# SceneVTG++: Controllable Multilingual Visual Text Generation in the Wild

arXiv: https://arxiv.org/abs/2501.02962 · HTML: https://mlsanity.com/paper/2501.02962/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 59 of its 86 references that are in the map.
- First posted on arXiv 6 Jan 2025.

## Builds on (most cited first, 30 of 59)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Hierarchical Text-Conditional Image Generation with CLIP Latents](https://mlsanity.com/paper/2204.06125/) (2022)
- [BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Models](https://mlsanity.com/paper/2301.12597/) (2023)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [Rethinking the Inception Architecture for Computer Vision](https://mlsanity.com/paper/1512.00567/) (2015)
- [Improved Baselines with Visual Instruction Tuning](https://mlsanity.com/paper/2310.03744/) (2023)
- [SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesis](https://mlsanity.com/paper/2307.01952/) (2023)
- [Zero-Shot Text-to-Image Generation](https://mlsanity.com/paper/2102.12092/) (2021)
- [InstructBLIP: Towards General-purpose Vision-Language Models with Instruction Tuning](https://mlsanity.com/paper/2305.06500/) (2023)
- [InstructPix2Pix: Learning to Follow Image Editing Instructions](https://mlsanity.com/paper/2211.09800/) (2022)
- [Conditional Generative Adversarial Nets](https://mlsanity.com/paper/1411.1784/) (2014)
- [Blended Diffusion for Text-driven Editing of Natural Images](https://mlsanity.com/paper/2111.14818/) (2021)
- [LISA: Reasoning Segmentation via Large Language Model](https://mlsanity.com/paper/2308.00692/) (2023)
- [DiffEdit: Diffusion-based semantic image editing with mask guidance](https://mlsanity.com/paper/2210.11427/) (2022)
- [Instruction Tuning for Large Language Models: A Survey](https://mlsanity.com/paper/2308.10792/) (2023)
- [An End-to-End Trainable Neural Network for Image-based Sequence Recognition and Its Application to Scene Text Recognition](https://mlsanity.com/paper/1507.05717/) (2015)
- [Synthetic Data for Text Localisation in Natural Images](https://mlsanity.com/paper/1604.06646/) (2016)
- [Composer: Creative and Controllable Image Synthesis with Composable Conditions](https://mlsanity.com/paper/2302.09778/) (2023)
- [EAST: An Efficient and Accurate Scene Text Detector](https://mlsanity.com/paper/1704.03155/) (2017)
- [COCO-Text: Dataset and Benchmark for Text Detection and Recognition in Natural Images](https://mlsanity.com/paper/1601.07140/) (2016)
- [TextDiffuser: Diffusion Models as Text Painters](https://mlsanity.com/paper/2305.10855/) (2023)
- [Read Like Humans: Autonomous, Bidirectional and Iterative Language Modeling for Scene Text Recognition](https://mlsanity.com/paper/2103.06495/) (2021)
- [TextOCR: Towards large-scale end-to-end reasoning for arbitrary-shaped scene text](https://mlsanity.com/paper/2105.05486/) (2021)
- [ABCNet: Real-time Scene Text Spotting with Adaptive Bezier-Curve Network](https://mlsanity.com/paper/2002.10200/) (2020)
- [AnyText: Multilingual Visual Text Generation And Editing](https://mlsanity.com/paper/2311.03054/) (2023)
- [ICDAR2019 Robust Reading Challenge on Arbitrary-Shaped Text (RRC-ArT)](https://mlsanity.com/paper/1909.07145/) (2019)
- [LayoutDM: Discrete Diffusion Model for Controllable Layout Generation](https://mlsanity.com/paper/2303.08137/) (2023)
- [TextDiffuser-2: Unleashing the Power of Language Models for Text Rendering](https://mlsanity.com/paper/2311.16465/) (2023)
- [ICDAR2019 Robust Reading Challenge on Multi-lingual Scene Text Detection and Recognition -- RRC-MLT-2019](https://mlsanity.com/paper/1907.00945/) (2019)

## Built on by (most cited first, 1 of 1)

- [Beyond Legibility: Benchmarking Visual Text Rendering and In-Place Editing in Unified Video Generation](https://mlsanity.com/paper/2609.36598/) (2026)

## Abstract (arXiv)

Generating visual text in natural scene images is a challenging task with many unsolved problems. Different from generating text on artificially designed images (such as posters, covers, cartoons, etc.), the text in natural scene images needs to meet the following four key criteria: (1) Fidelity: the generated text should appear as realistic as a photograph and be completely accurate, with no errors in any of the strokes. (2) Reasonability: the text should be generated on reasonable carrier areas (such as boards, signs, walls, etc.), and the generated text content should also be relevant to the scene. (3) Utility: the generated text can facilitate to the training of natural scene OCR (Optical Character Recognition) tasks. (4) Controllability: The attribute of the text (such as font and color) should be controllable as needed. In this paper, we propose a two stage method, SceneVTG++, which simultaneously satisfies the four aspects mentioned above. SceneVTG++ consists of a Text Layout and Content Generator (TLCG) and a Controllable Local Text Diffusion (CLTD). The former utilizes the world knowledge of multi modal large language models to find reasonable text areas and recommend text content according to the nature scene background images, while the latter generates controllable multilingual text based on the diffusion model. Through extensive experiments, we respectively verified the effectiveness of TLCG and CLTD, and demonstrated the state-of-the-art text generation performance of SceneVTG++. In addition, the generated images have superior utility in OCR tasks like text detection and text recognition. Codes and datasets will be available.
