# Generative AI for Cel-Animation: A Survey

arXiv: https://arxiv.org/abs/2501.06250 · HTML: https://mlsanity.com/paper/2501.06250/

## Key facts

- Cited by 17 papers in the map (data through 14 Oct 2026).
- Builds on 140 of its 188 references that are in the map.
- First posted on arXiv 8 Jan 2025.

## Builds on (most cited first, 30 of 140)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [LLaMA: Open and Efficient Foundation Language Models](https://mlsanity.com/paper/2302.13971/) (2023)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Scaling Laws for Neural Language Models](https://mlsanity.com/paper/2001.08361/) (2020)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [Qwen2.5 Technical Report](https://mlsanity.com/paper/2412.15115/) (2024)
- [Image-to-Image Translation with Conditional Adversarial Networks](https://mlsanity.com/paper/1611.07004/) (2016)
- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [Scaling Rectified Flow Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2403.03206/) (2024)
- [Gemini 1.5: Unlocking multimodal understanding across millions of tokens of context](https://mlsanity.com/paper/2403.05530/) (2024)
- [MiniGPT-4: Enhancing Vision-Language Understanding with Advanced Large Language Models](https://mlsanity.com/paper/2304.10592/) (2023)
- [InternVL: Scaling up Vision Foundation Models and Aligning for Generic Visual-Linguistic Tasks](https://mlsanity.com/paper/2312.14238/) (2023)
- [Qwen-VL: A Versatile Vision-Language Model for Understanding, Localization, Text Reading, and Beyond](https://mlsanity.com/paper/2308.12966/) (2023)
- [MMMU: A Massive Multi-discipline Multimodal Understanding and Reasoning Benchmark for Expert AGI](https://mlsanity.com/paper/2311.16502/) (2023)
- [BLOOM: A 176B-Parameter Open-Access Multilingual Language Model](https://mlsanity.com/paper/2211.05100/) (2022)
- [ToolLLM: Facilitating Large Language Models to Master 16000+ Real-world APIs](https://mlsanity.com/paper/2307.16789/) (2023)
- [MetaGPT: Meta Programming for A Multi-Agent Collaborative Framework](https://mlsanity.com/paper/2308.00352/) (2023)
- [Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2304.08818/) (2023)
- [MM-Vet: Evaluating Large Multimodal Models for Integrated Capabilities](https://mlsanity.com/paper/2308.02490/) (2023)
- [How Far Are We to GPT-4V? Closing the Gap to Commercial Multimodal Models with Open-Source Suites](https://mlsanity.com/paper/2404.16821/) (2024)
- [Chameleon: Mixed-Modal Early-Fusion Foundation Models](https://mlsanity.com/paper/2405.09818/) (2024)
- [Are We on the Right Way for Evaluating Large Vision-Language Models?](https://mlsanity.com/paper/2403.20330/) (2024)
- [Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animation](https://mlsanity.com/paper/2311.17117/) (2023)
- [Visual ChatGPT: Talking, Drawing and Editing with Visual Foundation Models](https://mlsanity.com/paper/2303.04671/) (2023)
- [AudioLDM: Text-to-Audio Generation with Latent Diffusion Models](https://mlsanity.com/paper/2301.12503/) (2023)

## Built on by (most cited first, 17 of 17)

- [MotionCanvas: Cinematic Shot Design with Controllable Image-to-Video Generation](https://mlsanity.com/paper/2502.04299/) (2025)
- [GestureLSM: Latent Shortcut based Co-Speech Gesture Generation with Spatial-Temporal Modeling](https://mlsanity.com/paper/2501.18898/) (2025)
- [The Tenth NTIRE 2025 Efficient Super-Resolution Challenge Report](https://mlsanity.com/paper/2504.10686/) (2025)
- [VERIFY: A Benchmark of Visual Explanation and Reasoning for Investigating Multimodal Reasoning Fidelity](https://mlsanity.com/paper/2503.11557/) (2025)
- [Intentional Gesture: Deliver Your Intentions with Gestures for Speech](https://mlsanity.com/paper/2505.15197/) (2025)
- [ToonComposer: Streamlining Cartoon Production with Generative Post-Keyframing](https://mlsanity.com/paper/2508.10881/) (2025)
- [LiveGesture Streamable Co-Speech Gesture Generation Model](https://mlsanity.com/paper/2604.10927/) (2026)
- [Diffusion-Based Image Editing: An Unforeseen Adversary to Robust Invisible Watermarks](https://mlsanity.com/paper/2511.05598/) (2025)
- [DACoN: DINO for Anime Paint Bucket Colorization with Any Number of Reference Images](https://mlsanity.com/paper/2509.14685/) (2025)
- [AnimAgents: Coordinating Multi-Stage Animation Pre-Production with Human-Multi-Agent Collaboration](https://mlsanity.com/paper/2511.17906/) (2025)
- [InstanceAnimator: Multi-Instance Sketch Video Colorization](https://mlsanity.com/paper/2603.25357/) (2026)
- [Advancing Multimodal LLMs by Large-Scale 3D Visual Instruction Dataset Generation](https://mlsanity.com/paper/2507.08513/) (2025)
- [FADE: Adversarial Concept Erasure in Flow Models](https://mlsanity.com/paper/2507.12283/) (2025)
- [Robust Concept Erasure in Diffusion Models: A Theoretical Perspective on Security and Robustness](https://mlsanity.com/paper/2509.12024/) (2025)
- [ExpressEdit: Fast Editing of Stylized Facial Expressions with Diffusion Models in Photoshop](https://mlsanity.com/paper/2604.03448/) (2026)
- [PeCA: Palette Context Assisted Inference for Test-Time Paint-Bucket Colourisation on Animation Videos](https://mlsanity.com/paper/2608.00903/) (2026)
- [No Pixel Left Behind: Filling Gaps in Anime Colorization](https://mlsanity.com/paper/2609.00800/) (2026)

## Abstract (arXiv)

Traditional Celluloid (Cel) Animation production pipeline encompasses multiple essential steps, including storyboarding, layout design, keyframe animation, inbetweening, and colorization, which demand substantial manual effort, technical expertise, and significant time investment. These challenges have historically impeded the efficiency and scalability of Cel-Animation production. The rise of generative artificial intelligence (GenAI), encompassing large language models, multimodal models, and diffusion models, offers innovative solutions by automating tasks such as inbetween frame generation, colorization, and storyboard creation. This survey explores how GenAI integration is revolutionizing traditional animation workflows by lowering technical barriers, broadening accessibility for a wider range of creators through tools like AniDoc, ToonCrafter, and AniSora, and enabling artists to focus more on creative expression and artistic innovation. Despite its potential, challenges like visual consistency, stylistic coherence, and ethical considerations persist. Additionally, this paper explores future directions and advancements in AI-assisted animation. For further exploration and resources, please visit our GitHub repository: https://github.com/yunlong10/Awesome-AI4Animation
