# Parallel Neural Computing for Scene Understanding from LiDAR Perception in Autonomous Racing

arXiv: https://arxiv.org/abs/2412.18165 · HTML: https://mlsanity.com/paper/2412.18165/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 13 of its 24 references that are in the map.
- First posted on arXiv 24 Dec 2024.

## Builds on (most cited first, 13 of 13)

- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Feature Pyramid Networks for Object Detection](https://mlsanity.com/paper/1612.03144/) (2016)
- [nuScenes: A multimodal dataset for autonomous driving](https://mlsanity.com/paper/1903.11027/) (2019)
- [CARLA: An Open Urban Driving Simulator](https://mlsanity.com/paper/1711.03938/) (2017)
- [AirSim: High-Fidelity Visual and Physical Simulation for Autonomous Vehicles](https://mlsanity.com/paper/1705.05065/) (2017)
- [MotionNet: Joint Perception and Motion Prediction for Autonomous Driving Based on Bird's Eye View Maps](https://mlsanity.com/paper/2003.06754/) (2020)
- [LookOut: Diverse Multi-Future Prediction and Planning for Self-Driving](https://mlsanity.com/paper/2101.06547/) (2021)
- [Probabilistic Future Prediction for Video Scene Understanding](https://mlsanity.com/paper/2003.06409/) (2020)
- [Predicting Future Instance Segmentation by Forecasting Convolutional Features](https://mlsanity.com/paper/1803.11496/) (2018)
- [InsMOS: Instance-Aware Moving Object Segmentation in LiDAR Data](https://mlsanity.com/paper/2303.03909/) (2023)
- [RACECAR -- The Dataset for High-Speed Autonomous Racing](https://mlsanity.com/paper/2306.03252/) (2023)
- [MSCE: An edge preserving robust loss function for improving super-resolution algorithms](https://mlsanity.com/paper/1809.00961/) (2018)
- [Expert Human-Level Driving in Gran Turismo Sport Using Deep Reinforcement Learning with Image-based Representation](https://mlsanity.com/paper/2111.06449/) (2021)

## Abstract (arXiv)

Autonomous driving in high-speed racing, as opposed to urban environments, presents significant challenges in scene understanding due to rapid changes in the track environment. Traditional sequential network approaches may struggle to meet the real-time knowledge and decision-making demands of an autonomous agent covering large displacements in a short time. This paper proposes a novel baseline architecture for developing sophisticated models capable of true hardware-enabled parallelism, achieving neural processing speeds that mirror the agent's high velocity. The proposed model (Parallel Perception Network (PPN)) consists of two independent neural networks, segmentation and reconstruction networks, running parallelly on separate accelerated hardware. The model takes raw 3D point cloud data from the LiDAR sensor as input and converts it into a 2D Bird's Eye View Map on both devices. Each network independently extracts its input features along space and time dimensions and produces outputs parallelly. The proposed method's model is trained on a system with two NVIDIA T4 GPUs, using a combination of loss functions, including edge preservation, and demonstrates a 2x speedup in model inference time compared to a sequential configuration. Implementation is available at: https://github.com/suwesh/Parallel-Perception-Network. Learned parameters of the trained networks are provided at: https://huggingface.co/suwesh/ParallelPerceptionNetwork.
