# Influencing Humans to Conform to Preference Models for RLHF

arXiv: https://arxiv.org/abs/2501.06416 · HTML: https://mlsanity.com/paper/2501.06416/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Placed in Reward modeling and RLHF, one of 10 directions in LLM alignment / RLHF / preference optimisation.
- Builds on 20 of its 33 references that are in the map.
- First posted on arXiv 11 Jan 2025.

## Placed in

- LLM alignment / RLHF / preference optimisation / [Reward modeling and RLHF](https://mlsanity.com/alignment/reward-modeling-and-rlhf/)

## Builds on (most cited first, 20 of 20)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Llama 2: Open Foundation and Fine-Tuned Chat Models](https://mlsanity.com/paper/2307.09288/) (2023)
- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [Deep reinforcement learning from human preferences](https://mlsanity.com/paper/1706.03741/) (2017)
- [Training a Helpful and Harmless Assistant with Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2204.05862/) (2022)
- [Fine-Tuning Language Models from Human Preferences](https://mlsanity.com/paper/1909.08593/) (2019)
- [Improving alignment of dialogue agents via targeted human judgements](https://mlsanity.com/paper/2209.14375/) (2022)
- [Reward learning from human preferences and demonstrations in Atari](https://mlsanity.com/paper/1811.06521/) (2018)
- [PEBBLE: Feedback-Efficient Interactive Reinforcement Learning via Relabeling Experience and Unsupervised Pre-training](https://mlsanity.com/paper/2106.05091/) (2021)
- [B-Pref: Benchmarking Preference-Based Reinforcement Learning](https://mlsanity.com/paper/2111.03026/) (2021)
- [Few-Shot Preference Learning for Human-in-the-Loop RL](https://mlsanity.com/paper/2212.03363/) (2022)
- [Preference Transformer: Modeling Human Preferences using Transformers for RL](https://mlsanity.com/paper/2303.00957/) (2023)
- [Contrastive Preference Learning: Learning from Human Feedback without RL](https://mlsanity.com/paper/2310.13639/) (2023)
- [Learning Reward Functions from Diverse Sources of Human Feedback: Optimally Integrating Demonstrations and Preferences](https://mlsanity.com/paper/2006.14091/) (2020)
- [Models of human preference for learning reward functions](https://mlsanity.com/paper/2206.02231/) (2022)
- [Inverse Constitutional AI: Compressing Preferences into Principles](https://mlsanity.com/paper/2406.06560/) (2024)
- [Skill Preferences: Learning to Extract and Execute Robotic Skills from Human Feedback](https://mlsanity.com/paper/2108.05382/) (2021)
- [Moral Machine or Tyranny of the Majority?](https://mlsanity.com/paper/2305.17319/) (2023)
- [Learning Optimal Advantage from Preferences and Mistaking it for Reward](https://mlsanity.com/paper/2310.02456/) (2023)
- [Value Imprint: A Technique for Auditing the Human Values Embedded in RLHF Datasets](https://mlsanity.com/paper/2411.11937/) (2024)

## Built on by (most cited first, 4 of 4)

- [PrefPalette: Personalized Preference Modeling with Latent Attributes](https://mlsanity.com/paper/2507.13541/) (2025)
- [Aligning to Illusions: Choice Blindness in Human and AI Feedback](https://mlsanity.com/paper/2603.08412/) (2026)
- [Mitigating Cognitive Bias in RLHF by Altering Rationality](https://mlsanity.com/paper/2605.06895/) (2026)
- [Specifying Reward Functions for RL Without Environment Sampling](https://mlsanity.com/paper/2609.15544/) (2026)

## Abstract (arXiv)

Designing a reinforcement learning from human feedback (RLHF) algorithm to approximate a human's unobservable reward function requires assuming, implicitly or explicitly, a model of human preferences. A preference model that poorly describes how humans generate preferences risks learning a poor approximation of the human's reward function. In this paper, we conduct three human studies to asses whether one can influence the expression of real human preferences to more closely conform to a desired preference model. Importantly, our approach does not seek to alter the human's unobserved reward function. Rather, we change how humans use this reward function to generate preferences, such that they better match whatever preference model is assumed by a particular RLHF algorithm. We introduce three interventions: showing humans the quantities that underlie a preference model, which is normally unobservable information derived from the reward function; training people to follow a specific preference model; and modifying the preference elicitation question. All intervention types show significant effects, providing practical tools to improve preference data quality and the resultant alignment of the learned reward functions. Overall we establish a novel research direction in model alignment: designing interfaces and training interventions to increase human conformance with the modeling assumptions of the algorithm that will learn from their input.
