# SiLVR: Scalable Lidar-Visual Radiance Field Reconstruction with Uncertainty Quantification

arXiv: https://arxiv.org/abs/2502.02657 · HTML: https://mlsanity.com/paper/2502.02657/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 48 of its 82 references that are in the map.
- First posted on arXiv 4 Feb 2025.

## Builds on (most cited first, 30 of 48)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Simple and Scalable Predictive Uncertainty Estimation using Deep Ensembles](https://mlsanity.com/paper/1612.01474/) (2016)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [CARLA: An Open Urban Driving Simulator](https://mlsanity.com/paper/1711.03938/) (2017)
- [What Uncertainties Do We Need in Bayesian Deep Learning for Computer Vision?](https://mlsanity.com/paper/1703.04977/) (2017)
- [Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields](https://mlsanity.com/paper/2111.12077/) (2021)
- [NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction](https://mlsanity.com/paper/2106.10689/) (2021)
- [Plenoxels: Radiance Fields without Neural Networks](https://mlsanity.com/paper/2112.05131/) (2021)
- [NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections](https://mlsanity.com/paper/2008.02268/) (2020)
- [2D Gaussian Splatting for Geometrically Accurate Radiance Fields](https://mlsanity.com/paper/2403.17888/) (2024)
- [Volume Rendering of Neural Implicit Surfaces](https://mlsanity.com/paper/2106.12052/) (2021)
- [PlenOctrees for Real-time Rendering of Neural Radiance Fields](https://mlsanity.com/paper/2103.14024/) (2021)
- [Depth-supervised NeRF: Fewer Views and Faster Training for Free](https://mlsanity.com/paper/2107.02791/) (2021)
- [Block-NeRF: Scalable Large Scene Neural View Synthesis](https://mlsanity.com/paper/2202.05263/) (2022)
- [Nerfstudio: A Modular Framework for Neural Radiance Field Development](https://mlsanity.com/paper/2302.04264/) (2023)
- [MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstruction](https://mlsanity.com/paper/2206.00665/) (2022)
- [Neuralangelo: High-Fidelity Neural Surface Reconstruction](https://mlsanity.com/paper/2306.03092/) (2023)
- [Gaussian Splatting SLAM](https://mlsanity.com/paper/2312.06741/) (2023)
- [Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughs](https://mlsanity.com/paper/2112.10703/) (2021)
- [Laplace Redux -- Effortless Bayesian Deep Learning](https://mlsanity.com/paper/2106.14806/) (2021)
- [Neural RGB-D Surface Reconstruction](https://mlsanity.com/paper/2104.04532/) (2021)
- [gsplat: An Open-Source Library for Gaussian Splatting](https://mlsanity.com/paper/2409.06765/) (2024)
- [Urban Radiance Fields](https://mlsanity.com/paper/2111.14643/) (2021)
- [FAST-LIO2: Fast Direct LiDAR-inertial Odometry](https://mlsanity.com/paper/2107.06829/) (2021)
- [Vision-Only Robot Navigation in a Neural Radiance World](https://mlsanity.com/paper/2110.00168/) (2021)
- [Voxblox: Incremental 3D Euclidean Signed Distance Fields for On-Board MAV Planning](https://mlsanity.com/paper/1611.03631/) (2016)
- [Uncertainty Estimates and Multi-Hypotheses Networks for Optical Flow](https://mlsanity.com/paper/1802.07095/) (2018)
- [RobustNeRF: Ignoring Distractors with Robust Losses](https://mlsanity.com/paper/2302.00833/) (2023)
- [Bayes' Rays: Uncertainty Quantification for Neural Radiance Fields](https://mlsanity.com/paper/2309.03185/) (2023)

## Built on by (most cited first, 3 of 3)

- [Sapling-NeRF: Geo-Localised Sapling Reconstruction in Forests for Ecological Monitoring](https://mlsanity.com/paper/2602.22731/) (2026)
- [LAPS: Improving Incremental LiDAR Mapping using Active Pooling and Sampling for Neural Distance Fields](https://mlsanity.com/paper/2605.15496/) (2026)
- [M3GD: Multi-Modal Multi-View Geometric Diffusion for Camera--LiDAR Novel View Synthesis](https://mlsanity.com/paper/2609.30056/) (2026)

## Abstract (arXiv)

We present a neural radiance field (NeRF) based large-scale reconstruction system that fuses lidar and vision data to generate high-quality reconstructions that are geometrically accurate and capture photorealistic texture. Our system adopts the state-of-the-art NeRF representation to incorporate lidar. Adding lidar data adds strong geometric constraints on the depth and surface normals, which is particularly useful when modelling uniform texture surfaces which contain ambiguous visual reconstruction cues. A key contribution of this work is a novel method to quantify the epistemic uncertainty of the lidar-visual NeRF reconstruction by estimating the spatial variance of each point location in the radiance field given the sensor observations from the cameras and lidar. This provides a principled approach to evaluate the contribution of each sensor modality to the final reconstruction. In this way, reconstructions that are uncertain (due to e.g. uniform visual texture, limited observation viewpoints, or little lidar coverage) can be identified and removed. Our system is integrated with a real-time lidar SLAM system which is used to bootstrap a Structure-from-Motion (SfM) reconstruction procedure. It also helps to properly constrain the overall metric scale which is essential for the lidar depth loss. The refined SLAM trajectory can then be divided into submaps using Spectral Clustering to group sets of co-visible images together. This submapping approach is more suitable for visual reconstruction than distance-based partitioning. Our uncertainty estimation is particularly effective when merging submaps as their boundaries often contain artefacts due to limited observations. We demonstrate the reconstruction system using a multi-camera, lidar sensor suite in experiments involving both robot-mounted and handheld scanning. Our test datasets cover a total area of more than 20,000 square metres.
