# Utilizing Evolution Strategies to Train Transformers in Reinforcement Learning

arXiv: https://arxiv.org/abs/2501.13883 · HTML: https://mlsanity.com/paper/2501.13883/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in RL for games and combinatorial optimization, one of 15 directions in Deep reinforcement learning methods.
- Builds on 18 of its 33 references that are in the map.
- First posted on arXiv 23 Jan 2025.

## Placed in

- Deep reinforcement learning methods / [RL for games and combinatorial optimization](https://mlsanity.com/deeprl/rl-for-games-and-combinatorial-optimization/)

## Builds on (most cited first, 18 of 18)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Improved Techniques for Training GANs](https://mlsanity.com/paper/1606.03498/) (2016)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Decision Transformer: Reinforcement Learning via Sequence Modeling](https://mlsanity.com/paper/2106.01345/) (2021)
- [Offline Reinforcement Learning as One Big Sequence Modeling Problem](https://mlsanity.com/paper/2106.02039/) (2021)
- [Evolution Strategies as a Scalable Alternative to Reinforcement Learning](https://mlsanity.com/paper/1703.03864/) (2017)
- [Online Decision Transformer](https://mlsanity.com/paper/2202.05607/) (2022)
- [Deep Neuroevolution: Genetic Algorithms Are a Competitive Alternative for Training Deep Neural Networks for Reinforcement Learning](https://mlsanity.com/paper/1712.06567/) (2017)
- [Deep Reinforcement Learning Versus Evolution Strategies: A Comparative Survey](https://mlsanity.com/paper/2110.01411/) (2021)
- [ES Is More Than Just a Traditional Finite-Difference Approximator](https://mlsanity.com/paper/1712.06568/) (2017)
- [Combining Evolution and Deep Reinforcement Learning for Policy Search: a Survey](https://mlsanity.com/paper/2203.14009/) (2022)
- [Efficacy of Modern Neuro-Evolutionary Strategies for Continuous Control Optimization](https://mlsanity.com/paper/1912.05239/) (2019)
- [Derivative-Free Reinforcement Learning: A Review](https://mlsanity.com/paper/2102.05710/) (2021)
- [A Surrogate-Assisted Controller for Expensive Evolutionary Reinforcement Learning](https://mlsanity.com/paper/2201.00129/) (2022)
- [First-order and second-order variants of the gradient descent in a unified framework](https://mlsanity.com/paper/1810.08102/) (2018)

## Built on by (most cited first, 2 of 2)

- [Evolution Strategies at Scale: LLM Fine-Tuning Beyond Reinforcement Learning](https://mlsanity.com/paper/2509.24372/) (2025)
- [Utilizing Novelty-based Evolution Strategies to Train Transformers in Reinforcement Learning](https://mlsanity.com/paper/2502.06301/) (2025)

## Abstract (arXiv)

We explore the capability of evolution strategies to train an agent with a policy based on a transformer architecture in a reinforcement learning setting. We performed experiments using OpenAI's highly parallelizable evolution strategy to train Decision Transformer in the MuJoCo Humanoid locomotion environment and in the environment of Atari games, testing the ability of this black-box optimization technique to train even such relatively large and complicated models (compared to those previously tested in the literature). The examined evolution strategy proved to be, in general, capable of achieving strong results and managed to produce high-performing agents, showcasing evolution's ability to tackle the training of even such complex models.
