# Best Policy Learning from Trajectory Preference Feedback

arXiv: https://arxiv.org/abs/2501.18873 · HTML: https://mlsanity.com/paper/2501.18873/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Placed in Reward modeling and RLHF, one of 10 directions in LLM alignment / RLHF / preference optimisation.
- Builds on 50 of its 86 references that are in the map.
- First posted on arXiv 31 Jan 2025.

## Placed in

- LLM alignment / RLHF / preference optimisation / [Reward modeling and RLHF](https://mlsanity.com/alignment/reward-modeling-and-rlhf/)

## Builds on (most cited first, 30 of 50)

- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [Deep reinforcement learning from human preferences](https://mlsanity.com/paper/1706.03741/) (2017)
- [Scaling Instruction-Finetuned Language Models](https://mlsanity.com/paper/2210.11416/) (2022)
- [Concrete Problems in AI Safety](https://mlsanity.com/paper/1606.06565/) (2016)
- [PaLM 2 Technical Report](https://mlsanity.com/paper/2305.10403/) (2023)
- [ImageReward: Learning and Evaluating Human Preferences for Text-to-Image Generation](https://mlsanity.com/paper/2304.05977/) (2023)
- [Training Diffusion Models with Reinforcement Learning](https://mlsanity.com/paper/2305.13301/) (2023)
- [Pick-a-Pic: An Open Dataset of User Preferences for Text-to-Image Generation](https://mlsanity.com/paper/2305.01569/) (2023)
- [A General Theoretical Paradigm to Understand Learning from Human Preferences](https://mlsanity.com/paper/2310.12036/) (2023)
- [Open Problems and Fundamental Limitations of Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2307.15217/) (2023)
- [Safe RLHF: Safe Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2310.12773/) (2023)
- [Directly Fine-Tuning Diffusion Models on Differentiable Rewards](https://mlsanity.com/paper/2309.17400/) (2023)
- [A Survey of Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2312.14925/) (2023)
- [Principled Reinforcement Learning with Human Feedback from Pairwise or K-wise Comparisons](https://mlsanity.com/paper/2301.11270/) (2023)
- [Model-Based Reinforcement Learning with Value-Targeted Regression](https://mlsanity.com/paper/2006.01107/) (2020)
- [(More) Efficient Reinforcement Learning via Posterior Sampling](https://mlsanity.com/paper/1306.0940/) (2013)
- [ArCHer: Training Language Model Agents via Hierarchical Multi-Turn RL](https://mlsanity.com/paper/2402.19446/) (2024)
- [Tighter Problem-Dependent Regret Bounds in Reinforcement Learning without Domain Knowledge using Value Function Bounds](https://mlsanity.com/paper/1901.00210/) (2019)
- [Unifying PAC and Regret: Uniform PAC Bounds for Episodic Reinforcement Learning](https://mlsanity.com/paper/1703.07710/) (2017)
- [Hybrid RL: Using Both Offline and Online Data Can Make RL Efficient](https://mlsanity.com/paper/2210.06718/) (2022)
- [Fine-Tuning Large Vision-Language Models as Decision-Making Agents via Reinforcement Learning](https://mlsanity.com/paper/2405.10292/) (2024)
- [Deep Exploration via Randomized Value Functions](https://mlsanity.com/paper/1703.07608/) (2017)
- [Dueling RL: Reinforcement Learning with Trajectory Preferences](https://mlsanity.com/paper/2111.04850/) (2021)
- [Preference-based Online Learning with Dueling Bandits: A Survey](https://mlsanity.com/paper/1807.11398/) (2018)
- [Learning Adversarial MDPs with Bandit Feedback and Unknown Transition](https://mlsanity.com/paper/1912.01192/) (2019)
- [Preferential Bayesian Optimization](https://mlsanity.com/paper/1704.03651/) (2017)
- [Multi-turn Reinforcement Learning from Preference Human Feedback](https://mlsanity.com/paper/2405.14655/) (2024)

## Built on by (most cited first, 5 of 5)

- [Multi-Objective Preference Optimization: Improving Human Alignment of Generative Models](https://mlsanity.com/paper/2505.10892/) (2025)
- [Adaptive Simulation Experiment for LLM Policy Optimization](https://mlsanity.com/paper/2604.08779/) (2026)
- [Minimax-Optimality of Posterior Sampling for Reinforcement Learning](https://mlsanity.com/paper/2609.33246/) (2026)
- [Robust Risk-Sensitive Reinforcement Learning from Corrupted Human Feedback](https://mlsanity.com/paper/2609.38938/) (2026)
- [Learning in Continuous Games from Pairwise Preference Feedback](https://mlsanity.com/paper/2610.05428/) (2026)

## Abstract (arXiv)

Reinforcement Learning from Human Feedback (RLHF) has emerged as a powerful approach for aligning generative models, but its reliance on learned reward models makes it vulnerable to mis-specification and reward hacking. Preference-based Reinforcement Learning (PbRL) offers a more robust alternative by directly leveraging noisy binary comparisons over trajectories. We study the best policy identification problem in PbRL, motivated by post-training optimization of generative models, for example, during multi-turn interactions. Learning in this setting combines an offline preference dataset - potentially biased or out-of-distribution and collected from a rater of subpar `competence' - with online pure exploration, making systematic online learning essential. To this end, we propose Posterior Sampling for Preference Learning (mathsfPSPL), a novel algorithm inspired by Top-Two Thompson Sampling that maintains posteriors over the reward model and dynamics. We provide the first Bayesian simple regret guarantees for PbRL and introduce an efficient approximation that outperforms existing baselines on simulation and image generation benchmarks.
