# Mobile-Agent-E: Self-Evolving Mobile Assistant for Complex Tasks

arXiv: https://arxiv.org/abs/2501.11733 · HTML: https://mlsanity.com/paper/2501.11733/

## Key facts

- Cited by 131 papers in the map (data through 14 Oct 2026).
- Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use.
- Builds on 26 of its 32 references that are in the map.
- First posted on arXiv 20 Jan 2025.

## Placed in

- LLM agents and tool use / [GUI and mobile agents](https://mlsanity.com/agents/gui-and-mobile-agents/)
- Synthetic data and self-improvement for LLMs / [Self-evolving LLM agents](https://mlsanity.com/synth/self-evolving-llm-agents/)

## Builds on (most cited first, 26 of 26)

- [Reflexion: Language Agents with Verbal Reinforcement Learning](https://mlsanity.com/paper/2303.11366/) (2023)
- [Self-Refine: Iterative Refinement with Self-Feedback](https://mlsanity.com/paper/2303.17651/) (2023)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [Gemini 1.5: Unlocking multimodal understanding across millions of tokens of context](https://mlsanity.com/paper/2403.05530/) (2024)
- [Mind2Web: Towards a Generalist Agent for the Web](https://mlsanity.com/paper/2306.06070/) (2023)
- [OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments](https://mlsanity.com/paper/2404.07972/) (2024)
- [Large Language Models Can Self-Improve](https://mlsanity.com/paper/2210.11610/) (2022)
- [GPT-4V(ision) is a Generalist Web Agent, if Grounded](https://mlsanity.com/paper/2401.01614/) (2024)
- [AndroidWorld: A Dynamic Benchmarking Environment for Autonomous Agents](https://mlsanity.com/paper/2405.14573/) (2024)
- [WebVoyager: Building an End-to-End Web Agent with Large Multimodal Models](https://mlsanity.com/paper/2401.13919/) (2024)
- [Large Language Models as Tool Makers](https://mlsanity.com/paper/2305.17126/) (2023)
- [Mobile-Agent: Autonomous Multi-Modal Mobile Device Agent with Visual Perception](https://mlsanity.com/paper/2401.16158/) (2024)
- [Unleashing the Emergent Cognitive Synergy in Large Language Models: A Task-Solving Agent through Multi-Persona Self-Collaboration](https://mlsanity.com/paper/2307.05300/) (2023)
- [Real-time Scene Text Detection with Differentiable Binarization](https://mlsanity.com/paper/1911.08947/) (2019)
- [Mobile-Agent-v2: Mobile Device Operation Assistant with Effective Navigation via Multi-Agent Collaboration](https://mlsanity.com/paper/2406.01014/) (2024)
- [AssistantBench: Can Web Agents Solve Realistic and Time-Consuming Tasks?](https://mlsanity.com/paper/2407.15711/) (2024)
- [UFO: A UI-Focused Agent for Windows OS Interaction](https://mlsanity.com/paper/2402.07939/) (2024)
- [CRAFT: Customizing LLMs by Creating and Retrieving from Specialized Toolsets](https://mlsanity.com/paper/2309.17428/) (2023)
- [GUI Agents with Foundation Models: A Comprehensive Survey](https://mlsanity.com/paper/2411.04890/) (2024)
- [VisualAgentBench: Towards Large Multimodal Models as Visual Foundation Agents](https://mlsanity.com/paper/2408.06327/) (2024)
- [GUI Agents: A Survey](https://mlsanity.com/paper/2412.13501/) (2024)
- [AutoGLM: Autonomous Foundation Agents for GUIs](https://mlsanity.com/paper/2411.00820/) (2024)
- [CREATOR: Tool Creation for Disentangling Abstract and Concrete Reasoning of Large Language Models](https://mlsanity.com/paper/2305.14318/) (2023)
- [A Survey on Self-Evolution of Large Language Models](https://mlsanity.com/paper/2404.14387/) (2024)
- [AppAgent v2: Advanced Agent for Flexible Mobile Interactions](https://mlsanity.com/paper/2408.11824/) (2024)
- [Infogent: An Agent-Based Framework for Web Information Aggregation](https://mlsanity.com/paper/2410.19054/) (2024)

## Built on by (most cited first, 30 of 131)

- [Towards Reasoning Era: A Survey of Long Chain-of-Thought for Reasoning Large Language Models](https://mlsanity.com/paper/2503.09567/) (2025)
- [From System 1 to System 2: A Survey of Reasoning Large Language Models](https://mlsanity.com/paper/2502.17419/) (2025)
- [Mobile-Agent-v3: Fundamental Agents for GUI Automation](https://mlsanity.com/paper/2508.15144/) (2025)
- [A Survey of Self-Evolving Agents: What, When, How, and Where to Evolve on the Path to Artificial Super Intelligence](https://mlsanity.com/paper/2507.21046/) (2025)
- [Advances and Challenges in Foundation Agents: From Brain-Inspired Intelligence to Evolutionary, Collaborative, and Safe Systems](https://mlsanity.com/paper/2504.01990/) (2025)
- [MemGen: Weaving Generative Latent Memory for Self-Evolving Agents](https://mlsanity.com/paper/2509.24704/) (2025)
- [Memp: Exploring Agent Procedural Memory](https://mlsanity.com/paper/2508.06433/) (2025)
- [MemEvolve: Meta-Evolution of Agent Memory Systems](https://mlsanity.com/paper/2512.18746/) (2025)
- [Agent KB: Leveraging Cross-Domain Experience for Agentic Problem Solving](https://mlsanity.com/paper/2507.06229/) (2025)
- [UI-Venus Technical Report: Building High-performance UI Agents with RFT](https://mlsanity.com/paper/2508.10833/) (2025)
- [Mobile-Agent-v3.5: Multi-platform Fundamental GUI Agents](https://mlsanity.com/paper/2602.16855/) (2026)
- [GUI-G2: Gaussian Reward Modeling for GUI Grounding](https://mlsanity.com/paper/2507.15846/) (2025)
- [A Survey on (M)LLM-Based GUI Agents](https://mlsanity.com/paper/2504.13865/) (2025)
- [A Survey of Agentic Reasoning for Large Language Models: Towards Recursively Self-Improving and Collective Agents](https://mlsanity.com/paper/2601.12538/) (2026)
- [UI-Venus-1.5 Technical Report](https://mlsanity.com/paper/2602.09082/) (2026)
- [Group-Evolving Agents: Open-Ended Self-Improvement via Experience Sharing](https://mlsanity.com/paper/2602.04837/) (2026)
- [LLM-Powered GUI Agents in Phone Automation: Surveying Progress and Prospects](https://mlsanity.com/paper/2504.19838/) (2025)
- [Let It Flow: Agentic Crafting on Rock and Roll, Building the ROME Model within an Open Agentic Learning Ecosystem](https://mlsanity.com/paper/2512.24873/) (2025)
- [OSWorld-MCP: Benchmarking MCP Tool Invocation In Computer-Use Agents](https://mlsanity.com/paper/2510.24563/) (2025)
- [FullFront: Benchmarking MLLMs Across the Full Front-End Engineering Workflow](https://mlsanity.com/paper/2505.17399/) (2025)
- [OPeRA: A Dataset of Observation, Persona, Rationale, and Action for Evaluating LLMs on Human Online Shopping Behavior Simulation](https://mlsanity.com/paper/2506.05606/) (2025)
- [Look Before You Leap: A GUI-Critic-R1 Model for Pre-Operative Error Diagnosis in GUI Automation](https://mlsanity.com/paper/2506.04614/) (2025)
- [BacktrackAgent: Enhancing GUI Agent with Error Detection and Backtracking Mechanism](https://mlsanity.com/paper/2505.20660/) (2025)
- [Think Twice, Click Once: Enhancing GUI Grounding via Fast and Slow Systems](https://mlsanity.com/paper/2503.06470/) (2025)
- [Get Experience from Practice: LLM Agents with Record & Replay](https://mlsanity.com/paper/2505.17716/) (2025)
- [MLA-Trust: Benchmarking Trustworthiness of Multimodal LLM Agents in GUI Environments](https://mlsanity.com/paper/2506.01616/) (2025)
- [WorldGUI: An Interactive Benchmark for Desktop GUI Automation from Any Starting Point](https://mlsanity.com/paper/2502.08047/) (2025)
- [Mirage-1: Augmenting and Updating GUI Agent with Hierarchical Multimodal Skills](https://mlsanity.com/paper/2506.10387/) (2025)
- [Shop-R1: Rewarding LLMs to Simulate Human Behavior in Online Shopping via Reinforcement Learning](https://mlsanity.com/paper/2507.17842/) (2025)
- [GUI Agents for Continual Game Generation](https://mlsanity.com/paper/2605.28258/) (2026)

## Abstract (arXiv)

Smartphones have become indispensable in modern life, yet navigating complex tasks on mobile devices often remains frustrating. Recent advancements in large multimodal model (LMM)-based mobile agents have demonstrated the ability to perceive and act in mobile environments. However, current approaches face significant limitations: they fall short in addressing real-world human needs, struggle with reasoning-intensive and long-horizon tasks, and lack mechanisms to learn and improve from prior experiences. To overcome these challenges, we introduce Mobile-Agent-E, a hierarchical multi-agent framework capable of self-evolution through past experience. By hierarchical, we mean an explicit separation of high-level planning and low-level action execution. The framework comprises a Manager, responsible for devising overall plans by breaking down complex tasks into subgoals, and four subordinate agents--Perceptor, Operator, Action Reflector, and Notetaker--which handle fine-grained visual perception, immediate action execution, error verification, and information aggregation, respectively. Mobile-Agent-E also features a novel self-evolution module which maintains a persistent long-term memory comprising Tips and Shortcuts. Tips are general guidance and lessons learned from prior tasks on how to effectively interact with the environment. Shortcuts are reusable, executable sequences of atomic operations tailored for specific subroutines. The inclusion of Tips and Shortcuts facilitates continuous refinement in performance and efficiency. Alongside this framework, we introduce Mobile-Eval-E, a new benchmark featuring complex mobile tasks requiring long-horizon, multi-app interactions. Empirical results show that Mobile-Agent-E achieves a 22% absolute improvement over previous state-of-the-art approaches across three foundation model backbones. Project page: https://x-plug.github.io/MobileAgent.
