# Offline Learning for Combinatorial Multi-armed Bandits

arXiv: https://arxiv.org/abs/2501.19300 · HTML: https://mlsanity.com/paper/2501.19300/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 73 of its 126 references that are in the map.
- First posted on arXiv 31 Jan 2025.

## Builds on (most cited first, 30 of 73)

- [Efficient Memory Management for Large Language Model Serving with PagedAttention](https://mlsanity.com/paper/2309.06180/) (2023)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [A Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06860/) (2021)
- [Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reduction](https://mlsanity.com/paper/1906.00949/) (2019)
- [Crowdsourcing Multiple Choice Science Questions](https://mlsanity.com/paper/1707.06209/) (2017)
- [Open Problems and Fundamental Limitations of Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2307.15217/) (2023)
- [Deep Reinforcement Learning for Autonomous Driving: A Survey](https://mlsanity.com/paper/2002.00444/) (2020)
- [MOReL : Model-Based Offline Reinforcement Learning](https://mlsanity.com/paper/2005.05951/) (2020)
- [FlexGen: High-Throughput Generative Inference of Large Language Models with a Single GPU](https://mlsanity.com/paper/2303.06865/) (2023)
- [Efficiently Scaling Transformer Inference](https://mlsanity.com/paper/2211.05102/) (2022)
- [Provably Efficient Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/1907.05388/) (2019)
- [COMBO: Conservative Offline Model-Based Policy Optimization](https://mlsanity.com/paper/2102.08363/) (2021)
- [Is Pessimism Provably Efficient for Offline RL?](https://mlsanity.com/paper/2012.15085/) (2020)
- [Doubly Robust Off-policy Value Evaluation for Reinforcement Learning](https://mlsanity.com/paper/1511.03722/) (2015)
- [Information-Theoretic Considerations in Batch Reinforcement Learning](https://mlsanity.com/paper/1905.00360/) (2019)
- [Bridging Offline Reinforcement Learning and Imitation Learning: A Tale of Pessimism](https://mlsanity.com/paper/2103.12021/) (2021)
- [Bellman-consistent Pessimism for Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06926/) (2021)
- [Prompt Cache: Modular Attention Reuse for Low-Latency Inference](https://mlsanity.com/paper/2311.04934/) (2023)
- [Offline-to-Online Reinforcement Learning via Balanced Replay and Pessimistic Q-Ensemble](https://mlsanity.com/paper/2107.00591/) (2021)
- [AlgaeDICE: Policy Gradient from Arbitrary Experience](https://mlsanity.com/paper/1912.02074/) (2019)
- [GraphRouter: A Graph-based Router for LLM Selections](https://mlsanity.com/paper/2410.03834/) (2024)
- [Neural Policy Gradient Methods: Global Optimality and Rates of Convergence](https://mlsanity.com/paper/1909.01150/) (2019)
- [Mobile Edge Intelligence for Large Language Models: A Contemporary Survey](https://mlsanity.com/paper/2407.18921/) (2024)
- [Pessimistic Bootstrapping for Uncertainty-Driven Offline Reinforcement Learning](https://mlsanity.com/paper/2202.11566/) (2022)
- [Provable Benefits of Actor-Critic Methods for Offline Reinforcement Learning](https://mlsanity.com/paper/2108.08812/) (2021)
- [Pessimistic Q-Learning for Offline Reinforcement Learning: Towards Optimal Sample Complexity](https://mlsanity.com/paper/2202.13890/) (2022)

## Built on by (most cited first, 5 of 5)

- [Semantic Caching for Low-Cost LLM Serving: From Offline Learning to Online Adaptation](https://mlsanity.com/paper/2508.07675/) (2025)
- [Near-Optimal Online Deployment and Routing for Streaming LLMs](https://mlsanity.com/paper/2506.17254/) (2025)
- [Hybrid Combinatorial Multi-armed Bandits with Probabilistically Triggered Arms](https://mlsanity.com/paper/2512.21925/) (2025)
- [Adapter-Augmented Bandits for Online Multi-Constrained Multi-Modal Inference Scheduling](https://mlsanity.com/paper/2603.06403/) (2026)
- [Unlearning Offline Stochastic Multi-Armed Bandits](https://mlsanity.com/paper/2605.00638/) (2026)

## Abstract (arXiv)

The combinatorial multi-armed bandit (CMAB) is a fundamental sequential decision-making framework, extensively studied over the past decade. However, existing work primarily focuses on the online setting, overlooking the substantial costs of online interactions and the readily available offline datasets. To overcome these limitations, we introduce Off-CMAB, the first offline learning framework for CMAB. Central to our framework is the combinatorial lower confidence bound (CLCB) algorithm, which combines pessimistic reward estimations with combinatorial solvers. To characterize the quality of offline datasets, we propose two novel data coverage conditions and prove that, under these conditions, CLCB achieves a near-optimal suboptimality gap, matching the theoretical lower bound up to a logarithmic factor. We validate Off-CMAB through practical applications, including learning to rank, large language model (LLM) caching, and social influence maximization, showing its ability to handle nonlinear reward functions, general feedback models, and out-of-distribution action samples that excludes optimal or even feasible actions. Extensive experiments on synthetic and real-world datasets further highlight the superior performance of CLCB.
