# Reinforcement Learning with a Focus on Adjusting Policies to Reach Targets

arXiv: https://arxiv.org/abs/2412.17344 · HTML: https://mlsanity.com/paper/2412.17344/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 7 of its 18 references that are in the map.
- First posted on arXiv 23 Dec 2024.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 7 of 7)

- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures](https://mlsanity.com/paper/1802.01561/) (2018)
- [Goal-Conditioned Reinforcement Learning: Problems and Solutions](https://mlsanity.com/paper/2201.08299/) (2022)
- [Bigger, Better, Faster: Human-level Atari with human-level efficiency](https://mlsanity.com/paper/2305.19452/) (2023)
- [Guaranteed satisficing and finite regret: Analysis of a cognitive satisficing value function](https://mlsanity.com/paper/1812.05795/) (2018)
- [Satisficing Exploration for Deep Reinforcement Learning](https://mlsanity.com/paper/2407.12185/) (2024)

## Abstract (arXiv)

The objective of a reinforcement learning agent is to discover better actions through exploration. However, typical exploration techniques aim to maximize rewards, often incurring high costs in both exploration and learning processes. We propose a novel deep reinforcement learning method, which prioritizes achieving an aspiration level over maximizing expected return. This method flexibly adjusts the degree of exploration based on the proportion of target achievement. Through experiments on a motion control task and a navigation task, this method achieved returns equal to or greater than other standard methods. The results of the analysis showed two things: our method flexibly adjusts the exploration scope, and it has the potential to enable the agent to adapt to non-stationary environments. These findings indicated that this method may have effectiveness in improving exploration efficiency in practical applications of reinforcement learning.
