# FloNa: Floor Plan Guided Embodied Visual Navigation

arXiv: https://arxiv.org/abs/2412.18335 · HTML: https://mlsanity.com/paper/2412.18335/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- Builds on 26 of its 46 references that are in the map.
- First posted on arXiv 24 Dec 2024.

## Builds on (most cited first, 26 of 26)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [EfficientNet: Rethinking Model Scaling for Convolutional Neural Networks](https://mlsanity.com/paper/1905.11946/) (2019)
- [Improved Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2102.09672/) (2021)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [Decoupled Weight Decay Regularization](https://mlsanity.com/paper/1711.05101/) (2017)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [Planning with Diffusion for Flexible Behavior Synthesis](https://mlsanity.com/paper/2205.09991/) (2022)
- [Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environments](https://mlsanity.com/paper/1711.07280/) (2017)
- [Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AI](https://mlsanity.com/paper/2109.08238/) (2021)
- [Object Goal Navigation using Goal-Oriented Semantic Exploration](https://mlsanity.com/paper/2007.00643/) (2020)
- [Target-driven Visual Navigation in Indoor Scenes using Deep Reinforcement Learning](https://mlsanity.com/paper/1609.05143/) (2016)
- [DD-PPO: Learning Near-Perfect PointGoal Navigators from 2.5 Billion Frames](https://mlsanity.com/paper/1911.00357/) (2019)
- [ViNT: A Foundation Model for Visual Navigation](https://mlsanity.com/paper/2306.14846/) (2023)
- [Neural Topological SLAM for Visual Navigation](https://mlsanity.com/paper/2005.12256/) (2020)
- [CoWs on Pasture: Baselines and Benchmarks for Language-Driven Zero-Shot Object Navigation](https://mlsanity.com/paper/2203.10421/) (2022)
- [PONI: Potential Functions for ObjectGoal Navigation with Interaction-free Learning](https://mlsanity.com/paper/2201.10029/) (2022)
- [FILM: Following Instructions in Language with Modular Methods](https://mlsanity.com/paper/2110.07342/) (2021)
- [ViNG: Learning Open-World Navigation with Visual Goals](https://mlsanity.com/paper/2012.09812/) (2020)
- [Navigating to Objects Specified by Images](https://mlsanity.com/paper/2304.01192/) (2023)
- [Is Mapping Necessary for Realistic PointGoal Navigation?](https://mlsanity.com/paper/2206.00997/) (2022)
- [LaLaLoc: Latent Layout Localisation in Dynamic, Unvisited Environments](https://mlsanity.com/paper/2104.09169/) (2021)
- [Robot Localization in Floor Plans Using a Room Layout Edge Extraction Network](https://mlsanity.com/paper/1903.01804/) (2019)
- [The Surprising Effectiveness of Visual Odometry Techniques for Embodied PointGoal Navigation](https://mlsanity.com/paper/2108.11550/) (2021)
- [LASER: LAtent SpacE Rendering for 2D Visual Localization](https://mlsanity.com/paper/2204.00157/) (2022)

## Built on by (most cited first, 10 of 10)

- [Perspective from a Higher Dimension: Can 3D Geometric Priors Help Visual Floorplan Localization?](https://mlsanity.com/paper/2507.18881/) (2025)
- [VPN: Visual Prompt Navigation](https://mlsanity.com/paper/2508.01766/) (2025)
- [PALMS+: Modular Image-Based Floor Plan Localization Leveraging Depth Foundation Model](https://mlsanity.com/paper/2511.09724/) (2025)
- [Perspective from a Broader Context: Can Room Style Knowledge Help Visual Floorplan Localization?](https://mlsanity.com/paper/2508.01216/) (2025)
- [RadarMP: Motion Perception for 4D mmWave Radar in Autonomous Driving](https://mlsanity.com/paper/2511.12117/) (2025)
- [DisCo-FLoc: Semantic-Free Floorplan Localization via SE(2)-Aware Contrastive Disambiguation](https://mlsanity.com/paper/2601.01822/) (2026)
- [SkeNa: Learning to Navigate Unseen Environments Based on Abstract Hand-Drawn Maps](https://mlsanity.com/paper/2508.03053/) (2025)
- [SVG Decomposition for Enhancing Large Multimodal Models Visualization Comprehension: A Study with Floor Plans](https://mlsanity.com/paper/2511.03478/) (2025)
- [From Uncertainty to Determinism: Coarse-to-Fine Visual Floorplan Localization without Ray Matching](https://mlsanity.com/paper/2607.26817/) (2026)
- [AirLog: Store-Level Indoor Life Logging Made Easy](https://mlsanity.com/paper/2609.31864/) (2026)

## Abstract (arXiv)

Humans naturally rely on floor plans to navigate in unfamiliar environments, as they are readily available, reliable, and provide rich geometrical guidance. However, existing visual navigation settings overlook this valuable prior knowledge, leading to limited efficiency and accuracy. To eliminate this gap, we introduce a novel navigation task: Floor Plan Visual Navigation (FloNa), the first attempt to incorporate floor plan into embodied visual navigation. While the floor plan offers significant advantages, two key challenges emerge: (1) handling the spatial inconsistency between the floor plan and the actual scene layout for collision-free navigation, and (2) aligning observed images with the floor plan sketch despite their distinct modalities. To address these challenges, we propose FloDiff, a novel diffusion policy framework incorporating a localization module to facilitate alignment between the current observation and the floor plan. We further collect 20k navigation episodes across 117 scenes in the iGibson simulator to support the training and evaluation. Extensive experiments demonstrate the effectiveness and efficiency of our framework in unfamiliar scenes using floor plan knowledge. Project website: https://gauleejx.github.io/flona/.
