# JADE: Joint-aware Latent Diffusion for 3D Human Generative Modeling

arXiv: https://arxiv.org/abs/2412.20470 · HTML: https://mlsanity.com/paper/2412.20470/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models.
- Builds on 43 of its 57 references that are in the map.
- First posted on arXiv 29 Dec 2024.

## Placed in

- Diffusion models / [3D, point cloud and scene generation](https://mlsanity.com/diffusion/3d-point-cloud-and-scene-generation/)

## Builds on (most cited first, 30 of 43)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [FiLM: Visual Reasoning with a General Conditioning Layer](https://mlsanity.com/paper/1709.07871/) (2017)
- [Video Diffusion Models](https://mlsanity.com/paper/2204.03458/) (2022)
- [Expressive Body Capture: 3D Hands, Face, and Body from a Single Image](https://mlsanity.com/paper/1904.05866/) (2019)
- [Zero-1-to-3: Zero-shot One Image to 3D Object](https://mlsanity.com/paper/2303.11328/) (2023)
- [AMASS: Archive of Motion Capture as Surface Shapes](https://mlsanity.com/paper/1904.03278/) (2019)
- [Diffusion-LM Improves Controllable Text Generation](https://mlsanity.com/paper/2205.14217/) (2022)
- [LRM: Large Reconstruction Model for Single Image to 3D](https://mlsanity.com/paper/2311.04400/) (2023)
- [Diffusion Probabilistic Models for 3D Point Cloud Generation](https://mlsanity.com/paper/2103.01458/) (2021)
- [Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Image](https://mlsanity.com/paper/1607.08128/) (2016)
- [NVAE: A Deep Hierarchical Variational Autoencoder](https://mlsanity.com/paper/2007.03898/) (2020)
- [Score-based Generative Modeling in Latent Space](https://mlsanity.com/paper/2106.05931/) (2021)
- [LION: Latent Point Diffusion Models for 3D Shape Generation](https://mlsanity.com/paper/2210.06978/) (2022)
- [DiffuSeq: Sequence to Sequence Text Generation with Diffusion Models](https://mlsanity.com/paper/2210.08933/) (2022)
- [Diffusion Autoencoders: Toward a Meaningful and Decodable Representation](https://mlsanity.com/paper/2111.15640/) (2021)
- [Make-It-3D: High-Fidelity 3D Creation from A Single Image with Diffusion Prior](https://mlsanity.com/paper/2303.14184/) (2023)
- [Generating 3D faces using Convolutional Mesh Autoencoders](https://mlsanity.com/paper/1807.10267/) (2018)
- [DiffusionBERT: Improving Generative Masked Language Models with Diffusion Models](https://mlsanity.com/paper/2211.15029/) (2022)
- [Embodied Hands: Modeling and Capturing Hands and Bodies Together](https://mlsanity.com/paper/2201.02610/) (2022)
- [Neural 3D Morphable Models: Spiral Convolutional Networks for 3D Shape Representation Learning and Generation](https://mlsanity.com/paper/1905.02876/) (2019)
- [Pose-NDF: Modeling Human Pose Manifolds with Neural Distance Fields](https://mlsanity.com/paper/2207.13807/) (2022)
- [SALAD: Part-Level Latent Diffusion for 3D Shape Generation and Manipulation](https://mlsanity.com/paper/2303.12236/) (2023)

## Built on by (most cited first, 3 of 3)

- [FLUX3D: High-Fidelity 3D Gaussian Generation with Diffusion-Aligned Sparse Representation](https://mlsanity.com/paper/2606.24874/) (2026)
- [CausalGS: Learning Physical Causality of 3D Dynamic Scenes with Gaussian Representations](https://mlsanity.com/paper/2605.10586/) (2026)
- [Verifier-Guided Synthetic Augmentation for 3D Human Shape Generation](https://mlsanity.com/paper/2610.04006/) (2026)

## Abstract (arXiv)

Generative modeling of 3D human bodies have been studied extensively in computer vision. The core is to design a compact latent representation that is both expressive and semantically interpretable, yet existing approaches struggle to achieve both requirements. In this work, we introduce JADE, a generative framework that learns the variations of human shapes with fined-grained control. Our key insight is a joint-aware latent representation that decomposes human bodies into skeleton structures, modeled by joint positions, and local surface geometries, characterized by features attached to each joint. This disentangled latent space design enables geometric and semantic interpretation, facilitating users with flexible controllability. To generate coherent and plausible human shapes under our proposed decomposition, we also present a cascaded pipeline where two diffusions are employed to model the distribution of skeleton structures and local surface geometries respectively. Extensive experiments are conducted on public datasets, where we demonstrate the effectiveness of JADE framework in multiple tasks in terms of autoencoding reconstruction accuracy, editing controllability and generation quality compared with existing methods.
