# VideoWorld: Exploring Knowledge Learning from Unlabeled Videos

arXiv: https://arxiv.org/abs/2501.09781 · HTML: https://mlsanity.com/paper/2501.09781/

## Key facts

- Cited by 43 papers in the map (data through 14 Oct 2026).
- Builds on 57 of its 76 references that are in the map.
- First posted on arXiv 16 Jan 2025.

## Builds on (most cited first, 30 of 57)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Chain-of-Thought Prompting Elicits Reasoning in Large Language Models](https://mlsanity.com/paper/2201.11903/) (2022)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [PaLM: Scaling Language Modeling with Pathways](https://mlsanity.com/paper/2204.02311/) (2022)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [Large Language Models are Zero-Shot Reasoners](https://mlsanity.com/paper/2205.11916/) (2022)
- [Qwen Technical Report](https://mlsanity.com/paper/2309.16609/) (2023)
- [Tree of Thoughts: Deliberate Problem Solving with Large Language Models](https://mlsanity.com/paper/2305.10601/) (2023)
- [Mistral 7B](https://mlsanity.com/paper/2310.06825/) (2023)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [Qwen2 Technical Report](https://mlsanity.com/paper/2407.10671/) (2024)
- [PaLM 2 Technical Report](https://mlsanity.com/paper/2305.10403/) (2023)
- [Language Models as Zero-Shot Planners: Extracting Actionable Knowledge for Embodied Agents](https://mlsanity.com/paper/2201.07207/) (2022)
- [Genie: Generative Interactive Environments](https://mlsanity.com/paper/2402.15391/) (2024)
- [CALVIN: A Benchmark for Language-Conditioned Policy Learning for Long-Horizon Robot Manipulation Tasks](https://mlsanity.com/paper/2112.03227/) (2021)
- [Learning Universal Policies via Text-Guided Video Generation](https://mlsanity.com/paper/2302.00111/) (2023)
- [LLM-Planner: Few-Shot Grounded Planning for Embodied Agents with Large Language Models](https://mlsanity.com/paper/2212.04088/) (2022)
- [Finite Scalar Quantization: VQ-VAE Made Simple](https://mlsanity.com/paper/2309.15505/) (2023)
- [Emergent World Representations: Exploring a Sequence Model Trained on a Synthetic Task](https://mlsanity.com/paper/2210.13382/) (2022)
- [Describe, Explain, Plan and Select: Interactive Planning with Large Language Models Enables Open-World Multi-Task Agents](https://mlsanity.com/paper/2302.01560/) (2023)
- [Unleashing Large-Scale Video Generative Pre-training for Visual Robot Manipulation](https://mlsanity.com/paper/2312.13139/) (2023)
- [MAGVIT: Masked Generative Video Transformer](https://mlsanity.com/paper/2212.05199/) (2022)
- [ControlVideo: Training-free Controllable Text-to-Video Generation](https://mlsanity.com/paper/2305.13077/) (2023)
- [Latent Action Pretraining from Videos](https://mlsanity.com/paper/2410.11758/) (2024)

## Built on by (most cited first, 30 of 43)

- [GR00T N1: An Open Foundation Model for Generalist Humanoid Robots](https://mlsanity.com/paper/2503.14734/) (2025)
- [DreamGen: Unlocking Generalization in Robot Learning through Video World Models](https://mlsanity.com/paper/2505.12705/) (2025)
- [AdaWorld: Learning Adaptable World Models with Latent Actions](https://mlsanity.com/paper/2503.18938/) (2025)
- [FLARE: Robot Learning with Implicit World Modeling](https://mlsanity.com/paper/2505.15659/) (2025)
- [VGR: Visual Grounded Reasoning](https://mlsanity.com/paper/2506.11991/) (2025)
- [VMBench: A Benchmark for Perception-Aligned Video Motion Generation](https://mlsanity.com/paper/2503.10076/) (2025)
- [DynamicVLA: A Vision-Language-Action Model for Dynamic Object Manipulation](https://mlsanity.com/paper/2601.22153/) (2026)
- [BusterX: MLLM-Powered AI-Generated Video Forgery Detection and Explanation](https://mlsanity.com/paper/2505.12620/) (2025)
- [Exploring the Evolution of Physics Cognition in Video Generation: A Survey](https://mlsanity.com/paper/2503.21765/) (2025)
- [World Modeling Makes a Better Planner: Dual Preference Optimization for Embodied Task Planning](https://mlsanity.com/paper/2503.10480/) (2025)
- [FlexVAR: Flexible Visual Autoregressive Modeling without Residual Prediction](https://mlsanity.com/paper/2502.20313/) (2025)
- [MAGREF: Masked Guidance for Any-Reference Video Generation with Subject Disentanglement](https://mlsanity.com/paper/2505.23742/) (2025)
- [CINEMA: Coherent Multi-Subject Video Generation via MLLM-Based Guidance](https://mlsanity.com/paper/2503.10391/) (2025)
- [GeoVideo: Introducing Geometric Regularization into Video Generation Model](https://mlsanity.com/paper/2512.03453/) (2025)
- [A Step Toward World Models: A Survey on Robotic Manipulation](https://mlsanity.com/paper/2511.02097/) (2025)
- [Latent Particle World Models: Self-supervised Object-centric Stochastic Dynamics Modeling](https://mlsanity.com/paper/2603.04553/) (2026)
- [A Unified Reasoning Framework for Holistic Zero-Shot Video Anomaly Analysis](https://mlsanity.com/paper/2511.00962/) (2025)
- [VideoWorld 2: Learning Transferable Knowledge from Real-world Videos](https://mlsanity.com/paper/2602.10102/) (2026)
- [LARY: A Latent Action Representation Yielding Benchmark for Generalizable Vision-to-Action Alignment](https://mlsanity.com/paper/2604.11689/) (2026)
- [Video-GPT via Next Clip Diffusion](https://mlsanity.com/paper/2505.12489/) (2025)
- [Learning to Act Robustly with View-Invariant Latent Actions](https://mlsanity.com/paper/2601.02994/) (2026)
- [PanoWorld-X: Generating Explorable Panoramic Worlds via Sphere-Aware Video Diffusion](https://mlsanity.com/paper/2509.24997/) (2025)
- [The World is Your Canvas: Painting Promptable Events with Reference Images, Trajectories, and Text](https://mlsanity.com/paper/2512.16924/) (2025)
- [Learning Additively Compositional Latent Actions for Embodied AI](https://mlsanity.com/paper/2604.03340/) (2026)
- [A Mechanistic View on Video Generation as World Models: State and Dynamics](https://mlsanity.com/paper/2601.17067/) (2026)
- [GeoWorld: Geometric World Models](https://mlsanity.com/paper/2602.23058/) (2026)
- [Orca: The World is in Your Mind](https://mlsanity.com/paper/2606.30534/) (2026)
- [MUSE: A Multi-agent Framework for Unconstrained Story Envisioning via Closed-Loop Cognitive Orchestration](https://mlsanity.com/paper/2602.03028/) (2026)
- [Terra: Explorable Native 3D World Model with Point Latents](https://mlsanity.com/paper/2510.14977/) (2025)
- [iFSQ: Improving FSQ for Image Generation with 1 Line of Code](https://mlsanity.com/paper/2601.17124/) (2026)

## Abstract (arXiv)

This work explores whether a deep generative model can learn complex knowledge solely from visual input, in contrast to the prevalent focus on text-based models like large language models (LLMs). We develop VideoWorld, an auto-regressive video generation model trained on unlabeled video data, and test its knowledge acquisition abilities in video-based Go and robotic control tasks. Our experiments reveal two key findings: (1) video-only training provides sufficient information for learning knowledge, including rules, reasoning and planning capabilities, and (2) the representation of visual change is crucial for knowledge acquisition. To improve both the efficiency and efficacy of this process, we introduce the Latent Dynamics Model (LDM) as a key component of VideoWorld. Remarkably, VideoWorld reaches a 5-dan professional level in the Video-GoBench with just a 300-million-parameter model, without relying on search algorithms or reward mechanisms typical in reinforcement learning. In robotic tasks, VideoWorld effectively learns diverse control operations and generalizes across environments, approaching the performance of oracle models in CALVIN and RLBench. This study opens new avenues for knowledge acquisition from visual data, with all code, data, and models open-sourced for further research.
