# Interactive Stroke-based Neural SDF Sculpting

arXiv: https://arxiv.org/abs/2502.02891 · HTML: https://mlsanity.com/paper/2502.02891/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 16 of its 35 references that are in the map.
- First posted on arXiv 5 Feb 2025.

## Builds on (most cited first, 16 of 16)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Implicit Neural Representations with Periodic Activation Functions](https://mlsanity.com/paper/2006.09661/) (2020)
- [Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domains](https://mlsanity.com/paper/2006.10739/) (2020)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [Objaverse-XL: A Universe of 10M+ 3D Objects](https://mlsanity.com/paper/2307.05663/) (2023)
- [Open3D: A Modern Library for 3D Data Processing](https://mlsanity.com/paper/1801.09847/) (2018)
- [KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPs](https://mlsanity.com/paper/2103.13744/) (2021)
- [Neural Fields in Visual Computing and Beyond](https://mlsanity.com/paper/2111.11426/) (2021)
- [SAL: Sign Agnostic Learning of Shapes from Raw Data](https://mlsanity.com/paper/1911.10414/) (2019)
- [Deformed Implicit Field: Modeling 3D Shapes with Learned Dense Correspondence](https://mlsanity.com/paper/2011.13650/) (2020)
- [SALD: Sign Agnostic Learning with Derivatives](https://mlsanity.com/paper/2006.05400/) (2020)
- [Differentiable Rendering of Neural SDFs through Reparameterization](https://mlsanity.com/paper/2206.05344/) (2022)
- [3D Neural Sculpting (3DNS): Editing Neural Signed Distance Functions](https://mlsanity.com/paper/2209.13971/) (2022)

## Built on by (most cited first, 1 of 1)

- [CADMorph: Geometry-Driven Parametric CAD Editing via a Plan-Generate-Verify Loop](https://mlsanity.com/paper/2512.11480/) (2025)

## Abstract (arXiv)

Recent advances in implicit neural representations have made them a popular choice for modeling 3D geometry. However, directly editing these representations presents challenges due to the complex relationship between model weights and surface geometry, as well as the slow optimization required to update neural fields. Among various editing tools, sculpting stands out as a valuable operation for the graphics and modeling community. While traditional mesh-based tools like ZBrush enable intuitive edits, a comparable high-performance toolkit for sculpting neural SDFs is currently lacking. We introduce a framework that enables interactive surface sculpting directly on neural implicit representations with optimized performance. Unlike previous methods, which are limited to spot edits, our approach allows users to perform stroke-based modifications on the fly, ensuring intuitive shape manipulation without switching representations. By employing tubular neighborhoods to sample strokes and customizable brush profiles, we achieve smooth deformations along user-defined curves, providing intuitive control over the sculpting process. Our method demonstrates that versatile edits can be achieved while preserving the smooth nature of implicit representations, all without compromising interactive performance.
