# An Empirical Study of Deep Reinforcement Learning in Continuing Tasks

arXiv: https://arxiv.org/abs/2501.06937 · HTML: https://mlsanity.com/paper/2501.06937/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 18 of its 28 references that are in the map.
- First posted on arXiv 12 Jan 2025.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 18 of 18)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [The Ingredients of Real-World Robotic Reinforcement Learning](https://mlsanity.com/paper/2004.12570/) (2020)
- [Leave no Trace: Learning to Reset for Safe and Autonomous Reinforcement Learning](https://mlsanity.com/paper/1711.06782/) (2017)
- [Learning and Planning in Average-Reward Markov Decision Processes](https://mlsanity.com/paper/2006.16318/) (2020)
- [Autonomous Reinforcement Learning: Formalism and Benchmarking](https://mlsanity.com/paper/2112.09605/) (2021)
- [On-Policy Deep Reinforcement Learning for the Average-Reward Criterion](https://mlsanity.com/paper/2106.07329/) (2021)
- [Jelly Bean World: A Testbed for Never-Ending Learning](https://mlsanity.com/paper/2002.06306/) (2020)
- [Average-Reward Reinforcement Learning with Trust Region Methods](https://mlsanity.com/paper/2106.03442/) (2021)
- [Reward Centering](https://mlsanity.com/paper/2405.09999/) (2024)
- [Q-learning with Uniformly Bounded Variance: Large Discounting is Not a Barrier to Fast Learning](https://mlsanity.com/paper/2002.10301/) (2020)
- [Reducing Blackwell and Average Optimality to Discounted MDPs via the Blackwell Discount Factor](https://mlsanity.com/paper/2302.00036/) (2023)
- [Off-Policy Average Reward Actor-Critic with Deterministic Policy Search](https://mlsanity.com/paper/2305.12239/) (2023)
- [Pearl: A Production-ready Reinforcement Learning Agent](https://mlsanity.com/paper/2312.03814/) (2023)
- [RVI-SAC: Average Reward Off-Policy Deep Reinforcement Learning](https://mlsanity.com/paper/2408.01972/) (2024)

## Built on by (most cited first, 1 of 1)

- [Learning Without Time-Based Embodiment Resets in Soft-Actor Critic](https://mlsanity.com/paper/2512.06252/) (2025)

## Abstract (arXiv)

In reinforcement learning (RL), continuing tasks refer to tasks where the agent-environment interaction is ongoing and can not be broken down into episodes. These tasks are suitable when environment resets are unavailable, agent-controlled, or predefined but where all rewards-including those beyond resets-are critical. These scenarios frequently occur in real-world applications and can not be modeled by episodic tasks. While modern deep RL algorithms have been extensively studied and well understood in episodic tasks, their behavior in continuing tasks remains underexplored. To address this gap, we provide an empirical study of several well-known deep RL algorithms using a suite of continuing task testbeds based on Mujoco and Atari environments, highlighting several key insights concerning continuing tasks. Using these testbeds, we also investigate the effectiveness of a method for improving temporal-difference-based RL algorithms in continuing tasks by centering rewards, as introduced by Naik et al. (2024). While their work primarily focused on this method in conjunction with Q-learning, our results extend their findings by demonstrating that this method is effective across a broader range of algorithms, scales to larger tasks, and outperforms two other reward-centering approaches.
