# Policy Design for Two-sided Platforms with Participation Dynamics

arXiv: https://arxiv.org/abs/2502.01792 · HTML: https://mlsanity.com/paper/2502.01792/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 22 of its 36 references that are in the map.
- First posted on arXiv 3 Feb 2025.

## Builds on (most cited first, 22 of 22)

- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Neural Collaborative Filtering](https://mlsanity.com/paper/1708.05031/) (2017)
- [Fairness Without Demographics in Repeated Loss Minimization](https://mlsanity.com/paper/1806.08010/) (2018)
- [Performative Prediction](https://mlsanity.com/paper/2002.06673/) (2020)
- [Fairness of Exposure in Rankings](https://mlsanity.com/paper/1802.07281/) (2018)
- [KuaiRec: A Fully-observed Dataset and Insights for Evaluating Recommender Systems](https://mlsanity.com/paper/2202.10842/) (2022)
- [Performative Prediction in a Stateful World](https://mlsanity.com/paper/2011.03885/) (2020)
- [Multiplayer Performative Prediction: Learning in Decision-Dependent Games](https://mlsanity.com/paper/2201.03398/) (2022)
- [On Finding Local Nash Equilibria (and Only Local Nash Equilibria) in Zero-Sum Games](https://mlsanity.com/paper/1901.00838/) (2019)
- [Modeling Content Creator Incentives on Algorithm-Curated Platforms](https://mlsanity.com/paper/2206.13102/) (2022)
- [Supply-Side Equilibria in Recommender Systems](https://mlsanity.com/paper/2206.13489/) (2022)
- [Optimizing Long-term Social Welfare in Recommender Systems: A Constrained Matching Approach](https://mlsanity.com/paper/2008.00104/) (2020)
- [How Bad is Top-K Recommendation under Competing Content Creators?](https://mlsanity.com/paper/2302.01971/) (2023)
- [User Fairness, Item Fairness, and Diversity for Rankings in Two-Sided Markets](https://mlsanity.com/paper/2010.01470/) (2020)
- [Rethinking Incentives in Recommender Systems: Are Monotone Rewards Always Beneficial?](https://mlsanity.com/paper/2306.07893/) (2023)
- [User Welfare Optimization in Recommender Systems with Competing Content Creators](https://mlsanity.com/paper/2404.18319/) (2024)
- [Modeling Recommender Ecosystems: Research Challenges at the Intersection of Mechanism Design, Reinforcement Learning and Generative Models](https://mlsanity.com/paper/2309.06375/) (2023)
- [Unveiling User Satisfaction and Creator Productivity Trade-Offs in Recommendation Platforms](https://mlsanity.com/paper/2410.23683/) (2024)
- [Content Prompting: Modeling Content Provider Dynamics to Improve User Welfare in Recommender Ecosystems](https://mlsanity.com/paper/2309.00940/) (2023)
- [SARDINE: A Simulator for Automated Recommendation in Dynamic and Interactive Environments](https://mlsanity.com/paper/2311.16586/) (2023)
- [Initializing Services in Interactive ML Systems for Diverse Users](https://mlsanity.com/paper/2312.11846/) (2023)
- [Matching of Users and Creators in Two-Sided Markets with Departures](https://mlsanity.com/paper/2401.00313/) (2023)

## Built on by (most cited first, 2 of 2)

- [LLM-Based User Simulation for Low-Knowledge Shilling Attacks on Recommender Systems](https://mlsanity.com/paper/2505.13528/) (2025)
- [Evolutionary Prediction Games](https://mlsanity.com/paper/2503.03401/) (2025)

## Abstract (arXiv)

In two-sided platforms (e.g., video streaming or e-commerce), viewers and providers engage in interactive dynamics: viewers benefit from increases in provider populations, while providers benefit from increases in viewer population. Despite the importance of such "population effects" on long-term platform health, recommendation policies do not generally take the participation dynamics into account. This paper thus studies the dynamics and recommender policy design on two-sided platforms under the population effects for the first time. Our control- and game-theoretic findings warn against the use of the standard "myopic-greedy" policy and shed light on the importance of provider-side considerations (i.e., effectively distributing exposure among provider groups) to improve social welfare via population growth. We also present a simple algorithm to optimize long-term social welfare by taking the population effects into account, and demonstrate its effectiveness in synthetic and real-data experiments. Our experiment code is available at https://github.com/sdean-group/dynamics-two-sided-market.
