# Optimistic ε-Greedy Exploration for Cooperative Multi-Agent Reinforcement Learning

arXiv: https://arxiv.org/abs/2502.03506 · HTML: https://mlsanity.com/paper/2502.03506/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 27 of its 37 references that are in the map.
- First posted on arXiv 5 Feb 2025.

## Builds on (most cited first, 27 of 27)

- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Counterfactual Multi-Agent Policy Gradients](https://mlsanity.com/paper/1705.08926/) (2017)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [Value-Decomposition Networks For Cooperative Multi-Agent Learning](https://mlsanity.com/paper/1706.05296/) (2017)
- [Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2003.08839/) (2020)
- [Gradient Descent Maximizes the Margin of Homogeneous Neural Networks](https://mlsanity.com/paper/1906.05890/) (2019)
- [QPLEX: Duplex Dueling Multi-Agent Q-Learning](https://mlsanity.com/paper/2008.01062/) (2020)
- [Actor-Attention-Critic for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1810.02912/) (2018)
- [Benchmarking Multi-Agent Deep Reinforcement Learning Algorithms in Cooperative Tasks](https://mlsanity.com/paper/2006.07869/) (2020)
- [Weighted QMIX: Expanding Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2006.10800/) (2020)
- [Fully Decentralized Multi-Agent Reinforcement Learning with Networked Agents](https://mlsanity.com/paper/1802.08757/) (2018)
- [Stabilising Experience Replay for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1702.08887/) (2017)
- [Influence-Based Multi-Agent Exploration](https://mlsanity.com/paper/1910.05512/) (2019)
- [Rethinking the Implementation Tricks and Monotonicity Constraint in Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2102.03479/) (2021)
- [Distributional Reinforcement Learning for Efficient Exploration](https://mlsanity.com/paper/1905.06125/) (2019)
- [Cooperative Exploration for Multi-Agent Deep Reinforcement Learning](https://mlsanity.com/paper/2107.11444/) (2021)
- [An Introduction to Centralized Training for Decentralized Execution in Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2409.03052/) (2024)
- [CIRS: Bursting Filter Bubbles by Counterfactual Interactive Recommender System](https://mlsanity.com/paper/2204.01266/) (2022)
- [DFAC Framework: Factorizing the Value Function via Quantile Mixture for Multi-Agent Distributional Q-Learning](https://mlsanity.com/paper/2102.07936/) (2021)
- [Decoupled Reinforcement Learning to Stabilise Intrinsically-Motivated Exploration](https://mlsanity.com/paper/2107.08966/) (2021)
- [Pareto Actor-Critic for Equilibrium Selection in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2209.14344/) (2022)
- [Exploration with Unreliable Intrinsic Reward in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1906.02138/) (2019)
- [A Maximum Mutual Information Framework for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2006.02732/) (2020)
- [Ensemble Value Functions for Efficient Exploration in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2302.03439/) (2023)
- [Residual Q-Networks for Value Function Factorizing in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2205.15245/) (2022)
- [Sampling Efficient Deep Reinforcement Learning through Preference-Guided Stochastic Exploration](https://mlsanity.com/paper/2206.09627/) (2022)
- [ColosseumRL: A Framework for Multiagent Reinforcement Learning in N-Player Games](https://mlsanity.com/paper/1912.04451/) (2019)

## Abstract (arXiv)

The Centralized Training with Decentralized Execution (CTDE) paradigm is widely used in cooperative multi-agent reinforcement learning. However, conventional methods based on CTDE can suffer from value underestimation and converge to suboptimal solutions. While such underestimation is typically attributed to the representational limitations of monotonic structures, we provide a novel perspective by demonstrating that the insufficient sampling of optimal joint actions during exploration is also a critical factor. To address this problem, we propose Optimistic ε-Greedy Exploration. Our method introduces optimistic action-value networks that serve as decoupled exploration indicators, which we theoretically prove to converge in probability to the maximum achievable returns. By sampling actions from these distributions with a probability of ε, we effectively increase the selection frequency of high-return joint actions. Experimental results in various environments reveal that our strategy effectively prevents the algorithm from falling into suboptimal solutions and significantly improves final returns, win rates, and convergence speeds compared to other enhanced algorithms. Our code has been open-sourced at https://github.com/qxqxtxdy/OptimisticExploration.
