# GUI-Bee: Align GUI Action Grounding to Novel Environments via Autonomous Exploration

arXiv: https://arxiv.org/abs/2501.13896 · HTML: https://mlsanity.com/paper/2501.13896/

## Key facts

- Cited by 18 papers in the map (data through 14 Oct 2026).
- Builds on 20 of its 27 references that are in the map.
- First posted on arXiv 23 Jan 2025.

## Builds on (most cited first, 20 of 20)

- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Mind2Web: Towards a Generalist Agent for the Web](https://mlsanity.com/paper/2306.06070/) (2023)
- [OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments](https://mlsanity.com/paper/2404.07972/) (2024)
- [What Can Transformers Learn In-Context? A Case Study of Simple Function Classes](https://mlsanity.com/paper/2208.01066/) (2022)
- [SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents](https://mlsanity.com/paper/2401.10935/) (2024)
- [GPT-4V(ision) is a Generalist Web Agent, if Grounded](https://mlsanity.com/paper/2401.01614/) (2024)
- [Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents](https://mlsanity.com/paper/2410.05243/) (2024)
- [Label Words are Anchors: An Information Flow Perspective for Understanding In-Context Learning](https://mlsanity.com/paper/2305.14160/) (2023)
- [ShowUI: One Vision-Language-Action Model for GUI Visual Agent](https://mlsanity.com/paper/2411.17465/) (2024)
- [OmniParser for Pure Vision Based GUI Agent](https://mlsanity.com/paper/2408.00203/) (2024)
- [Agent S: An Open Agentic Framework that Uses Computers Like a Human](https://mlsanity.com/paper/2410.08164/) (2024)
- [Ferret-UI: Grounded Mobile UI Understanding with Multimodal LLMs](https://mlsanity.com/paper/2404.05719/) (2024)
- [What In-Context Learning "Learns" In-Context: Disentangling Task Recognition and Task Learning](https://mlsanity.com/paper/2305.09731/) (2023)
- [Tree Search for Language Model Agents](https://mlsanity.com/paper/2407.01476/) (2024)
- [Prompting Decision Transformer for Few-Shot Policy Generalization](https://mlsanity.com/paper/2206.13499/) (2022)
- [Supervised Pretraining Can Learn In-Context Reinforcement Learning](https://mlsanity.com/paper/2306.14892/) (2023)
- [GUICourse: From General Vision Language Models to Versatile GUI Agents](https://mlsanity.com/paper/2406.11317/) (2024)
- [Can large language models explore in-context?](https://mlsanity.com/paper/2403.15371/) (2024)
- [Harnessing Webpage UIs for Text-Rich Visual Understanding](https://mlsanity.com/paper/2410.13824/) (2024)
- [Read Anywhere Pointed: Layout-aware GUI Screen Reading with Tree-of-Lens Grounding](https://mlsanity.com/paper/2406.19263/) (2024)

## Built on by (most cited first, 18 of 18)

- [A Survey of Agentic Reasoning for Large Language Models: Towards Recursively Self-Improving and Collective Agents](https://mlsanity.com/paper/2601.12538/) (2026)
- [LLM-Powered GUI Agents in Phone Automation: Surveying Progress and Prospects](https://mlsanity.com/paper/2504.19838/) (2025)
- [From Code Foundation Models to Agents and Applications: A Comprehensive Survey and Practical Guide to Code Intelligence](https://mlsanity.com/paper/2511.18538/) (2025)
- [Atomic-to-Compositional Generalization for Mobile Agents with A New Benchmark and Scheduling System](https://mlsanity.com/paper/2506.08972/) (2025)
- [Learn where to Click from Yourself: On-Policy Self-Distillation for GUI Grounding](https://mlsanity.com/paper/2605.00642/) (2026)
- [ColorBench: Benchmarking Mobile Agents with Graph-Structured Framework for Complex Long-Horizon Tasks](https://mlsanity.com/paper/2510.14621/) (2025)
- [GUI-AIMA: Aligning Intrinsic Multimodal Attention with a Context Anchor for GUI Grounding](https://mlsanity.com/paper/2511.00810/) (2025)
- [OS-MAP: How Far Can Computer-Using Agents Go in Breadth and Depth?](https://mlsanity.com/paper/2507.19132/) (2025)
- [AndroidControl-Curated: Revealing the True Potential of GUI Agents through Benchmark Purification](https://mlsanity.com/paper/2510.18488/) (2025)
- [SafeGround: Know When to Trust GUI Grounding Models via Uncertainty Calibration](https://mlsanity.com/paper/2602.02419/) (2026)
- [Empowering GUI Agents via Autonomous Experience Exploration and Hindsight Experience Utilization for Task Planning](https://mlsanity.com/paper/2606.27330/) (2026)
- [MEGA-GUI: Multi-stage Enhanced Grounding Agents for GUI Elements](https://mlsanity.com/paper/2511.13087/) (2025)
- [GUI Agents with Reinforcement Learning: Toward Digital Inhabitants](https://mlsanity.com/paper/2604.27955/) (2026)
- [InfraMind: A Novel Exploration-based GUI Agentic Framework for Mission-critical Industrial Management](https://mlsanity.com/paper/2509.13704/) (2025)
- [Toward Autonomous UI Exploration: The UIExplorer Benchmark](https://mlsanity.com/paper/2506.17779/) (2025)
- [Securing Computer-Use Agents: A Unified Architecture-Lifecycle Framework for Deployment-Grounded Reliability](https://mlsanity.com/paper/2605.07110/) (2026)
- [GUI agent: Guided Exploration of User-Sensitive Screens](https://mlsanity.com/paper/2606.25705/) (2026)
- [PrecogUI: Proactive GUI Agents via Pre-cognitive Simulation and Experience Retrieval](https://mlsanity.com/paper/2609.36923/) (2026)

## Abstract (arXiv)

Graphical User Interface (GUI) action grounding is a critical step in GUI automation that maps language instructions to actionable elements on GUI screens. Most recent works of GUI action grounding leverage large GUI datasets to fine-tune MLLMs. However, the fine-tuning data always covers limited GUI environments, and we find the performance of the resulting model deteriorates in novel environments. We argue that the GUI grounding models should be further aligned to the novel environments to reveal their full potential, when the inference is known to involve novel environments, i.e., environments not used during the previous fine-tuning. To realize this, we first propose GUI-Bee, an MLLM-based autonomous agent, to collect high-quality, environment-specific data through exploration and then continuously fine-tune GUI grounding models with the collected data. Our agent leverages a novel Q-value-Incentive In-Context Reinforcement Learning (Q-ICRL) method to optimize exploration efficiency and data quality. Additionally, we introduce NovelScreenSpot, a benchmark for testing how well the data can help align GUI action grounding models to novel environments and demonstrate the effectiveness of data collected by GUI-Bee in the experiments. Furthermore, we conduct an ablation study to validate the Q-ICRL method in enhancing the efficiency of GUI-Bee. Project page: https://gui-bee.github.io
