# DanmuA11y: Making Time-Synced On-Screen Video Comments (Danmu) Accessible to Blind and Low Vision Users via Multi-Viewer Audio Discussions

arXiv: https://arxiv.org/abs/2501.15711 · HTML: https://mlsanity.com/paper/2501.15711/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 27 Jan 2025.

## Built on by (most cited first, 4 of 4)

- [Vid2Coach: Transforming How-To Videos into Task Assistants](https://mlsanity.com/paper/2506.00717/) (2025)
- [GamerAstra: Supporting 2D Non-Twitch Video Games for Blind and Low-Vision Players through a Multi-Agent Framework](https://mlsanity.com/paper/2506.22937/) (2025)
- [Lost in Instructions: Study of Blind Users' Experiences with DIY Manuals and AI-Rewritten Instructions for Assembly, Operation, and Troubleshooting of Tangible Products](https://mlsanity.com/paper/2602.18630/) (2026)
- [ComVi: Context-Aware Optimized Comment Display in Video Playback](https://mlsanity.com/paper/2603.26173/) (2026)

## Abstract (arXiv)

By overlaying time-synced user comments on videos, Danmu creates a co-watching experience for online viewers. However, its visual-centric design poses significant challenges for blind and low vision (BLV) viewers. Our formative study identified three primary challenges that hinder BLV viewers' engagement with Danmu: the lack of visual context, the speech interference between comments and videos, and the disorganization of comments. To address these challenges, we present DanmuA11y, a system that makes Danmu accessible by transforming it into multi-viewer audio discussions. DanmuA11y incorporates three core features: (1) Augmenting Danmu with visual context, (2) Seamlessly integrating Danmu into videos, and (3) Presenting Danmu via multi-viewer discussions. Evaluation with twelve BLV viewers demonstrated that DanmuA11y significantly improved Danmu comprehension, provided smooth viewing experiences, and fostered social connections among viewers. We further highlight implications for enhancing commentary accessibility in video-based social media and live-streaming platforms.
