# Learning Implicit Social Navigation Behavior using Deep Inverse Reinforcement Learning

arXiv: https://arxiv.org/abs/2501.06946 · HTML: https://mlsanity.com/paper/2501.06946/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Social robot navigation, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 27 of its 47 references that are in the map.
- First posted on arXiv 12 Jan 2025.

## Placed in

- Offline RL and imitation learning from data / [Social robot navigation](https://mlsanity.com/offlinerl/social-robot-navigation/)

## Builds on (most cited first, 27 of 27)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [Learning Robust Rewards with Adversarial Inverse Reinforcement Learning](https://mlsanity.com/paper/1710.11248/) (2017)
- [Guided Cost Learning: Deep Inverse Optimal Control via Policy Optimization](https://mlsanity.com/paper/1603.00448/) (2016)
- [A Survey of Embodied AI: From Simulators to Research Tasks](https://mlsanity.com/paper/2103.04918/) (2021)
- [Extrapolating Beyond Suboptimal Demonstrations via Inverse Reinforcement Learning from Observations](https://mlsanity.com/paper/1904.06387/) (2019)
- [Habitat 3.0: A Co-Habitat for Humans, Avatars and Robots](https://mlsanity.com/paper/2310.13724/) (2023)
- [Maximum Entropy Deep Inverse Reinforcement Learning](https://mlsanity.com/paper/1507.04888/) (2015)
- [Crowd-Robot Interaction: Crowd-aware Robot Navigation with Attention-based Deep Reinforcement Learning](https://mlsanity.com/paper/1809.08835/) (2018)
- [Socially Aware Motion Planning with Deep Reinforcement Learning](https://mlsanity.com/paper/1703.08862/) (2017)
- [Decentralized Non-communicating Multiagent Collision Avoidance with Deep Reinforcement Learning](https://mlsanity.com/paper/1609.07845/) (2016)
- [Core Challenges of Social Robot Navigation: A Survey](https://mlsanity.com/paper/2103.05668/) (2021)
- [Trajectory Forecasts in Unknown Environments Conditioned on Grid-Based Plans](https://mlsanity.com/paper/2001.00735/) (2020)
- [Active Preference-Based Gaussian Process Regression for Reward Learning](https://mlsanity.com/paper/2005.02575/) (2020)
- [MEDIRL: Predicting the Visual Attention of Drivers via Maximum Entropy Deep Inverse Reinforcement Learning](https://mlsanity.com/paper/1912.07773/) (2019)
- [GridToPix: Training Embodied Agents with Minimal Supervision](https://mlsanity.com/paper/2105.00931/) (2021)
- [Spatiotemporal Costmap Inference for MPC via Deep Inverse Reinforcement Learning](https://mlsanity.com/paper/2201.06539/) (2022)
- [A deep inverse reinforcement learning approach to route choice modeling with context-dependent rewards](https://mlsanity.com/paper/2206.10598/) (2022)
- [Deep Social Force](https://mlsanity.com/paper/2109.12081/) (2021)
- [Feedback-efficient Active Preference Learning for Socially Aware Robot Navigation](https://mlsanity.com/paper/2201.00469/) (2022)
- [Energy-based Legged Robots Terrain Traversability Modeling via Deep Inverse Reinforcement Learning](https://mlsanity.com/paper/2207.03034/) (2022)
- [DS-MPEPC: Safe and Deadlock-Avoiding Robot Navigation in Cluttered Dynamic Scenes](https://mlsanity.com/paper/2303.10133/) (2023)
- [Providers-Clients-Robots: Framework for spatial-semantic planning for shared understanding in human-robot interaction](https://mlsanity.com/paper/2206.10767/) (2022)
- [SoLo T-DIRL: Socially-Aware Dynamic Local Planner based on Trajectory-Ranked Deep Inverse Reinforcement Learning](https://mlsanity.com/paper/2209.07996/) (2022)
- [Decentralized Social Navigation with Non-Cooperative Robots via Bi-Level Optimization](https://mlsanity.com/paper/2306.08815/) (2023)

## Built on by (most cited first, 3 of 3)

- [Probing Prompt Design for Socially Compliant Robot Navigation with Vision Language Models](https://mlsanity.com/paper/2601.14622/) (2026)
- [AutoTraces: Autoregressive Trajectory Forecasting via Multimodal Large Language Models](https://mlsanity.com/paper/2603.07989/) (2026)
- [Learning-Based Motion Planning for Dynamic Environments: From Foundational Algorithms to Emerging Paradigms](https://mlsanity.com/paper/2608.00625/) (2026)

## Abstract (arXiv)

This paper reports on learning a reward map for social navigation in dynamic environments where the robot can reason about its path at any time, given agents' trajectories and scene geometry. Humans navigating in dense and dynamic indoor environments often work with several implied social rules. A rule-based approach fails to model all possible interactions between humans, robots, and scenes. We propose a novel Smooth Maximum Entropy Deep Inverse Reinforcement Learning (S-MEDIRL) algorithm that can extrapolate beyond expert demos to better encode scene navigability from few-shot demonstrations. The agent learns to predict the cost maps reasoning on trajectory data and scene geometry. The agent samples a trajectory that is then executed using a local crowd navigation controller. We present results in a photo-realistic simulation environment, with a robot and a human navigating a narrow crossing scenario. The robot implicitly learns to exhibit social behaviors such as yielding to oncoming traffic and avoiding deadlocks. We compare the proposed approach to the popular model-based crowd navigation algorithm ORCA and a rule-based agent that exhibits yielding.
