# O-MAPL: Offline Multi-agent Preference Learning

arXiv: https://arxiv.org/abs/2501.18944 · HTML: https://mlsanity.com/paper/2501.18944/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 31 Jan 2025.

## Built on by (most cited first, 5 of 5)

- [A Survey of Agentic Reasoning for Large Language Models: Towards Recursively Self-Improving and Collective Agents](https://mlsanity.com/paper/2601.12538/) (2026)
- [MisoDICE: Multi-Agent Imitation from Unlabeled Mixed-Quality Demonstrations](https://mlsanity.com/paper/2505.18595/) (2025)
- [Preference-Guided Learning for Sparse-Reward Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2509.21828/) (2025)
- [Multi-Agent Reinforcement Learning via Agent-Specific Preference](https://mlsanity.com/paper/2608.08604/) (2026)
- [Improving LLM Collaboration via Multi-Agent Preference Learning](https://mlsanity.com/paper/2609.32827/) (2026)

## Abstract (arXiv)

Inferring reward functions from demonstrations is a key challenge in reinforcement learning (RL), particularly in multi-agent RL (MARL), where large joint state-action spaces and complex inter-agent interactions complicate the task. While prior single-agent studies have explored recovering reward functions and policies from human preferences, similar work in MARL is limited. Existing methods often involve separate stages of supervised reward learning and MARL algorithms, leading to unstable training. In this work, we introduce a novel end-to-end preference-based learning framework for cooperative MARL, leveraging the underlying connection between reward functions and soft Q-functions. Our approach uses a carefully-designed multi-agent value decomposition strategy to improve training efficiency. Extensive experiments on SMAC and MAMuJoCo benchmarks show that our algorithm outperforms existing methods across various tasks.
