# GPT4Scene: Understand 3D Scenes from Videos with Vision-Language Models

arXiv: https://arxiv.org/abs/2501.01428 · HTML: https://mlsanity.com/paper/2501.01428/

## Key facts

- Cited by 109 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 108 of its 128 references that are in the map.
- First posted on arXiv 2 Jan 2025.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)

## Builds on (most cited first, 30 of 108)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Models](https://mlsanity.com/paper/2301.12597/) (2023)
- [Improved Baselines with Visual Instruction Tuning](https://mlsanity.com/paper/2310.03744/) (2023)
- [Flamingo: a Visual Language Model for Few-Shot Learning](https://mlsanity.com/paper/2204.14198/) (2022)
- [BLIP: Bootstrapping Language-Image Pre-training for Unified Vision-Language Understanding and Generation](https://mlsanity.com/paper/2201.12086/) (2022)
- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [LAION-5B: An open large-scale dataset for training next generation image-text models](https://mlsanity.com/paper/2210.08402/) (2022)
- [Gemini 1.5: Unlocking multimodal understanding across millions of tokens of context](https://mlsanity.com/paper/2403.05530/) (2024)
- [ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes](https://mlsanity.com/paper/1702.04405/) (2017)
- [InstructBLIP: Towards General-purpose Vision-Language Models with Instruction Tuning](https://mlsanity.com/paper/2305.06500/) (2023)
- [LLaVA-OneVision: Easy Visual Task Transfer](https://mlsanity.com/paper/2408.03326/) (2024)
- [MiniGPT-4: Enhancing Vision-Language Understanding with Advanced Large Language Models](https://mlsanity.com/paper/2304.10592/) (2023)
- [InternVL: Scaling up Vision Foundation Models and Aligning for Generic Visual-Linguistic Tasks](https://mlsanity.com/paper/2312.14238/) (2023)
- [MMBench: Is Your Multi-modal Model an All-around Player?](https://mlsanity.com/paper/2307.06281/) (2023)
- [Video-LLaMA: An Instruction-tuned Audio-Visual Language Model for Video Understanding](https://mlsanity.com/paper/2306.02858/) (2023)
- [LlamaFactory: Unified Efficient Fine-Tuning of 100+ Language Models](https://mlsanity.com/paper/2403.13372/) (2024)
- [Video-MME: The First-Ever Comprehensive Evaluation Benchmark of Multi-modal LLMs in Video Analysis](https://mlsanity.com/paper/2405.21075/) (2024)
- [Video-LLaVA: Learning United Visual Representation by Alignment Before Projection](https://mlsanity.com/paper/2311.10122/) (2023)
- [Matterport3D: Learning from RGB-D Data in Indoor Environments](https://mlsanity.com/paper/1709.06158/) (2017)
- [Conceptual 12M: Pushing Web-Scale Image-Text Pre-Training To Recognize Long-Tail Visual Concepts](https://mlsanity.com/paper/2102.08981/) (2021)
- [MVBench: A Comprehensive Multi-modal Video Understanding Benchmark](https://mlsanity.com/paper/2311.17005/) (2023)
- [Kosmos-2: Grounding Multimodal Large Language Models to the World](https://mlsanity.com/paper/2306.14824/) (2023)
- [MiniCPM-V: A GPT-4V Level MLLM on Your Phone](https://mlsanity.com/paper/2408.01800/) (2024)
- [Video-ChatGPT: Towards Detailed Video Understanding via Large Vision and Language Models](https://mlsanity.com/paper/2306.05424/) (2023)
- [Are We on the Right Way for Evaluating Large Vision-Language Models?](https://mlsanity.com/paper/2403.20330/) (2024)
- [The Replica Dataset: A Digital Replica of Indoor Spaces](https://mlsanity.com/paper/1906.05797/) (2019)
- [LISA: Reasoning Segmentation via Large Language Model](https://mlsanity.com/paper/2308.00692/) (2023)
- [VideoLLaMA 2: Advancing Spatial-Temporal Modeling and Audio Understanding in Video-LLMs](https://mlsanity.com/paper/2406.07476/) (2024)

## Built on by (most cited first, 30 of 109)

- [Spatial-MLLM: Boosting MLLM Capabilities in Visual-based Spatial Intelligence](https://mlsanity.com/paper/2505.23747/) (2025)
- [Learning from Videos for 3D World: Enhancing MLLMs with 3D Vision Geometry Priors](https://mlsanity.com/paper/2505.24625/) (2025)
- [3DRS: MLLMs Need 3D-Aware Representation Supervision for Scene Understanding](https://mlsanity.com/paper/2506.01946/) (2025)
- [Think with 3D: Geometric Imagination Grounded Spatial Reasoning from Limited Views](https://mlsanity.com/paper/2510.18632/) (2025)
- [Ross3D: Reconstructive Visual Instruction Tuning with 3D-Awareness](https://mlsanity.com/paper/2504.01901/) (2025)
- [Spatial Reasoning with Vision-Language Models in Ego-Centric Multi-View Scenes](https://mlsanity.com/paper/2509.06266/) (2025)
- [3D-R1: Enhancing Reasoning in 3D VLMs for Unified Scene Understanding](https://mlsanity.com/paper/2507.23478/) (2025)
- [Spatial-SSRL: Enhancing Spatial Understanding via Self-Supervised Reinforcement Learning](https://mlsanity.com/paper/2510.27606/) (2025)
- [SpatialBench: Benchmarking Multimodal Large Language Models for Spatial Cognition](https://mlsanity.com/paper/2511.21471/) (2025)
- [Detect Anything 3D in the Wild](https://mlsanity.com/paper/2504.07958/) (2025)
- [Visual Embodied Brain: Let Multimodal Large Language Models See, Think, and Control in Spaces](https://mlsanity.com/paper/2506.00123/) (2025)
- [Multimodal Spatial Reasoning in the Large Model Era: A Survey and Benchmarks](https://mlsanity.com/paper/2510.25760/) (2025)
- [N3D-VLM: Native 3D Grounding Enables Accurate Spatial Reasoning in Vision-Language Models](https://mlsanity.com/paper/2512.16561/) (2025)
- [SD-VLM: Spatial Measuring and Understanding with Depth-Encoded Vision-Language Models](https://mlsanity.com/paper/2509.17664/) (2025)
- [SpaCE-10: A Comprehensive Benchmark for Multimodal Large Language Models in Compositional Spatial Intelligence](https://mlsanity.com/paper/2506.07966/) (2025)
- [SpaceVista: All-Scale Visual Spatial Reasoning from mm to km](https://mlsanity.com/paper/2510.09606/) (2025)
- [MLLM-For3D: Adapting Multimodal Large Language Model for 3D Reasoning Segmentation](https://mlsanity.com/paper/2503.18135/) (2025)
- [See&Trek: Training-Free Spatial Prompting for Multimodal Large Language Model](https://mlsanity.com/paper/2509.16087/) (2025)
- [AffordBot: 3D Fine-grained Embodied Reasoning via Multimodal Large Language Models](https://mlsanity.com/paper/2511.10017/) (2025)
- [SPAZER: Spatial-Semantic Progressive Reasoning Agent for Zero-shot 3D Visual Grounding](https://mlsanity.com/paper/2506.21924/) (2025)
- [RynnEC: Bringing MLLMs into Embodied World](https://mlsanity.com/paper/2508.14160/) (2025)
- [SpatialDreamer: Incentivizing Spatial Reasoning via Active Mental Imagery](https://mlsanity.com/paper/2512.07733/) (2025)
- [Struct2D: A Perception-Guided Framework for Spatial Reasoning in MLLMs](https://mlsanity.com/paper/2506.04220/) (2025)
- [CoV: Chain-of-View Prompting for Spatial Reasoning](https://mlsanity.com/paper/2601.05172/) (2026)
- [Do 3D Large Language Models Really Understand 3D Spatial Relationships?](https://mlsanity.com/paper/2603.23523/) (2026)
- [Map2Thought: Explicit 3D Spatial Reasoning via Metric Cognitive Maps](https://mlsanity.com/paper/2601.11442/) (2026)
- [Make Geometry Matter for Spatial Reasoning](https://mlsanity.com/paper/2603.26639/) (2026)
- [Generation Models Know Space: Unleashing Implicit 3D Priors for Scene Understanding](https://mlsanity.com/paper/2603.19235/) (2026)
- [Spa3R: Predictive Spatial Field Modeling for 3D Visual Reasoning](https://mlsanity.com/paper/2602.21186/) (2026)
- [Bridging the 2D-3D Gap: A Hierarchical Semantic-Geometric Map for Vision Language Navigation](https://mlsanity.com/paper/2606.00095/) (2026)

## Abstract (arXiv)

In recent years, 2D Vision-Language Models (VLMs) have made significant strides in image-text understanding tasks. However, their performance in 3D spatial comprehension, which is critical for embodied intelligence, remains limited. Recent advances have leveraged 3D point clouds and multi-view images as inputs, yielding promising results. However, we propose exploring a purely vision-based solution inspired by human perception, which merely relies on visual cues for 3D spatial understanding. This paper empirically investigates the limitations of VLMs in 3D spatial knowledge, revealing that their primary shortcoming lies in the lack of global-local correspondence between the scene and individual frames. To address this, we introduce GPT4Scene, a novel visual prompting paradigm in VLM training and inference that helps build the global-local relationship, significantly improving the 3D spatial understanding of indoor scenes. Specifically, GPT4Scene constructs a Bird's Eye View (BEV) image from the video and marks consistent object IDs across both frames and the BEV image. The model then inputs the concatenated BEV image and video frames with markers. In zero-shot evaluations, GPT4Scene improves performance over closed-source VLMs like GPT-4o. Additionally, we prepare a processed video dataset consisting of 165K text annotation to fine-tune open-source VLMs, achieving state-of-the-art performance on all 3D understanding tasks. Surprisingly, after training with the GPT4Scene paradigm, VLMs consistently improve during inference, even without object marker prompting and BEV image as explicit correspondence. It demonstrates that the proposed paradigm helps VLMs develop an intrinsic ability to understand 3D scenes, which paves the way for a seamless approach to extending pre-trained VLMs for 3D scene understanding.
