# Digital Twin Synchronization: Bridging the Sim-RL Agent to a Real-Time Robotic Additive Manufacturing Control

arXiv: https://arxiv.org/abs/2501.18016 · HTML: https://mlsanity.com/paper/2501.18016/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods.
- Builds on 1 of its 10 references that are in the map.
- First posted on arXiv 29 Jan 2025.

## Placed in

- Deep reinforcement learning methods / [RL for robot locomotion and manipulation](https://mlsanity.com/deeprl/rl-for-robot-locomotion-and-manipulation/)

## Builds on (most cited first, 1 of 1)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)

## Abstract (arXiv)

With the rapid development of deep reinforcement learning technology, it gradually demonstrates excellent potential and is becoming the most promising solution in the robotics. However, in the smart manufacturing domain, there is still not too much research involved in dynamic adaptive control mechanisms optimizing complex processes. This research advances the integration of Soft Actor-Critic (SAC) with digital twins for industrial robotics applications, providing a framework for enhanced adaptive real-time control for smart additive manufacturing processing. The system architecture combines Unity's simulation environment with ROS2 for seamless digital twin synchronization, while leveraging transfer learning to efficiently adapt trained models across tasks. We demonstrate our methodology using a Viper X300s robot arm with the proposed hierarchical reward structure to address the common reinforcement learning challenges in two distinct control scenarios. The results show rapid policy convergence and robust task execution in both simulated and physical environments demonstrating the effectiveness of our approach.
