# PhysBench: Benchmarking and Enhancing Vision-Language Models for Physical World Understanding

arXiv: https://arxiv.org/abs/2501.16411 · HTML: https://mlsanity.com/paper/2501.16411/

## Key facts

- Cited by 160 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 17 of its 232 references that are in the map.
- First posted on arXiv 27 Jan 2025.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)

## Builds on (most cited first, 17 of 17)

- [Large Language Models are Zero-Shot Reasoners](https://mlsanity.com/paper/2205.11916/) (2022)
- [Video-LLaMA: An Instruction-tuned Audio-Visual Language Model for Video Understanding](https://mlsanity.com/paper/2306.02858/) (2023)
- [Depth Anything V2](https://mlsanity.com/paper/2406.09414/) (2024)
- [MiniCPM-V: A GPT-4V Level MLLM on Your Phone](https://mlsanity.com/paper/2408.01800/) (2024)
- [Video-ChatGPT: Towards Detailed Video Understanding via Large Vision and Language Models](https://mlsanity.com/paper/2306.05424/) (2023)
- [LLaVA-NeXT-Interleave: Tackling Multi-image, Video, and 3D in Large Multimodal Models](https://mlsanity.com/paper/2407.07895/) (2024)
- [OLMoE: Open Mixture-of-Experts Language Models](https://mlsanity.com/paper/2409.02060/) (2024)
- [ProcessBench: Identifying Process Errors in Mathematical Reasoning](https://mlsanity.com/paper/2412.06559/) (2024)
- [mPLUG-Owl3: Towards Long Image-Sequence Understanding in Multi-Modal Large Language Models](https://mlsanity.com/paper/2408.04840/) (2024)
- [NVILA: Efficient Frontier Visual Language Models](https://mlsanity.com/paper/2412.04468/) (2024)
- [Holistic Analysis of Hallucination in GPT-4V(ision): Bias and Interference Challenges](https://mlsanity.com/paper/2311.03287/) (2023)
- [PaLI-3 Vision Language Models: Smaller, Faster, Stronger](https://mlsanity.com/paper/2310.09199/) (2023)
- [M3CoT: A Novel Benchmark for Multi-Domain Multi-step Multi-modal Chain-of-Thought](https://mlsanity.com/paper/2405.16473/) (2024)
- [MMIU: Multimodal Multi-image Understanding for Evaluating Large Vision-Language Models](https://mlsanity.com/paper/2408.02718/) (2024)
- [Infinity-MM: Scaling Multimodal Performance with Large-Scale and High-Quality Instruction Data](https://mlsanity.com/paper/2410.18558/) (2024)
- [The Role of Chain-of-Thought in Complex Vision-Language Reasoning Task](https://mlsanity.com/paper/2311.09193/) (2023)
- [PhyGrasp: Generalizing Robotic Grasping with Physics-informed Large Multimodal Models](https://mlsanity.com/paper/2402.16836/) (2024)

## Built on by (most cited first, 30 of 160)

- [OmniSpatial: Towards Comprehensive Spatial Reasoning Benchmark for Vision Language Models](https://mlsanity.com/paper/2506.03135/) (2025)
- [Perception, Reason, Think, and Plan: A Survey on Large Multimodal Reasoning Models](https://mlsanity.com/paper/2505.04921/) (2025)
- [More Thinking, Less Seeing? Assessing Amplified Hallucination in Multimodal Reasoning Models](https://mlsanity.com/paper/2505.21523/) (2025)
- [WoW: Towards a World omniscient World model Through Embodied Interaction](https://mlsanity.com/paper/2509.22642/) (2025)
- [PhysReason: A Comprehensive Benchmark towards Physics-Based Reasoning](https://mlsanity.com/paper/2502.12054/) (2025)
- [LEXam: Benchmarking Legal Reasoning on 340 Law Exams](https://mlsanity.com/paper/2505.12864/) (2025)
- [Evaluating Newtonian Mechanics in Video Generative Models with Real Physical Systems](https://mlsanity.com/paper/2504.02918/) (2025)
- [How Far are VLMs from Visual Spatial Intelligence? A Benchmark-Driven Perspective](https://mlsanity.com/paper/2509.18905/) (2025)
- [Multi-agent Embodied AI: Advances and Future Directions](https://mlsanity.com/paper/2505.05108/) (2025)
- [PAI-Bench: A Comprehensive Benchmark For Physical AI](https://mlsanity.com/paper/2512.01989/) (2025)
- [VideoHallu: Evaluating and Mitigating Multi-modal Hallucinations on Synthetic Video Understanding](https://mlsanity.com/paper/2505.01481/) (2025)
- [ManipBench: Benchmarking Vision-Language Models for Low-Level Robot Manipulation](https://mlsanity.com/paper/2505.09698/) (2025)
- [SpatialScore: Towards Comprehensive Evaluation for Spatial Intelligence](https://mlsanity.com/paper/2505.17012/) (2025)
- [Think3D: Thinking with Space for Spatial Reasoning](https://mlsanity.com/paper/2601.13029/) (2026)
- [ShotBench: Expert-Level Cinematic Understanding in Vision-Language Models](https://mlsanity.com/paper/2506.21356/) (2025)
- [Large Language Model Reasoning Failures](https://mlsanity.com/paper/2602.06176/) (2026)
- [ABench-Physics: Benchmarking Physical Reasoning in LLMs via High-Difficulty and Dynamic Physics Problems](https://mlsanity.com/paper/2507.04766/) (2025)
- [TRAVL: A Recipe for Making Video-Language Models Better Judges of Physics Implausibility](https://mlsanity.com/paper/2510.07550/) (2025)
- [Visual Structures Helps Visual Reasoning: Addressing the Binding Problem in VLMs](https://mlsanity.com/paper/2506.22146/) (2025)
- [AI Sees Your Location, But With A Bias Toward The Wealthy World](https://mlsanity.com/paper/2502.11163/) (2025)
- [SpinBench: Perspective and Rotation as a Lens on Spatial Reasoning in VLMs](https://mlsanity.com/paper/2509.25390/) (2025)
- [Physion-Eval: Evaluating Physical Realism in Generated Video via Human Reasoning](https://mlsanity.com/paper/2603.19607/) (2026)
- [DanceOPD: On-Policy Generative Field Distillation](https://mlsanity.com/paper/2606.27377/) (2026)
- [Code as Worlds: Agentic Discovery of Executable World Representations for Physical Reasoning](https://mlsanity.com/paper/2608.27549/) (2026)
- [Human Cognitive Benchmarks Reveal Foundational Visual Gaps in MLLMs](https://mlsanity.com/paper/2502.16435/) (2025)
- [EgoNormia: Benchmarking Physical Social Norm Understanding](https://mlsanity.com/paper/2502.20490/) (2025)
- [Wow, wo, val! A Comprehensive Embodied World Model Evaluation Turing Test](https://mlsanity.com/paper/2601.04137/) (2026)
- [R2-T2: Re-Routing in Test-Time for Multimodal Mixture-of-Experts](https://mlsanity.com/paper/2502.20395/) (2025)
- [MM-ACT: Learn from Multimodal Parallel Generation to Act](https://mlsanity.com/paper/2512.00975/) (2025)
- [EditMGT: Unleashing Potentials of Masked Generative Transformers in Image Editing](https://mlsanity.com/paper/2512.11715/) (2025)

## Abstract (arXiv)

Understanding the physical world is a fundamental challenge in embodied AI, critical for enabling agents to perform complex tasks and operate safely in real-world environments. While Vision-Language Models (VLMs) have shown great promise in reasoning and task planning for embodied agents, their ability to comprehend physical phenomena remains extremely limited. To close this gap, we introduce PhysBench, a comprehensive benchmark designed to evaluate VLMs' physical world understanding capability across a diverse set of tasks. PhysBench contains 10,002 entries of interleaved video-image-text data, categorized into four major domains: physical object properties, physical object relationships, physical scene understanding, and physics-based dynamics, further divided into 19 subclasses and 8 distinct capability dimensions. Our extensive experiments, conducted on 75 representative VLMs, reveal that while these models excel in common-sense reasoning, they struggle with understanding the physical world -- likely due to the absence of physical knowledge in their training data and the lack of embedded physical priors. To tackle the shortfall, we introduce PhysAgent, a novel framework that combines the generalization strengths of VLMs with the specialized expertise of vision models, significantly enhancing VLMs' physical understanding across a variety of tasks, including an 18.4% improvement on GPT-4o. Furthermore, our results demonstrate that enhancing VLMs' physical world understanding capabilities can help embodied agents such as MOKA. We believe that PhysBench and PhysAgent offer valuable insights and contribute to bridging the gap between VLMs and physical world understanding.
