# Learning Efficient Flocking Control based on Gibbs Random Fields

arXiv: https://arxiv.org/abs/2502.02984 · HTML: https://mlsanity.com/paper/2502.02984/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 9 of its 27 references that are in the map.
- First posted on arXiv 5 Feb 2025.

## Builds on (most cited first, 9 of 9)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [OSQP: An Operator Splitting Solver for Quadratic Programs](https://mlsanity.com/paper/1711.08013/) (2017)
- [Learning Decentralized Controllers for Robot Swarms with Graph Neural Networks](https://mlsanity.com/paper/1903.10527/) (2019)
- [Deep Multiagent Reinforcement Learning: Challenges and Directions](https://mlsanity.com/paper/2106.15691/) (2021)
- [A QoS-Oriented Trajectory Optimization in Swarming Unmanned-Aerial-Vehicles Communications](https://mlsanity.com/paper/1904.07988/) (2019)
- [Online Distributed Trajectory Planning for Quadrotor Swarm with Feasibility Guarantee using Linear Safe Corridor](https://mlsanity.com/paper/2109.09041/) (2021)
- [GRF-based Predictive Flocking Control with Dynamic Pattern Formation](https://mlsanity.com/paper/2403.08434/) (2024)

## Built on by (most cited first, 1 of 1)

- [PILOT: Privileged Imitation Learning for End-to-End Motion Planning of Autonomous UAVs under Partial Observability](https://mlsanity.com/paper/2608.14082/) (2026)

## Abstract (arXiv)

Flocking control is essential for multi-robot systems in diverse applications, yet achieving efficient flocking in congested environments poses challenges regarding computation burdens, performance optimality, and motion safety. This paper addresses these challenges through a multi-agent reinforcement learning (MARL) framework built on Gibbs Random Fields (GRFs). With GRFs, a multi-robot system is represented by a set of random variables conforming to a joint probability distribution, thus offering a fresh perspective on flocking reward design. A decentralized training and execution mechanism, which enhances the scalability of MARL concerning robot quantity, is realized using a GRF-based credit assignment method. An action attention module is introduced to implicitly anticipate the motion intentions of neighboring robots, consequently mitigating potential non-stationarity issues in MARL. The proposed framework enables learning an efficient distributed control policy for multi-robot systems in challenging environments with success rate around 99%, as demonstrated through thorough comparisons with state-of-the-art solutions in simulations and experiments. Ablation studies are also performed to validate the efficiency of different framework modules.
