# DiffSplat: Repurposing Image Diffusion Models for Scalable Gaussian Splat Generation

arXiv: https://arxiv.org/abs/2501.16764 · HTML: https://mlsanity.com/paper/2501.16764/

## Key facts

- Cited by 50 papers in the map (data through 14 Oct 2026).
- Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models.
- Builds on 86 of its 94 references that are in the map.
- First posted on arXiv 28 Jan 2025.

## Placed in

- Diffusion models / [3D, point cloud and scene generation](https://mlsanity.com/diffusion/3d-point-cloud-and-scene-generation/)

## Builds on (most cited first, 30 of 86)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [Flow Matching for Generative Modeling](https://mlsanity.com/paper/2210.02747/) (2022)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [SGDR: Stochastic Gradient Descent with Warm Restarts](https://mlsanity.com/paper/1608.03983/) (2016)
- [SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesis](https://mlsanity.com/paper/2307.01952/) (2023)
- [Scaling Rectified Flow Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2403.03206/) (2024)
- [Improved Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2102.09672/) (2021)
- [Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flow](https://mlsanity.com/paper/2209.03003/) (2022)
- [Elucidating the Design Space of Diffusion-Based Generative Models](https://mlsanity.com/paper/2206.00364/) (2022)
- [DPM-Solver: A Fast ODE Solver for Diffusion Probabilistic Model Sampling in Around 10 Steps](https://mlsanity.com/paper/2206.00927/) (2022)
- [Objaverse: A Universe of Annotated 3D Objects](https://mlsanity.com/paper/2212.08051/) (2022)
- [Efficient Geometry-aware 3D Generative Adversarial Networks](https://mlsanity.com/paper/2112.07945/) (2021)
- [ImageReward: Learning and Evaluating Human Preferences for Text-to-Image Generation](https://mlsanity.com/paper/2304.05977/) (2023)
- [Volume Rendering of Neural Implicit Surfaces](https://mlsanity.com/paper/2106.12052/) (2021)
- [DPM-Solver++: Fast Solver for Guided Sampling of Diffusion Probabilistic Models](https://mlsanity.com/paper/2211.01095/) (2022)
- [MVDream: Multi-view Diffusion for 3D Generation](https://mlsanity.com/paper/2308.16512/) (2023)
- [PixArt-α: Fast Training of Diffusion Transformer for Photorealistic Text-to-Image Synthesis](https://mlsanity.com/paper/2310.00426/) (2023)
- [LRM: Large Reconstruction Model for Single Image to 3D](https://mlsanity.com/paper/2311.04400/) (2023)
- [LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation](https://mlsanity.com/paper/2402.05054/) (2024)
- [Point-E: A System for Generating 3D Point Clouds from Complex Prompts](https://mlsanity.com/paper/2212.08751/) (2022)
- [Wonder3D: Single Image to 3D using Cross-Domain Diffusion](https://mlsanity.com/paper/2310.15008/) (2023)
- [pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction](https://mlsanity.com/paper/2312.12337/) (2023)

## Built on by (most cited first, 30 of 50)

- [PartCrafter: Structured 3D Mesh Generation via Compositional Latent Diffusion Transformers](https://mlsanity.com/paper/2506.05573/) (2025)
- [Bolt3D: Generating 3D Scenes in Seconds](https://mlsanity.com/paper/2503.14445/) (2025)
- [MoVieS: Motion-Aware 4D Dynamic View Synthesis in One Second](https://mlsanity.com/paper/2507.10065/) (2025)
- [Gen3R: 3D Scene Generation Meets Feed-Forward Reconstruction](https://mlsanity.com/paper/2601.04090/) (2026)
- [Advances in Feed-Forward 3D Reconstruction and View Synthesis: A Survey](https://mlsanity.com/paper/2507.14501/) (2025)
- [HiScene: Creating Hierarchical 3D Scenes with Isometric View Generation](https://mlsanity.com/paper/2504.13072/) (2025)
- [VideoRFSplat: Direct Scene-Level Text-to-3D Gaussian Splatting Generation with Flexible Pose and Multi-View Joint Modeling](https://mlsanity.com/paper/2503.15855/) (2025)
- [SIGMAN:Scaling 3D Human Gaussian Generation with Millions of Assets](https://mlsanity.com/paper/2504.06982/) (2025)
- [Diverse Text-to-Image Generation via Contrastive Noise Optimization](https://mlsanity.com/paper/2510.03813/) (2025)
- [Nabla-R2D3: Effective and Efficient 3D Diffusion Alignment with 2D Rewards](https://mlsanity.com/paper/2506.15684/) (2025)
- [3D-LATTE: Latent Space 3D Editing from Textual Instructions](https://mlsanity.com/paper/2509.00269/) (2025)
- [Text-to-3D by Stitching a Multi-view Reconstruction Network to a Video Generator](https://mlsanity.com/paper/2510.13454/) (2025)
- [Towards Scalable Spatial Intelligence via 2D-to-3D Data Lifting](https://mlsanity.com/paper/2507.18678/) (2025)
- [Repurposing 2D Diffusion Models with Gaussian Atlas for 3D Generation](https://mlsanity.com/paper/2503.15877/) (2025)
- [Progressive Rendering Distillation: Adapting Stable Diffusion for Instant Text-to-Mesh Generation without 3D Data](https://mlsanity.com/paper/2503.21694/) (2025)
- [Diff4Splat: Controllable 4D Scene Generation with Latent Dynamic Reconstruction Models](https://mlsanity.com/paper/2511.00503/) (2025)
- [DiMeR: Disentangled Mesh Reconstruction Model](https://mlsanity.com/paper/2504.17670/) (2025)
- [Learning Physics-Grounded 4D Dynamics with Neural Gaussian Force Fields](https://mlsanity.com/paper/2602.00148/) (2026)
- [OmniGen: Unified Multimodal Sensor Generation for Autonomous Driving](https://mlsanity.com/paper/2512.14225/) (2025)
- [RecGen3D: Reconstruction-Guided 3D Generation in a Shared Canonical Space](https://mlsanity.com/paper/2604.01479/) (2026)
- [ViDAR: Video Diffusion-Aware 4D Reconstruction From Monocular Inputs](https://mlsanity.com/paper/2506.18792/) (2025)
- [VRsketch2Gaussian: 3D VR Sketch Guided 3D Object Generation with Gaussian Splatting](https://mlsanity.com/paper/2503.12383/) (2025)
- [MADrive: Memory-Augmented Driving Scene Modeling](https://mlsanity.com/paper/2506.21520/) (2025)
- [Walking the Schr"odinger Bridge: A Direct Trajectory for Text-to-3D Generation](https://mlsanity.com/paper/2511.05609/) (2025)
- [TRIM: Scalable 3D Gaussian Diffusion Inference with Temporal and Spatial Trimming](https://mlsanity.com/paper/2511.16642/) (2025)
- [Complete Gaussian Splats from a Single Image with Denoising Diffusion Models](https://mlsanity.com/paper/2508.21542/) (2025)
- [Learning Unified Representation of 3D Gaussian Splatting](https://mlsanity.com/paper/2509.22917/) (2025)
- [SplatSuRe: Selective Super-Resolution for Multi-view Consistent 3D Gaussian Splatting](https://mlsanity.com/paper/2512.02172/) (2025)
- [Photo3D: Advancing Photorealistic 3D Generation through Structure-Aligned Detail Enhancement](https://mlsanity.com/paper/2512.08535/) (2025)
- [Free-Range Gaussians: Non-Grid-Aligned Generative 3D Gaussian Reconstruction](https://mlsanity.com/paper/2604.04874/) (2026)

## Abstract (arXiv)

Recent advancements in 3D content generation from text or a single image struggle with limited high-quality 3D datasets and inconsistency from 2D multi-view generation. We introduce DiffSplat, a novel 3D generative framework that natively generates 3D Gaussian splats by taming large-scale text-to-image diffusion models. It differs from previous 3D generative models by effectively utilizing web-scale 2D priors while maintaining 3D consistency in a unified model. To bootstrap the training, a lightweight reconstruction model is proposed to instantly produce multi-view Gaussian splat grids for scalable dataset curation. In conjunction with the regular diffusion loss on these grids, a 3D rendering loss is introduced to facilitate 3D coherence across arbitrary views. The compatibility with image diffusion models enables seamless adaptions of numerous techniques for image generation to the 3D realm. Extensive experiments reveal the superiority of DiffSplat in text- and image-conditioned generation tasks and downstream applications. Thorough ablation studies validate the efficacy of each critical design choice and provide insights into the underlying mechanism.
