# Behavior-Regularized Diffusion Policy Optimization for Offline Reinforcement Learning

arXiv: https://arxiv.org/abs/2502.04778 · HTML: https://mlsanity.com/paper/2502.04778/

## Key facts

- Cited by 20 papers in the map (data through 14 Oct 2026).
- Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models.
- Builds on 46 of its 52 references that are in the map.
- First posted on arXiv 7 Feb 2025.

## Placed in

- Diffusion models / [Diffusion and flow policies for robotics](https://mlsanity.com/diffusion/diffusion-and-flow-policies-for-robotics/)
- Offline RL and imitation learning from data / [Diffusion and flow policies for offline RL](https://mlsanity.com/offlinerl/diffusion-and-flow-policies-for-offline-rl/)

## Builds on (most cited first, 30 of 46)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Decision Transformer: Reinforcement Learning via Sequence Modeling](https://mlsanity.com/paper/2106.01345/) (2021)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [Planning with Diffusion for Flexible Behavior Synthesis](https://mlsanity.com/paper/2205.09991/) (2022)
- [A Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06860/) (2021)
- [Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reduction](https://mlsanity.com/paper/1906.00949/) (2019)
- [Reinforcement Learning with Deep Energy-Based Policies](https://mlsanity.com/paper/1702.08165/) (2017)
- [Behavior Regularized Offline Reinforcement Learning](https://mlsanity.com/paper/1911.11361/) (2019)
- [Diffusion Policies as an Expressive Policy Class for Offline Reinforcement Learning](https://mlsanity.com/paper/2208.06193/) (2022)
- [Is Conditional Generative Modeling all you need for Decision-Making?](https://mlsanity.com/paper/2211.15657/) (2022)
- [Transformers are Sample-Efficient World Models](https://mlsanity.com/paper/2209.00588/) (2022)
- [IDQL: Implicit Q-Learning as an Actor-Critic Method with Diffusion Policies](https://mlsanity.com/paper/2304.10573/) (2023)
- [Uncertainty-Based Offline Reinforcement Learning with Diversified Q-Ensemble](https://mlsanity.com/paper/2110.01548/) (2021)
- [Diffusion for World Modeling: Visual Details Matter in Atari](https://mlsanity.com/paper/2405.12399/) (2024)
- [Diffusion Policy Policy Optimization](https://mlsanity.com/paper/2409.00588/) (2024)
- [Offline Reinforcement Learning via High-Fidelity Generative Behavior Modeling](https://mlsanity.com/paper/2209.14548/) (2022)
- [Soft Actor-Critic for Discrete Action Settings](https://mlsanity.com/paper/1910.07207/) (2019)
- [Efficient Diffusion Policies for Offline Reinforcement Learning](https://mlsanity.com/paper/2305.20081/) (2023)
- [Contrastive Energy Prediction for Exact Energy-Guided Diffusion Sampling in Offline Reinforcement Learning](https://mlsanity.com/paper/2304.12824/) (2023)
- [Revisiting the Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2305.09836/) (2023)

## Built on by (most cited first, 20 of 20)

- [Transitive RL: Value Learning via Divide and Conquer](https://mlsanity.com/paper/2510.22512/) (2025)
- [Fine-tuning Diffusion Policies with Backpropagation Through Diffusion Timesteps](https://mlsanity.com/paper/2505.10482/) (2025)
- [Scalable Maximum Entropy Reinforcement Learning for Diffusion Policies via Adjoint Matching](https://mlsanity.com/paper/2606.22630/) (2026)
- [Adaptive Diffusion Policy Optimization for Robotic Manipulation](https://mlsanity.com/paper/2505.08376/) (2025)
- [Drift Q-Learning](https://mlsanity.com/paper/2606.00350/) (2026)
- [FlowRL: A Taxonomy and Modular Framework for Reinforcement Learning with Diffusion Policies](https://mlsanity.com/paper/2603.27450/) (2026)
- [NS-VLA: Towards Neuro-Symbolic Vision-Language-Action Models](https://mlsanity.com/paper/2603.09542/) (2026)
- [Towards Efficient and Expressive Offline RL via Flow-Anchored Noise-conditioned Q-Learning](https://mlsanity.com/paper/2605.01663/) (2026)
- [Reversal Q-Learning](https://mlsanity.com/paper/2606.17551/) (2026)
- [Contractive Diffusion Policies: Robust Action Diffusion via Contractive Score-Based Sampling with Differential Equations](https://mlsanity.com/paper/2601.01003/) (2026)
- [Real-Time Generative Policy via Langevin-Guided Flow Matching for Autonomous Driving](https://mlsanity.com/paper/2603.02613/) (2026)
- [Improving Diffusion Planners by Self-Supervised Action Gating with Energies](https://mlsanity.com/paper/2603.02650/) (2026)
- [GeMPO: Generalized Measure Matching for Online Diffusion Reinforcement Learning](https://mlsanity.com/paper/2603.10250/) (2026)
- [Noisy-Space Policy Gradient for Diffusion Policies in Offline Reinforcement Learning](https://mlsanity.com/paper/2609.06882/) (2026)
- [Decision Flow Policy Optimization](https://mlsanity.com/paper/2505.20350/) (2025)
- [D2 Actor Critic: Diffusion Actor Meets Distributional Critic](https://mlsanity.com/paper/2510.03508/) (2025)
- [Language-Critique Imitation Learning from Suboptimal Demonstrations](https://mlsanity.com/paper/2607.01225/) (2026)
- [Reachability-Aware Diffusion Policy Optimization](https://mlsanity.com/paper/2610.05969/) (2026)
- [Beyond Policy Support: Interaction Constrained Offline Reinforcement Learning for Autonomous Driving](https://mlsanity.com/paper/2610.09763/) (2026)
- [CFG-Policy: Unified Diffusion Policy Learning Framework via Classifier-free Guidance](https://mlsanity.com/paper/2610.14936/) (2026)

## Abstract (arXiv)

Behavior regularization, which constrains the policy to stay close to some behavior policy, is widely used in offline reinforcement learning (RL) to manage the risk of hazardous exploitation of unseen actions. Nevertheless, existing literature on behavior-regularized RL primarily focuses on explicit policy parameterizations, such as Gaussian policies. Consequently, it remains unclear how to extend this framework to more advanced policy parameterizations, such as diffusion models. In this paper, we introduce BDPO, a principled behavior-regularized RL framework tailored for diffusion-based policies, thereby combining the expressive power of diffusion policies and the robustness provided by regularization. The key ingredient of our method is to calculate the Kullback-Leibler (KL) regularization analytically as the accumulated discrepancies in reverse-time transition kernels along the diffusion trajectory. By integrating the regularization, we develop an efficient two-time-scale actor-critic RL algorithm that produces the optimal policy while respecting the behavior constraint. Comprehensive evaluations conducted on synthetic 2D tasks and continuous control tasks from the D4RL benchmark validate its effectiveness and superior performance.
