# ArchComplete: Autoregressive 3D Architectural Design Generation with Hierarchical Diffusion-Based Upsampling

arXiv: https://arxiv.org/abs/2412.17957 · HTML: https://mlsanity.com/paper/2412.17957/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 38 of its 54 references that are in the map.
- First posted on arXiv 23 Dec 2024.

## Builds on (most cited first, 30 of 38)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [SGDR: Stochastic Gradient Descent with Warm Restarts](https://mlsanity.com/paper/1608.03983/) (2016)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [Image-to-Image Translation with Conditional Adversarial Networks](https://mlsanity.com/paper/1611.07004/) (2016)
- [Taming Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2012.09841/) (2020)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [3D U-Net: Learning Dense Volumetric Segmentation from Sparse Annotation](https://mlsanity.com/paper/1606.06650/) (2016)
- [Generating Diverse High-Fidelity Images with VQ-VAE-2](https://mlsanity.com/paper/1906.00446/) (2019)
- [Diffusion Probabilistic Models for 3D Point Cloud Generation](https://mlsanity.com/paper/2103.01458/) (2021)
- [LION: Latent Point Diffusion Models for 3D Shape Generation](https://mlsanity.com/paper/2210.06978/) (2022)
- [SDFusion: Multimodal 3D Shape Completion, Reconstruction, and Generation](https://mlsanity.com/paper/2212.04493/) (2022)
- [3D Neural Field Generation using Triplane Diffusion](https://mlsanity.com/paper/2211.16677/) (2022)
- [MeshGPT: Generating Triangle Meshes with Decoder-Only Transformers](https://mlsanity.com/paper/2311.15475/) (2023)
- [Restoring Vision in Adverse Weather Conditions with Patch-Based Denoising Diffusion Models](https://mlsanity.com/paper/2207.14626/) (2022)
- [AutoSDF: Shape Priors for 3D Completion, Reconstruction and Generation](https://mlsanity.com/paper/2203.09516/) (2022)
- [XCube: Large-Scale 3D Generative Modeling using Sparse Voxel Hierarchies](https://mlsanity.com/paper/2312.03806/) (2023)
- [Shape As Points: A Differentiable Poisson Solver](https://mlsanity.com/paper/2106.03452/) (2021)
- [HyperDiffusion: Generating Implicit Neural Fields with Weight-Space Diffusion](https://mlsanity.com/paper/2303.17015/) (2023)
- [VoxGRAF: Fast 3D-Aware Image Synthesis with Sparse Voxel Grids](https://mlsanity.com/paper/2206.07695/) (2022)
- [Neural Wavelet-domain Diffusion for 3D Shape Generation](https://mlsanity.com/paper/2209.08725/) (2022)
- [Diffusion-SDF: Text-to-Shape via Voxelized Diffusion](https://mlsanity.com/paper/2212.03293/) (2022)
- [State of the Art on Diffusion Models for Visual Computing](https://mlsanity.com/paper/2310.07204/) (2023)
- [BlockFusion: Expandable 3D Scene Generation using Latent Tri-plane Extrapolation](https://mlsanity.com/paper/2401.17053/) (2024)
- [DECOR-GAN: 3D Shape Detailization by Conditional Refinement](https://mlsanity.com/paper/2012.09159/) (2020)
- [Pyramid Diffusion for Fine 3D Large Scene Generation](https://mlsanity.com/paper/2311.12085/) (2023)

## Abstract (arXiv)

Recent advances in 3D generative models have shown promising results but often fall short in capturing the complexity of architectural geometries and topologies and fine geometric details at high resolutions. To tackle this, we present ArchComplete, a two-stage voxel-based 3D generative pipeline consisting of a vector-quantised model, whose composition is modelled with an autoregressive transformer for generating coarse shapes, followed by a hierarchical upsampling strategy for further enrichment with fine structures and details. Key to our pipeline is (i) learning a contextually rich codebook of local patch embeddings, optimised alongside a 2.5D perceptual loss that captures global spatial correspondence of projections onto three axis-aligned orthogonal planes, and (ii) redefining upsampling as a set of conditional diffusion models learning from a hierarchy of randomly cropped coarse-to-fine local volumetric patches. Trained on our introduced dataset of 3D house models with fully modelled exterior and interior, ArchComplete autoregressively generates models at the resolution of 643 and progressively refines them up to 5123, with voxel sizes as small as  ≈ 9cm. ArchComplete solves a variety of tasks, including genetic interpolation and variation, unconditional synthesis, shape and plan-drawing completion, as well as geometric detailisation, while achieving state-of-the-art performance in quality, diversity, and computational efficiency.
