# TCPFormer: Learning Temporal Correlation with Implicit Pose Proxy for 3D Human Pose Estimation

arXiv: https://arxiv.org/abs/2501.01770 · HTML: https://mlsanity.com/paper/2501.01770/

## Key facts

- Cited by 14 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 3 Jan 2025.

## Built on by (most cited first, 14 of 14)

- [AthletePose3D: A Benchmark Dataset for 3D Human Pose Estimation and Kinematic Validation in Athletic Movements](https://mlsanity.com/paper/2503.07499/) (2025)
- [H2OT: Hierarchical Hourglass Tokenizer for Efficient Video Pose Transformers](https://mlsanity.com/paper/2509.06956/) (2025)
- [Human-in-Context: Unified Cross-Domain 3D Human Motion Modeling via In-Context Learning](https://mlsanity.com/paper/2508.10897/) (2025)
- [PoseBench3D: A Cross-Dataset Analysis Framework for 3D Human Pose Estimation via Pose Lifting Networks](https://mlsanity.com/paper/2505.10888/) (2025)
- [FastDDHPose: Towards Unified, Efficient, and Disentangled 3D Human Pose Estimation](https://mlsanity.com/paper/2512.14162/) (2025)
- [milliMamba: Specular-Aware Human Pose Estimation via Dual mmWave Radar with Multi-Frame Mamba Fusion](https://mlsanity.com/paper/2512.20128/) (2025)
- [Motion-Adaptive Multi-Scale Temporal Modelling with Skeleton-Constrained Spatial Graphs for Efficient 3D Human Pose Estimation](https://mlsanity.com/paper/2604.03652/) (2026)
- [DexAvatar: 3D Sign Language Reconstruction with Hand and Body Pose Priors](https://mlsanity.com/paper/2512.21054/) (2025)
- [PRGCN: A Graph Memory Network for Cross-Sequence Pattern Reuse in 3D Human Pose Estimation](https://mlsanity.com/paper/2510.19475/) (2025)
- [PoseMoE: Mixture-of-Experts Network for Monocular 3D Human Pose Estimation](https://mlsanity.com/paper/2512.16494/) (2025)
- [L2A: Learning to Accumulate Pose History for Accurate 3D Human Pose Estimation](https://mlsanity.com/paper/2605.08806/) (2026)
- [Pose-to-Biomechanics: Bridging 3D Human Pose Estimation and Biomechanical Attribute Prediction](https://mlsanity.com/paper/2607.08725/) (2026)
- [Efficient Human-Contact Representation for Human-Scene Interaction](https://mlsanity.com/paper/2608.09388/) (2026)
- [HSTGFormer: Hyper Spatial-Temporal Graph Transformer for 3D Human Pose Estimation](https://mlsanity.com/paper/2608.12187/) (2026)

## Abstract (arXiv)

Recent multi-frame lifting methods have dominated the 3D human pose estimation. However, previous methods ignore the intricate dependence within the 2D pose sequence and learn single temporal correlation. To alleviate this limitation, we propose TCPFormer, which leverages an implicit pose proxy as an intermediate representation. Each proxy within the implicit pose proxy can build one temporal correlation therefore helping us learn more comprehensive temporal correlation of human motion. Specifically, our method consists of three key components: Proxy Update Module (PUM), Proxy Invocation Module (PIM), and Proxy Attention Module (PAM). PUM first uses pose features to update the implicit pose proxy, enabling it to store representative information from the pose sequence. PIM then invocates and integrates the pose proxy with the pose sequence to enhance the motion semantics of each pose. Finally, PAM leverages the above mapping between the pose sequence and pose proxy to enhance the temporal correlation of the whole pose sequence. Experiments on the Human3.6M and MPI-INF-3DHP datasets demonstrate that our proposed TCPFormer outperforms the previous state-of-the-art methods.
