# From Sparse to Dense: Toddler-inspired Reward Transition in Goal-Oriented Reinforcement Learning

arXiv: https://arxiv.org/abs/2501.17842 · HTML: https://mlsanity.com/paper/2501.17842/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 39 of its 69 references that are in the map.
- First posted on arXiv 29 Jan 2025.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 30 of 39)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [Sharpness-Aware Minimization for Efficiently Improving Generalization](https://mlsanity.com/paper/2010.01412/) (2020)
- [On Large-Batch Training for Deep Learning: Generalization Gap and Sharp Minima](https://mlsanity.com/paper/1609.04836/) (2016)
- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [Visualizing the Loss Landscape of Neural Nets](https://mlsanity.com/paper/1712.09913/) (2017)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [Learning Dexterous In-Hand Manipulation](https://mlsanity.com/paper/1808.00177/) (2018)
- [Unifying Count-Based Exploration and Intrinsic Motivation](https://mlsanity.com/paper/1606.01868/) (2016)
- [Hard Negative Mixing for Contrastive Learning](https://mlsanity.com/paper/2010.01028/) (2020)
- [On The Power of Curriculum Learning in Training Deep Networks](https://mlsanity.com/paper/1904.03626/) (2019)
- [Automatic Goal Generation for Reinforcement Learning Agents](https://mlsanity.com/paper/1705.06366/) (2017)
- [Automated Curriculum Learning for Neural Networks](https://mlsanity.com/paper/1704.03003/) (2017)
- [The Primacy Bias in Deep Reinforcement Learning](https://mlsanity.com/paper/2205.07802/) (2022)
- [Never Give Up: Learning Directed Exploration Strategies](https://mlsanity.com/paper/2002.06038/) (2020)
- [Benchmarking Multi-Agent Deep Reinforcement Learning Algorithms in Cooperative Tasks](https://mlsanity.com/paper/2006.07869/) (2020)
- [Qualitatively characterizing neural network optimization problems](https://mlsanity.com/paper/1412.6544/) (2014)
- [ViZDoom: A Doom-based AI Research Platform for Visual Reinforcement Learning](https://mlsanity.com/paper/1605.02097/) (2016)
- [Exploration in Deep Reinforcement Learning: A Survey](https://mlsanity.com/paper/2205.00824/) (2022)
- [Variational Information Maximisation for Intrinsically Motivated Reinforcement Learning](https://mlsanity.com/paper/1509.08731/) (2015)
- [Curriculum Learning by Transfer Learning: Theory and Experiments with Deep Networks](https://mlsanity.com/paper/1802.03796/) (2018)
- [Reward (Mis)design for Autonomous Driving](https://mlsanity.com/paper/2104.13906/) (2021)
- [A survey on intrinsic motivation in reinforcement learning](https://mlsanity.com/paper/1908.06976/) (2019)
- [Safe Reinforcement Learning via Curriculum Induction](https://mlsanity.com/paper/2006.12136/) (2020)
- [Class Rectification Hard Mining for Imbalanced Deep Learning](https://mlsanity.com/paper/1712.03162/) (2017)
- [Self-Contrastive Learning with Hard Negative Sampling for Self-supervised Point Cloud Learning](https://mlsanity.com/paper/2107.01886/) (2021)
- [Dealing with Sparse Rewards in Reinforcement Learning](https://mlsanity.com/paper/1910.09281/) (2019)

## Built on by (most cited first, 3 of 3)

- [Modularized Reinforcement Learning on LLMs: From MDP Creation to Exploration and Learning](https://mlsanity.com/paper/2606.21943/) (2026)
- [SuS: Strategy-aware Surprise for Intrinsic Exploration](https://mlsanity.com/paper/2601.10349/) (2026)
- [Reward Inflation: A Healthy Stimulus for Reinforcement Learning](https://mlsanity.com/paper/2610.02545/) (2026)

## Abstract (arXiv)

Reinforcement learning (RL) agents often face challenges in balancing exploration and exploitation, particularly in environments where sparse or dense rewards bias learning. Biological systems, such as human toddlers, naturally navigate this balance by transitioning from free exploration with sparse rewards to goal-directed behavior guided by increasingly dense rewards. Inspired by this natural progression, we investigate the Toddler-Inspired Reward Transition in goal-oriented RL tasks. Our study focuses on transitioning from sparse to potential-based dense (S2D) rewards while preserving optimal strategies. Through experiments on dynamic robotic arm manipulation and egocentric 3D navigation tasks, we demonstrate that effective S2D reward transitions significantly enhance learning performance and sample efficiency. Additionally, using a Cross-Density Visualizer, we show that S2D transitions smooth the policy loss landscape, resulting in wider minima that improve generalization in RL models. In addition, we reinterpret Tolman's maze experiments, underscoring the critical role of early free exploratory learning in the context of S2D rewards.
