# SkipClick: Combining Quick Responses and Low-Level Features for Interactive Segmentation in Winter Sports Contexts

arXiv: https://arxiv.org/abs/2501.07960 · HTML: https://mlsanity.com/paper/2501.07960/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 26 of its 53 references that are in the map.
- First posted on arXiv 14 Jan 2025.

## Builds on (most cited first, 26 of 26)

- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [SegFormer: Simple and Efficient Design for Semantic Segmentation with Transformers](https://mlsanity.com/paper/2105.15203/) (2021)
- [LVIS: A Dataset for Large Vocabulary Instance Segmentation](https://mlsanity.com/paper/1908.03195/) (2019)
- [Exploring Plain Vision Transformer Backbones for Object Detection](https://mlsanity.com/paper/2203.16527/) (2022)
- [Segment Anything in High Quality](https://mlsanity.com/paper/2306.01567/) (2023)
- [Faster Segment Anything: Towards Lightweight SAM for Mobile Applications](https://mlsanity.com/paper/2306.14289/) (2023)
- [Reviving Iterative Training with Mask Guidance for Interactive Segmentation](https://mlsanity.com/paper/2102.06583/) (2021)
- [f-BRS: Rethinking Backpropagating Refinement for Interactive Segmentation](https://mlsanity.com/paper/2001.10331/) (2020)
- [SimpleClick: Interactive Image Segmentation with Simple Vision Transformers](https://mlsanity.com/paper/2210.11006/) (2022)
- [FocalClick: Towards Practical Interactive Image Segmentation](https://mlsanity.com/paper/2204.02574/) (2022)
- [PseudoClick: Interactive Image Segmentation with Click Imitation](https://mlsanity.com/paper/2207.05282/) (2022)
- [Rethinking Interactive Image Segmentation with Low Latency, High Quality, and Diverse Prompts](https://mlsanity.com/paper/2404.00741/) (2024)
- [InterFormer: Real-time Interactive Image Segmentation](https://mlsanity.com/paper/2304.02942/) (2023)
- [DIAL: Deep Interactive and Active Learning for Semantic Segmentation in Remote Sensing](https://mlsanity.com/paper/2201.01047/) (2022)
- [DeepSportLab: a Unified Framework for Ball Detection, Player Instance Segmentation and Pose Estimation in Team Sports Scenes](https://mlsanity.com/paper/2112.00627/) (2021)
- [Adapting the Segment Anything Model During Usage in Novel Situations](https://mlsanity.com/paper/2404.08421/) (2024)
- [All Keypoints You Need: Detecting Arbitrary Keypoints on the Body of Triple, High, and Long Jump Athletes](https://mlsanity.com/paper/2304.02939/) (2023)
- [Detecting Arbitrary Keypoints on Limbs and Skis with Sparse Partly Correct Segmentation Masks](https://mlsanity.com/paper/2211.09446/) (2022)
- [Tracking Skiers from the Top to the Bottom](https://mlsanity.com/paper/2312.09723/) (2023)
- [Interactive Learning for Semantic Segmentation in Earth Observation](https://mlsanity.com/paper/2009.11250/) (2020)
- [MFP: Making Full Use of Probability Maps for Interactive Image Segmentation](https://mlsanity.com/paper/2404.18448/) (2024)
- [WSESeg: Introducing a Dataset for the Segmentation of Winter Sports Equipment with a Baseline for Interactive Segmentation](https://mlsanity.com/paper/2407.09288/) (2024)

## Built on by (most cited first, 1 of 1)

- [MMMS: Multi-Modal Multi-Surface Interactive Segmentation](https://mlsanity.com/paper/2509.12963/) (2025)

## Abstract (arXiv)

In this paper, we present a novel architecture for interactive segmentation in winter sports contexts. The field of interactive segmentation deals with the prediction of high-quality segmentation masks by informing the network about the objects position with the help of user guidance. In our case the guidance consists of click prompts. For this task, we first present a baseline architecture which is specifically geared towards quickly responding after each click. Afterwards, we motivate and describe a number of architectural modifications which improve the performance when tasked with segmenting winter sports equipment on the WSESeg dataset. With regards to the average NoC@85 metric on the WSESeg classes, we outperform SAM and HQ-SAM by 2.336 and 7.946 clicks, respectively. When applied to the HQSeg-44k dataset, our system delivers state-of-the-art results with a NoC@90 of 6.00 and NoC@95 of 9.89. In addition to that, we test our model on a novel dataset containing masks for humans during skiing.
