# STRIDE: Automating Reward Design, Deep Reinforcement Learning Training and Feedback Optimization in Humanoid Robotics Locomotion

arXiv: https://arxiv.org/abs/2502.04692 · HTML: https://mlsanity.com/paper/2502.04692/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods.
- First posted on arXiv 7 Feb 2025.

## Placed in

- Deep reinforcement learning methods / [RL for robot locomotion and manipulation](https://mlsanity.com/deeprl/rl-for-robot-locomotion-and-manipulation/)

## Built on by (most cited first, 4 of 4)

- [RHO: Your Coding Agent is Secretly a Roboticist](https://mlsanity.com/paper/2606.16458/) (2026)
- [Leveraging LLMs for reward function design in reinforcement learning control tasks](https://mlsanity.com/paper/2511.19355/) (2025)
- [PhysiFlow: Physics-Aware Humanoid Whole-Body VLA via Multi-Brain Latent Flow Matching and Robust Tracking](https://mlsanity.com/paper/2603.05410/) (2026)
- [InterEvolve: Test-Time Evolution of Reward Programs for Humanoid Loco-Manipulation](https://mlsanity.com/paper/2610.02196/) (2026)

## Abstract (arXiv)

Humanoid robotics presents significant challenges in artificial intelligence, requiring precise coordination and control of high-degree-of-freedom systems. Designing effective reward functions for deep reinforcement learning (DRL) in this domain remains a critical bottleneck, demanding extensive manual effort, domain expertise, and iterative refinement. To overcome these challenges, we introduce STRIDE, a novel framework built on agentic engineering to automate reward design, DRL training, and feedback optimization for humanoid robot locomotion tasks. By combining the structured principles of agentic engineering with large language models (LLMs) for code-writing, zero-shot generation, and in-context optimization, STRIDE generates, evaluates, and iteratively refines reward functions without relying on task-specific prompts or templates. Across diverse environments featuring humanoid robot morphologies, STRIDE outperforms the state-of-the-art reward design framework EUREKA, achieving an average improvement of round 250% in efficiency and task performance. Using STRIDE-generated rewards, simulated humanoid robots achieve sprint-level locomotion across complex terrains, highlighting its ability to advance DRL workflows and humanoid robotics research.
