# Enhancing Offline Reinforcement Learning with Curriculum Learning-Based Trajectory Valuation

arXiv: https://arxiv.org/abs/2502.00601 · HTML: https://mlsanity.com/paper/2502.00601/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 25 of its 44 references that are in the map.
- First posted on arXiv 2 Feb 2025.

## Placed in

- Offline RL and imitation learning from data / [Offline RL algorithms](https://mlsanity.com/offlinerl/offline-rl-algorithms/)

## Builds on (most cited first, 25 of 25)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [Prioritized Experience Replay](https://mlsanity.com/paper/1511.05952/) (2015)
- [A Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06860/) (2021)
- [Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reduction](https://mlsanity.com/paper/1906.00949/) (2019)
- [AWAC: Accelerating Online Reinforcement Learning with Offline Datasets](https://mlsanity.com/paper/2006.09359/) (2020)
- [Data Shapley: Equitable Valuation of Data for Machine Learning](https://mlsanity.com/paper/1904.02868/) (2019)
- [Curriculum Learning for Reinforcement Learning Domains: A Framework and Survey](https://mlsanity.com/paper/2003.04960/) (2020)
- [Distributed Prioritized Experience Replay](https://mlsanity.com/paper/1803.00933/) (2018)
- [PLAS: Latent Action Space for Offline Reinforcement Learning](https://mlsanity.com/paper/2011.07213/) (2020)
- [Data Valuation using Reinforcement Learning](https://mlsanity.com/paper/1909.11671/) (2019)
- [Benchmarking Batch Deep Reinforcement Learning Algorithms](https://mlsanity.com/paper/1910.01708/) (2019)
- [Off-Dynamics Reinforcement Learning: Training for Transfer with Domain Classifiers](https://mlsanity.com/paper/2006.13916/) (2020)
- [d3rlpy: An Offline Deep Reinforcement Learning Library](https://mlsanity.com/paper/2111.03788/) (2021)
- [Safe Reinforcement Learning via Curriculum Induction](https://mlsanity.com/paper/2006.12136/) (2020)
- [Model Selection for Offline Reinforcement Learning: Practical Considerations for Healthcare Settings](https://mlsanity.com/paper/2107.11003/) (2021)
- [ChainerRL: A Deep Reinforcement Learning Library](https://mlsanity.com/paper/1912.03905/) (2019)
- [Safe Reinforcement Learning on Autonomous Vehicles](https://mlsanity.com/paper/1910.00399/) (2019)
- [Macro action selection with deep reinforcement learning in StarCraft](https://mlsanity.com/paper/1812.00336/) (2018)
- [SAFER: Data-Efficient and Safe Reinforcement Learning via Skill Acquisition](https://mlsanity.com/paper/2202.04849/) (2022)

## Abstract (arXiv)

The success of deep reinforcement learning (DRL) relies on the availability and quality of training data, often requiring extensive interactions with specific environments. In many real-world scenarios, where data collection is costly and risky, offline reinforcement learning (RL) offers a solution by utilizing data collected by domain experts and searching for a batch-constrained optimal policy. This approach is further augmented by incorporating external data sources, expanding the range and diversity of data collection possibilities. However, existing offline RL methods often struggle with challenges posed by non-matching data from these external sources. In this work, we specifically address the problem of source-target domain mismatch in scenarios involving mixed datasets, characterized by a predominance of source data generated from random or suboptimal policies and a limited amount of target data generated from higher-quality policies. To tackle this problem, we introduce Transition Scoring (TS), a novel method that assigns scores to transitions based on their similarity to the target domain, and propose Curriculum Learning-Based Trajectory Valuation (CLTV), which effectively leverages these transition scores to identify and prioritize high-quality trajectories through a curriculum learning approach. Our extensive experiments across various offline RL methods and MuJoCo environments, complemented by rigorous theoretical analysis, demonstrate that CLTV enhances the overall performance and transferability of policies learned by offline RL algorithms.
