# AE-NeRF: Augmenting Event-Based Neural Radiance Fields for Non-ideal Conditions and Larger Scene

arXiv: https://arxiv.org/abs/2501.02807 · HTML: https://mlsanity.com/paper/2501.02807/

## Key facts

- Cited by 19 papers in the map (data through 14 Oct 2026).
- Builds on 42 of its 59 references that are in the map.
- First posted on arXiv 6 Jan 2025.

## Builds on (most cited first, 30 of 42)

- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields](https://mlsanity.com/paper/2111.12077/) (2021)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [Event-based Vision: A Survey](https://mlsanity.com/paper/1904.08405/) (2019)
- [NeRF++: Analyzing and Improving Neural Radiance Fields](https://mlsanity.com/paper/2010.07492/) (2020)
- [Depth-supervised NeRF: Fewer Views and Faster Training for Free](https://mlsanity.com/paper/2107.02791/) (2021)
- [Block-NeRF: Scalable Large Scene Neural View Synthesis](https://mlsanity.com/paper/2202.05263/) (2022)
- [Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fields](https://mlsanity.com/paper/2304.06706/) (2023)
- [Pixel2Mesh: Generating 3D Mesh Models from Single RGB Images](https://mlsanity.com/paper/1804.01654/) (2018)
- [BARF: Bundle-Adjusting Neural Radiance Fields](https://mlsanity.com/paper/2104.06405/) (2021)
- [In-Place Scene Labelling and Understanding with Implicit Scene Representation](https://mlsanity.com/paper/2103.15875/) (2021)
- [DeepVoxels: Learning Persistent 3D Feature Embeddings](https://mlsanity.com/paper/1812.01024/) (2018)
- [High Speed and High Dynamic Range Video with an Event Camera](https://mlsanity.com/paper/1906.07165/) (2019)
- [Follow Your Pose: Pose-Guided Text-to-Video Generation using Pose-Free Videos](https://mlsanity.com/paper/2304.01186/) (2023)
- [BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Rendering](https://mlsanity.com/paper/2112.05504/) (2021)
- [SPARF: Neural Radiance Fields from Sparse and Noisy Poses](https://mlsanity.com/paper/2211.11738/) (2022)
- [Deblur-NeRF: Neural Radiance Fields from Blurry Images](https://mlsanity.com/paper/2111.14292/) (2021)
- [NICER-SLAM: Neural Implicit Scene Encoding for RGB SLAM](https://mlsanity.com/paper/2302.03594/) (2023)
- [F2-NeRF: Fast Neural Radiance Field Training with Free Camera Trajectories](https://mlsanity.com/paper/2303.15951/) (2023)
- [Event-based Stereo Visual Odometry](https://mlsanity.com/paper/2007.15548/) (2020)
- [DiT4Edit: Diffusion Transformer for Image Editing](https://mlsanity.com/paper/2411.03286/) (2024)
- [EventNeRF: Neural Radiance Fields from a Single Colour Event Camera](https://mlsanity.com/paper/2206.11896/) (2022)
- [E-NeRF: Neural Radiance Fields from a Moving Event Camera](https://mlsanity.com/paper/2208.11300/) (2022)
- [Ev-NeRF: Event Based Neural Radiance Field](https://mlsanity.com/paper/2206.12455/) (2022)
- [EvaGaussians: Event Stream Assisted Gaussian Splatting from Blurry Images](https://mlsanity.com/paper/2405.20224/) (2024)
- [NOFA: NeRF-based One-shot Facial Avatar Reconstruction](https://mlsanity.com/paper/2307.03441/) (2023)
- [DiffusionRet: Generative Text-Video Retrieval with Diffusion Model](https://mlsanity.com/paper/2303.09867/) (2023)

## Built on by (most cited first, 19 of 19)

- [TrajectoryCrafter: Redirecting Camera Trajectory for Monocular Videos via Diffusion Models](https://mlsanity.com/paper/2503.05638/) (2025)
- [OpenS2V-Nexus: A Detailed Benchmark and Million-Scale Dataset for Subject-to-Video Generation](https://mlsanity.com/paper/2505.20292/) (2025)
- [Beyond Chemical QA: Evaluating LLM's Chemical Reasoning with Modular Chemical Operations](https://mlsanity.com/paper/2505.21318/) (2025)
- [NeuralGS: Bridging Neural Fields and 3D Gaussian Splatting for Compact 3D Representations](https://mlsanity.com/paper/2503.23162/) (2025)
- [How to Detect and Defeat Molecular Mirage: A Metric-Driven Benchmark for Hallucination in LLM-based Molecular Comprehension](https://mlsanity.com/paper/2504.12314/) (2025)
- [GS2E: Gaussian Splatting is an Effective Data Generator for Event Stream Generation](https://mlsanity.com/paper/2505.15287/) (2025)
- [A Survey of 3D Reconstruction with Event Cameras](https://mlsanity.com/paper/2505.08438/) (2025)
- [Sign Language Translation using Frame and Event Stream: Benchmark Dataset and Algorithms](https://mlsanity.com/paper/2503.06484/) (2025)
- [MTPNet: Multi-Grained Target Perception for Unified Activity Cliff Prediction](https://mlsanity.com/paper/2506.05427/) (2025)
- [Event Camera Guided Visual Media Restoration & 3D Reconstruction: A Survey](https://mlsanity.com/paper/2509.09971/) (2025)
- [Breaking the Vicious Cycle: Coherent 3D Gaussian Splatting from Sparse and Motion-Blurred Views](https://mlsanity.com/paper/2512.10369/) (2025)
- [UniWorld-View: Large-Baseline View Synthesis via Video Diffusion Models](https://mlsanity.com/paper/2608.04701/) (2026)
- [A Survey on Event-driven 3D Reconstruction: Development under Different Categories](https://mlsanity.com/paper/2503.19753/) (2025)
- [Geometric-Photometric Event-based 3D Gaussian Ray Tracing](https://mlsanity.com/paper/2512.18640/) (2025)
- [HICT: High-precision 3D CBCT reconstruction from a single X-ray](https://mlsanity.com/paper/2604.00792/) (2026)
- [TIDES: Time-Derivative Event Simulation via Deformable Reconstruction](https://mlsanity.com/paper/2606.02058/) (2026)
- [Ocean4D: Generative Underwater 4D Reconstruction via Medium-Aware Video Diffusion](https://mlsanity.com/paper/2606.23298/) (2026)
- [UniSpine-GS: An Efficient Physics-Aware Gaussian Framework for Cross-Modality Multi-view Spine Image Synthesis](https://mlsanity.com/paper/2607.04923/) (2026)
- [Event Stream based Multi-Modal Video Anomaly Detection: A Benchmark Dataset and Algorithms](https://mlsanity.com/paper/2607.09114/) (2026)

## Abstract (arXiv)

Compared to frame-based methods, computational neuromorphic imaging using event cameras offers significant advantages, such as minimal motion blur, enhanced temporal resolution, and high dynamic range. The multi-view consistency of Neural Radiance Fields combined with the unique benefits of event cameras, has spurred recent research into reconstructing NeRF from data captured by moving event cameras. While showing impressive performance, existing methods rely on ideal conditions with the availability of uniform and high-quality event sequences and accurate camera poses, and mainly focus on the object level reconstruction, thus limiting their practical applications. In this work, we propose AE-NeRF to address the challenges of learning event-based NeRF from non-ideal conditions, including non-uniform event sequences, noisy poses, and various scales of scenes. Our method exploits the density of event streams and jointly learn a pose correction module with an event-based NeRF (e-NeRF) framework for robust 3D reconstruction from inaccurate camera poses. To generalize to larger scenes, we propose hierarchical event distillation with a proposal e-NeRF network and a vanilla e-NeRF network to resample and refine the reconstruction process. We further propose an event reconstruction loss and a temporal loss to improve the view consistency of the reconstructed scene. We established a comprehensive benchmark that includes large-scale scenes to simulate practical non-ideal conditions, incorporating both synthetic and challenging real-world event datasets. The experimental results show that our method achieves a new state-of-the-art in event-based 3D reconstruction.
