D Semantic Scene Completion with Contextual Instance Queries](https://mlsanity.com/paper/2306.15670/) (2023)

## Built on by (most cited first, 18 of 18)

- [RAP: 3D Rasterization Augmented End-to-End Planning](https://mlsanity.com/paper/2510.04333/) (2025)
- [VoxDet: Rethinking 3D Semantic Occupancy Prediction as Dense Object Detection](https://mlsanity.com/paper/2506.04623/) (2025)
- [GS-Occ3D: Scaling Vision-only Occupancy Reconstruction with Gaussian Splatting](https://mlsanity.com/paper/2507.19451/) (2025)
- [OccAny: Generalized Unconstrained Urban 3D Occupancy](https://mlsanity.com/paper/2603.23502/) (2026)
- [Monocular Open Vocabulary Occupancy Prediction for Indoor Scenes](https://mlsanity.com/paper/2602.22667/) (2026)
- [ODG: Occupancy Prediction Using Dual Gaussians](https://mlsanity.com/paper/2506.09417/) (2025)
- [ShelfGaussian: Shelf-Supervised Open-Vocabulary Gaussian-based 3D Scene Understanding](https://mlsanity.com/paper/2512.03370/) (2025)
- [BePo: Dual Representation for 3D Occupancy Prediction](https://mlsanity.com/paper/2506.07002/) (2025)
- [YouTube-Occ: Learning Indoor 3D Semantic Occupancy Prediction from YouTube Videos](https://mlsanity.com/paper/2506.18266/) (2025)
- [Gau-Occ: Geometry-Completed Gaussians for Multi-Modal 3D Occupancy Prediction](https://mlsanity.com/paper/2603.22852/) (2026)
- [VGGT-Occ: Geometry-Grounded and Density-Aware Gated Fusion for 3D Occupancy Prediction](https://mlsanity.com/paper/2605.16911/) (2026)
- [SuperQuadricOcc: Real-Time Self-Supervised Semantic Occupancy Estimation with Superquadric Volume Rendering](https://mlsanity.com/paper/2511.17361/) (2025)
- [Rebenchmarking Unsupervised Monocular 3D Occupancy Prediction](https://mlsanity.com/paper/2602.06488/) (2026)
- [Deformable Gaussian Occupancy: Decoupling Rigid and Nonrigid Motion with Factorized Distillation](https://mlsanity.com/paper/2605.28587/) (2026)
- [UnsOcc: 3D Semantic Occupancy Prediction in Unstructured Scene via Rendering Fusion](https://mlsanity.com/paper/2606.03581/) (2026)
- [SparseOcc++: Geometry-Aware Sparse Latent Representation for Semantic Occupancy Prediction](https://mlsanity.com/paper/2607.04732/) (2026)
- [LetOccVote: Learning Weakly Supervised 3D Occupancy through Consensus](https://mlsanity.com/paper/2609.04846/) (2026)
- [RadarGSOcc: Doppler-Aware 3D Semantic Occupancy Prediction Using 4D Radar Tensor with Geometric-Semantic Feature Extraction](https://mlsanity.com/paper/2610.18686/) (2026)

## Abstract (arXiv)

Understanding the 3D geometry and semantics of driving scenes is critical for safe autonomous driving. Recent advances in 3D occupancy prediction have improved scene representation but often suffer from visual inconsistencies, leading to floating artifacts and poor surface localization. Existing voxel-wise losses (e.g., cross-entropy) fail to enforce visible geometric coherence. In this paper, we propose GaussRender, a module that improves 3D occupancy learning by enforcing projective consistency. Our key idea is to project both predicted and ground-truth 3D occupancy into 2D camera views, where we apply supervision. Our method penalizes 3D configurations that produce inconsistent 2D projections, thereby enforcing a more coherent 3D structure. To achieve this efficiently, we leverage differentiable rendering with Gaussian splatting. GaussRender seamlessly integrates with existing architectures while maintaining efficiency and requiring no inference-time modifications. Extensive evaluations on multiple benchmarks (SurroundOcc-nuScenes, Occ3D-nuScenes, SSCBench-KITTI360) demonstrate that GaussRender significantly improves geometric fidelity across various 3D occupancy models (TPVFormer, SurroundOcc, Symphonies), achieving state-of-the-art results, particularly on surface-sensitive metrics such as RayIoU. The code is open-sourced at https://github.com/valeoai/GaussRender.
