# 3DIS-FLUX: simple and efficient multi-instance generation with DiT rendering

arXiv: https://arxiv.org/abs/2501.05131 · HTML: https://mlsanity.com/paper/2501.05131/

## Key facts

- Cited by 21 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 9 Jan 2025.

## Built on by (most cited first, 21 of 21)

- [Z-Image: An Efficient Image Generation Foundation Model with Single-Stream Diffusion Transformer](https://mlsanity.com/paper/2511.22699/) (2025)
- [Does FLUX Already Know How to Perform Physically Plausible Image Composition?](https://mlsanity.com/paper/2509.21278/) (2025)
- [DragFlow: Unleashing DiT Priors with Region Based Supervision for Drag Editing](https://mlsanity.com/paper/2510.02253/) (2025)
- [DreamRenderer: Taming Multi-Instance Attribute Control in Large-Scale Text-to-Image Models](https://mlsanity.com/paper/2503.12885/) (2025)
- [UltraHR-100K: Enhancing UHR Image Synthesis with A Large-Scale High-Quality Dataset](https://mlsanity.com/paper/2510.20661/) (2025)
- [Seg2Any: Open-set Segmentation-Mask-to-Image Generation with Precise Shape and Semantic Control](https://mlsanity.com/paper/2506.00596/) (2025)
- [InstanceAssemble: Layout-Aware Image Generation via Instance Assembling Attention](https://mlsanity.com/paper/2509.16691/) (2025)
- [BideDPO: Conditional Image Generation with Simultaneous Text and Condition Alignment](https://mlsanity.com/paper/2511.19268/) (2025)
- [CoT-lized Diffusion: Let's Reinforce T2I Generation Step-by-step](https://mlsanity.com/paper/2507.04451/) (2025)
- [coDrawAgents: A Multi-Agent Dialogue Framework for Compositional Image Generation](https://mlsanity.com/paper/2603.12829/) (2026)
- [From Zero to Detail: A Progressive Spectral Decoupling Paradigm for UHD Image Restoration with New Benchmark](https://mlsanity.com/paper/2604.15654/) (2026)
- [Product of Experts for Visual Generation](https://mlsanity.com/paper/2506.08894/) (2025)
- [Layer-wise Instance Binding for Regional and Occlusion Control in Text-to-Image Diffusion Transformers](https://mlsanity.com/paper/2603.05769/) (2026)
- [MetaPoint: Unlocking Precise Spatial Control in Agentic Visual Generation](https://mlsanity.com/paper/2606.05031/) (2026)
- [DeLeaker: Dynamic Inference-Time Reweighting For Semantic Leakage Mitigation in Text-to-Image Models](https://mlsanity.com/paper/2510.15015/) (2025)
- [FoleyDirector: Fine-Grained Temporal Steering for Video-to-Audio Generation via Structured Scripts](https://mlsanity.com/paper/2603.19857/) (2026)
- [When Identities Collapse: A Stress-Test Benchmark for Multi-Subject Personalization](https://mlsanity.com/paper/2603.26078/) (2026)
- [DEIG: Detail-Enhanced Instance Generation with Fine-Grained Semantic Control](https://mlsanity.com/paper/2602.18282/) (2026)
- [Appearance Pointers -- Multimodal Region Control of Diffusion Transformers](https://mlsanity.com/paper/2607.19344/) (2026)
- [OverLay++: Dense-Overlap Layout-to-Image Generation Dataset](https://mlsanity.com/paper/2610.09071/) (2026)
- [Images Talk Back: Guiding MMDiTs by Suppressing Image-to-Text Feedback](https://mlsanity.com/paper/2610.13941/) (2026)

## Abstract (arXiv)

The growing demand for controllable outputs in text-to-image generation has driven significant advancements in multi-instance generation (MIG), enabling users to define both instance layouts and attributes. Currently, the state-of-the-art methods in MIG are primarily adapter-based. However, these methods necessitate retraining a new adapter each time a more advanced model is released, resulting in significant resource consumption. A methodology named Depth-Driven Decoupled Instance Synthesis (3DIS) has been introduced, which decouples MIG into two distinct phases: 1) depth-based scene construction and 2) detail rendering with widely pre-trained depth control models. The 3DIS method requires adapter training solely during the scene construction phase, while enabling various models to perform training-free detail rendering. Initially, 3DIS focused on rendering techniques utilizing U-Net architectures such as SD1.5, SD2, and SDXL, without exploring the potential of recent DiT-based models like FLUX. In this paper, we present 3DIS-FLUX, an extension of the 3DIS framework that integrates the FLUX model for enhanced rendering capabilities. Specifically, we employ the FLUX.1-Depth-dev model for depth map controlled image generation and introduce a detail renderer that manipulates the Attention Mask in FLUX's Joint Attention mechanism based on layout information. This approach allows for the precise rendering of fine-grained attributes of each instance. Our experimental results indicate that 3DIS-FLUX, leveraging the FLUX model, outperforms the original 3DIS method, which utilized SD2 and SDXL, and surpasses current state-of-the-art adapter-based methods in terms of both performance and image quality. Project Page: https://limuloo.github.io/3DIS/.
