# RLPP: A Residual Method for Zero-Shot Real-World Autonomous Racing on Scaled Platforms

arXiv: https://arxiv.org/abs/2501.17311 · HTML: https://mlsanity.com/paper/2501.17311/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 16 of its 27 references that are in the map.
- First posted on arXiv 28 Jan 2025.

## Builds on (most cited first, 16 of 16)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learning](https://mlsanity.com/paper/2109.11978/) (2021)
- [Residual Reinforcement Learning for Robot Control](https://mlsanity.com/paper/1812.03201/) (2018)
- [Super-Human Performance in Gran Turismo Sport Using Deep Reinforcement Learning](https://mlsanity.com/paper/2008.07971/) (2020)
- [A Benchmark Comparison of Learned Control Policies for Agile Quadrotor Flight](https://mlsanity.com/paper/2202.10796/) (2022)
- [Autonomous Overtaking in Gran Turismo Sport Using Curriculum Reinforcement Learning](https://mlsanity.com/paper/2103.14666/) (2021)
- [Latent Imagination Facilitates Zero-Shot Transfer in Autonomous Racing](https://mlsanity.com/paper/2103.04909/) (2021)
- [Learning from Simulation, Racing in Reality](https://mlsanity.com/paper/2011.13332/) (2020)
- [Optimization-Based Hierarchical Motion Planning for Autonomous Racing](https://mlsanity.com/paper/2003.04882/) (2020)
- [Model- and Acceleration-based Pursuit Controller for High-Performance Autonomous Racing](https://mlsanity.com/paper/2209.04346/) (2022)
- [TC-Driver: Trajectory Conditioned Driving for Robust Autonomous Racing -- A Reinforcement Learning Approach](https://mlsanity.com/paper/2205.09370/) (2022)
- [ForzaETH Race Stack -- Scaled Autonomous Head-to-Head Racing on Fully Commercial off-the-Shelf Hardware](https://mlsanity.com/paper/2403.11784/) (2024)
- [Residual Policy Learning for Vehicle Control of Autonomous Racing Cars](https://mlsanity.com/paper/2302.07035/) (2023)
- [RaceMOP: Mapless Online Path Planning for Multi-Agent Autonomous Racing using Residual Policy Learning](https://mlsanity.com/paper/2403.07129/) (2024)
- [RL-augmented MPC Framework for Agile and Robust Bipedal Footstep Locomotion Planning and Control](https://mlsanity.com/paper/2407.17683/) (2024)

## Built on by (most cited first, 4 of 4)

- [Drive Fast, Learn Faster: On-Board RL for High Performance Autonomous Racing](https://mlsanity.com/paper/2505.07321/) (2025)
- [On learning racing policies with reinforcement learning](https://mlsanity.com/paper/2504.02420/) (2025)
- [Dynamics-Decoupled Trajectory Alignment for Sim-to-Real Transfer in Reinforcement Learning for Autonomous Driving](https://mlsanity.com/paper/2511.07155/) (2025)
- [Efficient Real-World Autonomous Racing via Attenuated Residual Policy Optimization](https://mlsanity.com/paper/2603.12960/) (2026)

## Abstract (arXiv)

Autonomous racing presents a complex environment requiring robust controllers capable of making rapid decisions under dynamic conditions. While traditional controllers based on tire models are reliable, they often demand extensive tuning or system identification. Reinforcement Learning (RL) methods offer significant potential due to their ability to learn directly from interaction, yet they typically suffer from the sim-to-real gap, where policies trained in simulation fail to perform effectively in the real world. In this paper, we propose RLPP, a residual RL framework that enhances a Pure Pursuit (PP) controller with an RL-based residual. This hybrid approach leverages the reliability and interpretability of PP while using RL to fine-tune the controller's performance in real-world scenarios. Extensive testing on the F1TENTH platform demonstrates that RLPP improves lap times of the baseline controllers by up to 6.37 %, closing the gap to the State-of-the-Art methods by more than 52 % and providing reliable performance in zero-shot real-world deployment, overcoming key challenges associated with the sim-to-real transfer and reducing the performance gap from simulation to reality by more than 8-fold when compared to the baseline RL controller. The RLPP framework is made available as an open-source tool, encouraging further exploration and advancement in autonomous racing research. The code is available at: www.github.com/forzaeth/rlpp.
