# Low-Resource Video Super-Resolution using Memory, Wavelets, and Deformable Convolutions

arXiv: https://arxiv.org/abs/2502.01816 · HTML: https://mlsanity.com/paper/2502.01816/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 17 of its 34 references that are in the map.
- First posted on arXiv 3 Feb 2025.

## Builds on (most cited first, 17 of 17)

- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [A ConvNet for the 2020s](https://mlsanity.com/paper/2201.03545/) (2022)
- [Deformable Convolutional Networks](https://mlsanity.com/paper/1703.06211/) (2017)
- [Real-Time Single Image and Video Super-Resolution Using an Efficient Sub-Pixel Convolutional Neural Network](https://mlsanity.com/paper/1609.05158/) (2016)
- [Video Enhancement with Task-Oriented Flow](https://mlsanity.com/paper/1711.09078/) (2017)
- [EDVR: Video Restoration with Enhanced Deformable Convolutional Networks](https://mlsanity.com/paper/1905.02716/) (2019)
- [BasicVSR++: Improving Video Super-Resolution with Enhanced Propagation and Alignment](https://mlsanity.com/paper/2104.13371/) (2021)
- [VRT: A Video Restoration Transformer](https://mlsanity.com/paper/2201.12288/) (2022)
- [Recurrent Video Restoration Transformer with Guided Deformable Attention](https://mlsanity.com/paper/2206.02146/) (2022)
- [Real-Time Video Super-Resolution with Spatio-Temporal Networks and Motion Compensation](https://mlsanity.com/paper/1611.05250/) (2016)
- [Detail-revealing Deep Video Super-resolution](https://mlsanity.com/paper/1704.02738/) (2017)
- [Rethinking Alignment in Video Super-Resolution Transformers](https://mlsanity.com/paper/2207.08494/) (2022)
- [MFQE 2.0: A New Approach for Multi-frame Quality Enhancement on Compressed Video](https://mlsanity.com/paper/1902.09707/) (2019)
- [On the Generalization of BasicVSR++ to Video Deblurring and Denoising](https://mlsanity.com/paper/2204.05308/) (2022)
- [WaveMixSR: A Resource-efficient Neural Network for Image Super-resolution](https://mlsanity.com/paper/2307.00430/) (2023)
- [EvTexture: Event-driven Texture Enhancement for Video Super-Resolution](https://mlsanity.com/paper/2406.13457/) (2024)
- [Stable Long-Term Recurrent Video Super-Resolution](https://mlsanity.com/paper/2112.08950/) (2021)

## Built on by (most cited first, 3 of 3)

- [FANVID: A Benchmark for Face and License Plate Recognition in Low-Resolution Videos](https://mlsanity.com/paper/2506.07304/) (2025)
- [Compressed-Domain-Aware Online Video Super-Resolution](https://mlsanity.com/paper/2603.07694/) (2026)
- [FANVIDv2: Evaluating Video Super-Resolution by Face and Licence-Plate Recognition Under Compound Degradation](https://mlsanity.com/paper/2609.39649/) (2026)

## Abstract (arXiv)

The tradeoff between reconstruction quality and compute required for video super-resolution (VSR) remains a formidable challenge in its adoption for deployment on resource-constrained edge devices. While transformer-based VSR models have set new benchmarks for reconstruction quality in recent years, these require substantial computational resources. On the other hand, lightweight models that have been introduced even recently struggle to deliver state-of-the-art reconstruction. We propose a novel lightweight and parameter-efficient neural architecture for VSR that achieves state-of-the-art reconstruction accuracy with just 2.3 million parameters. Our model enhances information utilization based on several architectural attributes. Firstly, it uses 2D wavelet decompositions strategically interlayered with learnable convolutional layers to utilize the inductive prior of spatial sparsity of edges in visual data. Secondly, it uses a single memory tensor to capture inter-frame temporal information while avoiding the computational cost of previous memory-based schemes. Thirdly, it uses residual deformable convolutions for implicit inter-frame object alignment that improve upon deformable convolutions by enhancing spatial information in inter-frame feature differences. Architectural insights from our model can pave the way for real-time VSR on the edge, such as display devices for streaming data.
