# DRDM: A Disentangled Representations Diffusion Model for Synthesizing Realistic Person Images

arXiv: https://arxiv.org/abs/2412.18797 · HTML: https://mlsanity.com/paper/2412.18797/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models.
- Builds on 19 of its 24 references that are in the map.
- First posted on arXiv 25 Dec 2024.

## Placed in

- Diffusion models / [3D, point cloud and scene generation](https://mlsanity.com/diffusion/3d-point-cloud-and-scene-generation/)

## Builds on (most cited first, 19 of 19)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [Image-to-Image Translation with Conditional Adversarial Networks](https://mlsanity.com/paper/1611.07004/) (2016)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [Progressive Growing of GANs for Improved Quality, Stability, and Variation](https://mlsanity.com/paper/1710.10196/) (2017)
- [High-Resolution Image Synthesis and Semantic Manipulation with Conditional GANs](https://mlsanity.com/paper/1711.11585/) (2017)
- [Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1611.08050/) (2016)
- [Aligning Cyber Space with Physical World: A Comprehensive Survey on Embodied AI](https://mlsanity.com/paper/2407.06886/) (2024)
- [Controllable Person Image Synthesis with Attribute-Decomposed GAN](https://mlsanity.com/paper/2003.12267/) (2020)
- [HumanSD: A Native Skeleton-Guided Diffusion Model for Human Image Generation](https://mlsanity.com/paper/2304.04269/) (2023)
- [Person Image Synthesis via Denoising Diffusion Model](https://mlsanity.com/paper/2211.12500/) (2022)
- [Deep Image Spatial Transformation for Person Image Generation](https://mlsanity.com/paper/2003.00696/) (2020)
- [PISE: Person Image Synthesis and Editing with Decoupled GAN](https://mlsanity.com/paper/2103.04023/) (2021)
- [Neural Texture Extraction and Distribution for Controllable Person Image Synthesis](https://mlsanity.com/paper/2204.06160/) (2022)
- [Coarse-to-Fine Latent Diffusion for Pose-Guided Person Image Synthesis](https://mlsanity.com/paper/2402.18078/) (2024)
- [Cross Attention Based Style Distribution for Controllable Person Image Synthesis](https://mlsanity.com/paper/2208.00712/) (2022)
- [TCGL: Temporal Contrastive Graph for Self-supervised Video Representation Learning](https://mlsanity.com/paper/2112.03587/) (2021)
- [MUST-GAN: Multi-level Statistics Transfer for Self-driven Person Image Generation](https://mlsanity.com/paper/2011.09084/) (2020)

## Abstract (arXiv)

Person image synthesis with controllable body poses and appearances is an essential task owing to the practical needs in the context of virtual try-on, image editing and video production. However, existing methods face significant challenges with details missing, limbs distortion and the garment style deviation. To address these issues, we propose a Disentangled Representations Diffusion Model (DRDM) to generate photo-realistic images from source portraits in specific desired poses and appearances. First, a pose encoder is responsible for encoding pose features into a high-dimensional space to guide the generation of person images. Second, a body-part subspace decoupling block (BSDB) disentangles features from the different body parts of a source figure and feeds them to the various layers of the noise prediction block, thereby supplying the network with rich disentangled features for generating a realistic target image. Moreover, during inference, we develop a parsing map-based disentangled classifier-free guided sampling method, which amplifies the conditional signals of texture and pose. Extensive experimental results on the Deepfashion dataset demonstrate the effectiveness of our approach in achieving pose transfer and appearance control.
