# MIRAGE: Exploring How Large Language Models Perform in Complex Social Interactive Environments

arXiv: https://arxiv.org/abs/2501.01652 · HTML: https://mlsanity.com/paper/2501.01652/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 12 of its 19 references that are in the map.
- First posted on arXiv 3 Jan 2025.

## Builds on (most cited first, 12 of 12)

- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [The Rise and Potential of Large Language Model Based Agents: A Survey](https://mlsanity.com/paper/2309.07864/) (2023)
- [Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf](https://mlsanity.com/paper/2309.04658/) (2023)
- [From Persona to Personalization: A Survey on Role-Playing Language Agents](https://mlsanity.com/paper/2404.18231/) (2024)
- [Language Agents with Reinforcement Learning for Strategic Play in the Werewolf Game](https://mlsanity.com/paper/2310.18940/) (2023)
- [Avalon's Game of Thoughts: Battle Against Deception through Recursive Contemplation](https://mlsanity.com/paper/2310.01320/) (2023)
- [SOTOPIA-π: Interactive Learning of Socially Intelligent Language Agents](https://mlsanity.com/paper/2403.08715/) (2024)
- [Xiezhi: An Ever-Updating Benchmark for Holistic Domain Knowledge Evaluation](https://mlsanity.com/paper/2306.05783/) (2023)
- [Lyfe Agents: Generative agents for low-cost real-time social interactions](https://mlsanity.com/paper/2310.02172/) (2023)
- [Enhance Reasoning for Large Language Models in the Game Werewolf](https://mlsanity.com/paper/2402.02330/) (2024)
- [Deciphering Digital Detectives: Understanding LLM Behaviors and Capabilities in Multi-Agent Mystery Games](https://mlsanity.com/paper/2312.00746/) (2023)
- [Playing the Werewolf game with artificial intelligence for language understanding](https://mlsanity.com/paper/2302.10646/) (2023)

## Built on by (most cited first, 6 of 6)

- [A Comprehensive Survey on Multi-Agent Cooperative Decision-Making: Scenarios, Approaches, Challenges and Perspectives](https://mlsanity.com/paper/2503.13415/) (2025)
- [From Code Foundation Models to Agents and Applications: A Comprehensive Survey and Practical Guide to Code Intelligence](https://mlsanity.com/paper/2511.18538/) (2025)
- [PRISON: Unmasking the Criminal Potential of Large Language Models](https://mlsanity.com/paper/2506.16150/) (2025)
- [An Empirical Study of Collective Behaviors and Social Dynamics in Large Language Model Agents](https://mlsanity.com/paper/2602.03775/) (2026)
- [MARO: Learning Stronger Reasoning from Social Interaction](https://mlsanity.com/paper/2601.12323/) (2026)
- [What to Ask Next? Probing the Imaginative Reasoning of LLMs with TurtleSoup Puzzles](https://mlsanity.com/paper/2508.10358/) (2025)

## Abstract (arXiv)

Large Language Models (LLMs) have shown remarkable capabilities in environmental perception, reasoning-based decision-making, and simulating complex human behaviors, particularly in interactive role-playing contexts. This paper introduces the Multiverse Interactive Role-play Ability General Evaluation (MIRAGE), a comprehensive framework designed to assess LLMs' proficiency in portraying advanced human behaviors through murder mystery games. MIRAGE features eight intricately crafted scripts encompassing diverse themes and styles, providing a rich simulation. To evaluate LLMs' performance, MIRAGE employs four distinct methods: the Trust Inclination Index (TII) to measure dynamics of trust and suspicion, the Clue Investigation Capability (CIC) to measure LLMs' capability of conducting information, the Interactivity Capability Index (ICI) to assess role-playing capabilities and the Script Compliance Index (SCI) to assess LLMs' capability of understanding and following instructions. Our experiments indicate that even popular models like GPT-4 face significant challenges in navigating the complexities presented by the MIRAGE. The datasets and simulation codes are available in hrefhttps://github.com/lime728/MIRAGEgithub.
