# HypeRL: Hypernetwork-Based Reinforcement Learning for Control of Parametrized Dynamical Systems

arXiv: https://arxiv.org/abs/2501.04538 · HTML: https://mlsanity.com/paper/2501.04538/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods.
- Builds on 36 of its 68 references that are in the map.
- First posted on arXiv 8 Jan 2025.

## Placed in

- Deep reinforcement learning methods / [RL theory and sample complexity](https://mlsanity.com/deeprl/rl-theory-and-sample-complexity/)

## Builds on (most cited first, 30 of 36)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)
- [Meta-Learning in Neural Networks: A Survey](https://mlsanity.com/paper/2004.05439/) (2020)
- [Dueling Network Architectures for Deep Reinforcement Learning](https://mlsanity.com/paper/1511.06581/) (2015)
- [Behavioral Cloning from Observation](https://mlsanity.com/paper/1805.01954/) (2018)
- [A Brief Survey of Deep Reinforcement Learning](https://mlsanity.com/paper/1708.05866/) (2017)
- [Sim-to-Real Transfer in Deep Reinforcement Learning for Robotics: a Survey](https://mlsanity.com/paper/2009.13303/) (2020)
- [Deep Reinforcement Learning for Robotic Manipulation with Asynchronous Off-Policy Updates](https://mlsanity.com/paper/1610.00633/) (2016)
- [Deep Reinforcement Learning: An Overview](https://mlsanity.com/paper/1701.07274/) (2017)
- [An Introduction to Deep Reinforcement Learning](https://mlsanity.com/paper/1811.12560/) (2018)
- [Mastering Complex Control in MOBA Games with Deep Reinforcement Learning](https://mlsanity.com/paper/1912.09729/) (2019)
- [State Representation Learning for Control: An Overview](https://mlsanity.com/paper/1802.04181/) (2018)
- [A Brief Review of Hypernetworks in Deep Learning](https://mlsanity.com/paper/2306.06955/) (2023)
- [Playing FPS Games with Deep Reinforcement Learning](https://mlsanity.com/paper/1609.05521/) (2016)
- [For SALE: State-Action Representation Learning for Deep Reinforcement Learning](https://mlsanity.com/paper/2306.02451/) (2023)
- [A Survey of Deep Reinforcement Learning in Video Games](https://mlsanity.com/paper/1912.10944/) (2019)
- [Deep Meta Functionals for Shape Representation](https://mlsanity.com/paper/1908.06277/) (2019)
- [Continual Model-Based Reinforcement Learning with Hypernetworks](https://mlsanity.com/paper/2009.11997/) (2020)
- [Hypernetworks in Meta-Reinforcement Learning](https://mlsanity.com/paper/2210.11348/) (2022)
- [Recomposing the Reinforcement Learning Building Blocks with Hypernetworks](https://mlsanity.com/paper/2106.06842/) (2021)
- [Towards Vision-Based Deep Reinforcement Learning for Robotic Motion Control](https://mlsanity.com/paper/1511.03791/) (2015)
- [Control of chaotic systems by Deep Reinforcement Learning](https://mlsanity.com/paper/1906.07672/) (2019)
- [Learning Efficient Navigation in Vortical Flow Fields](https://mlsanity.com/paper/2102.10536/) (2021)
- [SINDy-RL: Interpretable and Efficient Model-Based Reinforcement Learning](https://mlsanity.com/paper/2403.09110/) (2024)
- [Controlling Rayleigh-B'enard convection via Reinforcement Learning](https://mlsanity.com/paper/2003.14358/) (2020)
- [Distributed Control of Partial Differential Equations Using Convolutional Reinforcement Learning](https://mlsanity.com/paper/2301.10737/) (2023)

## Built on by (most cited first, 3 of 3)

- [Individualised Treatment Effects Estimation with Composite Treatments and Composite Outcomes](https://mlsanity.com/paper/2502.08282/) (2025)
- [Flow-aware Optimal Navigation in Unsteady Flows through Reinforcement Learning](https://mlsanity.com/paper/2607.13553/) (2026)
- [HypEMBER: Hypernetwork-based Ensemble for Robust Policy Learning of Parametrized Dynamical Systems](https://mlsanity.com/paper/2607.19628/) (2026)

## Abstract (arXiv)

In this work, we devise a new, general-purpose reinforcement learning strategy for the optimal control of parametric dynamical systems. Such problems frequently arise in applied sciences and engineering and entail a significant complexity when control and/or state variables are distributed in high-dimensional space or depend on varying parameters. Traditional numerical methods, relying on either iterative minimization algorithms -- exploiting, e.g., the solution of the adjoint problem -- or dynamic programming -- also involving the solution of the Hamilton-Jacobi-Bellman (HJB) equation -- while reliable, often become computationally infeasible. In this paper, we propose HypeRL a deep reinforcement learning (DRL) framework to overcome the limitations shown by traditional methods. HypeRL aims at approximating the optimal control policy directly. Specifically, we employ an actor-critic DRL approach to learn an optimal feedback control strategy that can generalize across the range of variation of the parameters. To effectively learn such optimal control laws for different instances of the parameters, encoding the parameter information into the DRL policy and value function neural networks (NNs) is essential. HypeRL uses two additional NNs, called hypernetworks, to learn the weights and biases of the value function and the policy NNs. In this way, HypeRL effectively embeds the parametric information into the value function and policy. We validate the proposed approach on two parametric control problems, namely (I) a 1D parametric Kuramoto-Sivashinsky equation with in-domain control, and (ii) a navigation problem of particle dynamics in a parametric 2D gyre flow. We show that the knowledge of physical and task-dependent information and the encoding of this information via a hypernetwork, are essential ingredients for learning parameter-dependent control policies.
