# Goal-Conditioned Data Augmentation for Offline Reinforcement Learning

arXiv: https://arxiv.org/abs/2412.20519 · HTML: https://mlsanity.com/paper/2412.20519/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 39 of its 47 references that are in the map.
- First posted on arXiv 29 Dec 2024.

## Placed in

- Offline RL and imitation learning from data / [Offline RL algorithms](https://mlsanity.com/offlinerl/offline-rl-algorithms/)

## Builds on (most cited first, 30 of 39)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Elucidating the Design Space of Diffusion-Based Generative Models](https://mlsanity.com/paper/2206.00364/) (2022)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Decision Transformer: Reinforcement Learning via Sequence Modeling](https://mlsanity.com/paper/2106.01345/) (2021)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [Planning with Diffusion for Flexible Behavior Synthesis](https://mlsanity.com/paper/2205.09991/) (2022)
- [Sigmoid-Weighted Linear Units for Neural Network Function Approximation in Reinforcement Learning](https://mlsanity.com/paper/1702.03118/) (2017)
- [A Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06860/) (2021)
- [Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reduction](https://mlsanity.com/paper/1906.00949/) (2019)
- [Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrations](https://mlsanity.com/paper/1709.10087/) (2017)
- [COMBO: Conservative Offline Model-Based Policy Optimization](https://mlsanity.com/paper/2102.08363/) (2021)
- [Offline Reinforcement Learning with Fisher Divergence Critic Regularization](https://mlsanity.com/paper/2103.08050/) (2021)
- [A Survey on Offline Reinforcement Learning: Taxonomy, Review, and Open Problems](https://mlsanity.com/paper/2203.01387/) (2022)
- [Deep Reinforcement Learning for Robotics: A Survey of Real-World Successes](https://mlsanity.com/paper/2408.03539/) (2024)
- [CORL: Research-oriented Deep Offline Reinforcement Learning Library](https://mlsanity.com/paper/2210.07105/) (2022)
- [CityFlow: A Multi-Agent Reinforcement Learning Environment for Large Scale City Traffic Scenario](https://mlsanity.com/paper/1905.05217/) (2019)
- [Mildly Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2206.04745/) (2022)
- [Synthetic Experience Replay](https://mlsanity.com/paper/2303.06614/) (2023)
- [Counterfactual Data Augmentation using Locally Factored Dynamics](https://mlsanity.com/paper/2007.02863/) (2020)
- [Simple Hierarchical Planning with Diffusion](https://mlsanity.com/paper/2401.02644/) (2024)
- [Elastic Decision Transformer](https://mlsanity.com/paper/2307.02484/) (2023)
- [Challenges and Opportunities in Offline Reinforcement Learning from Visual Observations](https://mlsanity.com/paper/2206.04779/) (2022)

## Built on by (most cited first, 4 of 4)

- [Multi-agent Coordination via Flow Matching](https://mlsanity.com/paper/2511.05005/) (2025)
- [DRDT3: Diffusion-Refined Decision Test-Time Training Model](https://mlsanity.com/paper/2501.06718/) (2025)
- [Reachability Weighted Offline Goal-conditioned Resampling](https://mlsanity.com/paper/2506.02577/) (2025)
- [Generalization in offline RL: The structure is more important than the amount of pessimism](https://mlsanity.com/paper/2607.02288/) (2026)

## Abstract (arXiv)

Offline reinforcement learning (RL) enables policy learning from pre-collected offline datasets, relaxing the need to interact directly with the environment. However, limited by the quality of offline datasets, it generally fails to learn well-qualified policies in suboptimal datasets. To address datasets with insufficient optimal demonstrations, we introduce Goal-cOnditioned Data Augmentation (GODA), a novel goal-conditioned diffusion-based method for augmenting samples with higher quality. Leveraging recent advancements in generative modelling, GODA incorporates a novel return-oriented goal condition with various selection mechanisms. Specifically, we introduce a controllable scaling technique to provide enhanced return-based guidance during data sampling. GODA learns a comprehensive distribution representation of the original offline datasets while generating new data with selectively higher-return goals, thereby maximizing the utility of limited optimal demonstrations. Furthermore, we propose a novel adaptive gated conditioning method for processing noisy inputs and conditions, enhancing the capture of goal-oriented guidance. We conduct experiments on the D4RL benchmark and real-world challenges, specifically traffic signal control (TSC) tasks, to demonstrate GODA's effectiveness in enhancing data quality and superior performance compared to state-of-the-art data augmentation methods across various offline RL algorithms.
