# StarGen: A Spatiotemporal Autoregression Framework with Video Diffusion Model for Scalable and Controllable Scene Generation

arXiv: https://arxiv.org/abs/2501.05763 · HTML: https://mlsanity.com/paper/2501.05763/

## Key facts

- Cited by 26 papers in the map (data through 14 Oct 2026).
- Placed in Video generation, one of 14 directions in Diffusion models.
- Builds on 68 of its 81 references that are in the map.
- First posted on arXiv 10 Jan 2025.

## Placed in

- Diffusion models / [Video generation](https://mlsanity.com/diffusion/video-generation/)

## Builds on (most cited first, 30 of 68)

- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [Generative Modeling by Estimating Gradients of the Data Distribution](https://mlsanity.com/paper/1907.05600/) (2019)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields](https://mlsanity.com/paper/2111.12077/) (2021)
- [pixelNeRF: Neural Radiance Fields from One or Few Images](https://mlsanity.com/paper/2012.02190/) (2020)
- [DUSt3R: Geometric 3D Vision Made Easy](https://mlsanity.com/paper/2312.14132/) (2023)
- [Zero-1-to-3: Zero-shot One Image to 3D Object](https://mlsanity.com/paper/2303.11328/) (2023)
- [AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning](https://mlsanity.com/paper/2307.04725/) (2023)
- [Depth Anything V2](https://mlsanity.com/paper/2406.09414/) (2024)
- [Magic3D: High-Resolution Text-to-3D Content Creation](https://mlsanity.com/paper/2211.10440/) (2022)
- [TensoRF: Tensorial Radiance Fields](https://mlsanity.com/paper/2203.09517/) (2022)
- [ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillation](https://mlsanity.com/paper/2305.16213/) (2023)
- [2D Gaussian Splatting for Geometrically Accurate Radiance Fields](https://mlsanity.com/paper/2403.17888/) (2024)
- [PixArt-α: Fast Training of Diffusion Transformer for Photorealistic Text-to-Image Synthesis](https://mlsanity.com/paper/2310.00426/) (2023)
- [LRM: Large Reconstruction Model for Single Image to 3D](https://mlsanity.com/paper/2311.04400/) (2023)
- [LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation](https://mlsanity.com/paper/2402.05054/) (2024)
- [SiT: Exploring Flow and Diffusion-based Generative Models with Scalable Interpolant Transformers](https://mlsanity.com/paper/2401.08740/) (2024)
- [Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering](https://mlsanity.com/paper/2312.00109/) (2023)
- [pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction](https://mlsanity.com/paper/2312.12337/) (2023)
- [Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fields](https://mlsanity.com/paper/2304.06706/) (2023)
- [Mip-Splatting: Alias-free 3D Gaussian Splatting](https://mlsanity.com/paper/2311.16493/) (2023)

## Built on by (most cited first, 26 of 26)

- [VMem: Consistent Interactive Video Scene Generation with Surfel-Indexed View Memory](https://mlsanity.com/paper/2506.18903/) (2025)
- [MemFlow: Flowing Adaptive Memory for Consistent and Efficient Long Video Narratives](https://mlsanity.com/paper/2512.14699/) (2025)
- [VideoSSM: Autoregressive Long Video Generation with Hybrid State-Space Memory](https://mlsanity.com/paper/2512.04519/) (2025)
- [FlexWorld: Progressively Expanding 3D Scenes for Flexiable-View Synthesis](https://mlsanity.com/paper/2503.13265/) (2025)
- [3D Scene Generation: A Survey](https://mlsanity.com/paper/2505.05474/) (2025)
- [INSPATIO-WORLD: A Real-Time 4D World Simulator via Spatiotemporal Autoregressive Modeling](https://mlsanity.com/paper/2604.07209/) (2026)
- [WorldGen: From Text to Traversable and Interactive 3D Worlds](https://mlsanity.com/paper/2511.16825/) (2025)
- [Omni-View: Unlocking How Generation Facilitates Understanding in Unified 3D Model based on Multiview images](https://mlsanity.com/paper/2511.07222/) (2025)
- [LongLive-RAG: A General Retrieval-Augmented Framework for Long Video Generation](https://mlsanity.com/paper/2606.02553/) (2026)
- [BulletTime: Decoupled Control of Time and Camera Pose for Video Generation](https://mlsanity.com/paper/2512.05076/) (2025)
- [3D Scene Prompting for Scene-Consistent Camera-Controllable Video Generation](https://mlsanity.com/paper/2510.14945/) (2025)
- [UCM: Unified Modeling of Camera Control and Memory with Time-aware Positional Encoding Warping for World Models](https://mlsanity.com/paper/2602.22960/) (2026)
- [SIRI-Bench: Challenging VLMs' Spatial Intelligence through Complex Reasoning Tasks](https://mlsanity.com/paper/2506.14512/) (2025)
- [InSpatio-WorldFM: An Open-Source Real-Time Generative Frame Model](https://mlsanity.com/paper/2603.11911/) (2026)
- [PostCam: Camera-Controllable Novel-View Video Generation with Query-Shared Cross-Attention](https://mlsanity.com/paper/2511.17185/) (2025)
- [A Mechanistic View on Video Generation as World Models: State and Dynamics](https://mlsanity.com/paper/2601.17067/) (2026)
- [ArtiFixer: Enhancing and Extending 3D Reconstruction with Auto-Regressive Diffusion Models](https://mlsanity.com/paper/2603.00492/) (2026)
- [Video Generation Models as World Models: Efficient Paradigms, Architectures and Algorithms](https://mlsanity.com/paper/2603.28489/) (2026)
- [GeoWorld: Providing Full-frame Geometry Features to Facilitate 3D Scene Generation](https://mlsanity.com/paper/2511.23191/) (2025)
- [DreamAnywhere: Object-Centric Panoramic 3D Scene Generation](https://mlsanity.com/paper/2506.20367/) (2025)
- [NavCrafter: Exploring 3D Scenes from a Single Image](https://mlsanity.com/paper/2604.02828/) (2026)
- [Co-generation of Layout and Shape from Text via Autoregressive 3D Diffusion](https://mlsanity.com/paper/2604.16552/) (2026)
- [Pose-Aware Diffusion for 3D Generation](https://mlsanity.com/paper/2605.00345/) (2026)
- [Virtual Fitting Room: Generating Arbitrarily Long Videos of Virtual Try-On from a Single Image -- Technical Preview](https://mlsanity.com/paper/2509.04450/) (2025)
- [Effective Multi-sensor Conditioning for Street-view Novel-view Synthesis](https://mlsanity.com/paper/2606.01590/) (2026)
- [PE-Field 4D: Video Generation Models as Canvas](https://mlsanity.com/paper/2607.15667/) (2026)

## Abstract (arXiv)

Recent advances in large reconstruction and generative models have significantly improved scene reconstruction and novel view generation. However, due to compute limitations, each inference with these large models is confined to a small area, making long-range consistent scene generation challenging. To address this, we propose StarGen, a novel framework that employs a pre-trained video diffusion model in an autoregressive manner for long-range scene generation. The generation of each video clip is conditioned on the 3D warping of spatially adjacent images and the temporally overlapping image from previously generated clips, improving spatiotemporal consistency in long-range scene generation with precise pose control. The spatiotemporal condition is compatible with various input conditions, facilitating diverse tasks, including sparse view interpolation, perpetual view generation, and layout-conditioned city generation. Quantitative and qualitative evaluations demonstrate StarGen's superior scalability, fidelity, and pose accuracy compared to state-of-the-art methods. Project page: https://zju3dv.github.io/StarGen.
